Player Matchup

Medusa
Medusa
HansonGoHam
Medusa
Level 38
God Stats
8W - 4L
1,655 SR
Queue Stats
56W - 67L
1,486 Elo+
Party 2
Hercules
Hercules
MarLo6341
Hercules
Level 44
God Stats
10W - 16L
1,490 SR
Queue Stats
38W - 49L
1,432 Elo+
Solo
Chang'e
Chang'e
PusDominator
Chang'e
Level 23
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2
Team Averages
Level 35
1,483 SR
1,406 Elo+

VS

Team Averages
Level 33
1,576 SR
1,481 Elo+
Chaac
Chaac
Notusdragon
Chaac
Level 26
God Stats
7W - 3L
1,653 SR
Queue Stats
67W - 38L
1,598 Elo+
Party 1
Horus
Horus
TheToxicologist
Horus
Level 34
God Stats
6W - 3L
1,633 SR
Queue Stats
76W - 55L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
idkcalzoneman
Kukulkan
Level 40
God Stats
2W - 1L
1,442 SR
Queue Stats
18W - 30L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 6 / 2
8,963
689
8,465
11,889
2,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
MarLo6341
Hercules
12
1 / 5 / 0
7,836
603
6,858
12,586
13,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chang'e
PusDominator
Chang'e
12
2 / 6 / 2
8,436
649
3,346
9,972
2,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 4
11,690
899
13,523
11,524
7,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 3 / 10
10,242
788
6,315
12,329
12,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
idkcalzoneman
Kukulkan
15
1 / 2 / 12
9,458
728
9,285
6,189
2,384
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
17
17
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
6
2
0.67
L
Hercules
MarLo6341
Hercules
1
5
0
0.2
W
11
1
4
13
L
Chang'e
PusDominator
Chang'e
2
6
2
0.5
W
5
3
10
3.33
W
Kukulkan
idkcalzoneman
Kukulkan
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,669
Damage
29,123
34,447
Taken
30,042
18,785
Mitigated
22,610
6,350
Healing
10,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,465
3,801
0
1,533
11,889
2,755
0
2,277
9,574
0
38,425
L
Hercules
MarLo6341
Hercules
6,858
1,010
0
2,810
12,586
13,823
0
5,455
7,131
593
13,452
W
13,523
1,216
0
4,005
11,524
7,426
1,537
792
10,732
0
54,040
L
Chang'e
PusDominator
Chang'e
3,346
179
327
1,680
9,972
2,207
0
2,430
7,542
24,191
0
W
6,315
1,849
2,238
4,265
12,329
12,800
630
1,934
10,395
1,604
21,288
W
Kukulkan
idkcalzoneman
Kukulkan
9,285
694
0
0
6,189
2,384
108
1,324
4,865
41,082
1,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,235
Gold Earned
31,390
122
Minions Killed
168
0
Camps Cleared
0
589,577
Distance Traveled
745,671
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,963
689
60
5
0
202,678
0
L
Hercules
7,836
603
12
1
0
217,864
5
W
Chaac
11,690
899
72
6
0
269,562
2
L
Chang'e
8,436
649
50
4
0
169,035
2
W
Horus
10,242
788
23
2
0
251,861
0
W
Kukulkan
9,458
728
73
6
0
224,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role