Player Matchup

Danzaburou
Danzaburou
Evacious
Danzaburou
Level 87
God Stats
55W - 40L
1,560 SR
Queue Stats
76W - 64L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
Lazerman N7
Nu Wa
Level 141
God Stats
1W - 2L
1,439 SR
Queue Stats
38W - 48L
1,449 Elo+
Solo
Ares
Ares
Lilley1213
Ares
Level 145
God Stats
7W - 5L
1,565 SR
Queue Stats
388W - 388L
1,535 Elo+
Party 1
Susano
Susano
TragiicSniipe
Susano
Level 127
God Stats
3W - 7L
1,314 SR
Queue Stats
316W - 314L
1,439 Elo+
Solo
Pele
Pele
eyeHondaGang
Pele
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 193L
1,477 Elo+
Solo
Team Averages
Level 125
1,475 SR
1,488 Elo+

VS

Team Averages
Level 117
1,513 SR
1,444 Elo+
Sun Wukong
Sun Wukong
BiggieBawlz1273
Sun Wukong
Level 109
God Stats
2W - 1L
1,779 SR
Queue Stats
333W - 326L
1,502 Elo+
Party 3
Kukulkan
Kukulkan
Bnasty0131
Kukulkan
Level 154
God Stats
6W - 5L
1,399 SR
Queue Stats
461W - 443L
1,530 Elo+
Party 3
Heimdallr
Heimdallr
FeinNiX
Heimdallr
Level 107
God Stats
4W - 6L
1,386 SR
Queue Stats
51W - 54L
1,392 Elo+
Party 2
Nox
Nox
SoggySlopper
Nox
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
312W - 312L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
Vali_XXI
Gilgamesh
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 35L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Evacious
Danzaburou
13
4 / 4 / 4
7,860
561
11,554
10,218
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 5 / 3
7,673
548
5,642
6,932
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 6
7,709
551
4,496
8,595
7,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 2 / 0
6,959
497
5,004
9,093
7,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
2 / 2 / 1
5,735
410
1,491
4,147
1,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BiggieBawlz1273
Sun Wukong
15
3 / 2 / 5
8,140
581
4,672
12,273
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
Bnasty0131
Kukulkan
15
7 / 2 / 3
9,483
677
9,354
9,214
3,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
FeinNiX
Heimdallr
12
3 / 3 / 3
7,492
535
5,673
10,472
3,542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 2 / 7
7,403
529
2,199
8,281
5,798
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Vali_XXI
Gilgamesh
14
2 / 0 / 1
8,391
599
4,726
11,353
10,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
15
15
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BiggieBawlz1273
Sun Wukong
3
2
5
2.75
W
Kukulkan
Bnasty0131
Kukulkan
7
2
3
4.25
L
Danzaburou
Evacious
Danzaburou
4
4
4
1.5
W
Heimdallr
FeinNiX
Heimdallr
3
3
3
1.5
L
1
5
3
0.5
L
2
2
6
2.5
W
0
2
7
1.75
L
0
2
0
0
W
Gilgamesh
Vali_XXI
Gilgamesh
2
0
1
2.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,187
Damage
26,624
38,985
Taken
51,593
20,880
Mitigated
28,106
7,269
Healing
20,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BiggieBawlz1273
Sun Wukong
4,672
1,384
0
7,832
12,273
4,972
423
1,550
10,723
0
68,538
W
Kukulkan
Bnasty0131
Kukulkan
9,354
804
0
4,316
9,214
3,426
284
2,799
6,415
77,723
764
L
Danzaburou
Evacious
Danzaburou
11,554
3,514
0
2,149
10,218
3,434
636
2,125
8,093
0
51,546
W
Heimdallr
FeinNiX
Heimdallr
5,673
1,968
67
2,674
10,472
3,542
483
2,877
7,595
0
42,618
L
5,642
1,261
0
658
6,932
2,161
832
3,920
3,012
34,780
1,202
L
4,496
592
0
1,781
8,595
7,074
265
2,781
5,814
16,026
1,371
W
2,199
637
0
1,810
8,281
5,798
0
2,218
6,063
19,582
0
L
5,004
1,408
0
1,629
9,093
7,042
0
1,899
7,194
0
39,576
W
Gilgamesh
Vali_XXI
Gilgamesh
4,726
2,017
0
3,712
11,353
10,368
348
588
10,765
0
54,571
L
1,491
515
0
1,052
4,147
1,169
0
662
3,485
0
9,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,936
Gold Earned
40,909
273
Minions Killed
425
0
Camps Cleared
0
1,238,020
Distance Traveled
1,358,559
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,140
581
105
8
0
310,400
0
W
Kukulkan
9,483
677
140
10
0
275,332
0
L
Danzaburou
7,860
561
73
5
0
325,026
0
W
Heimdallr
7,492
535
51
4
0
263,066
7
L
Nu Wa
7,673
548
76
5
0
245,743
5
L
Ares
7,709
551
29
2
0
299,153
2
W
Nox
7,403
529
41
3
0
252,289
1
L
Susano
6,959
497
71
5
0
264,614
0
W
Gilgamesh
8,391
599
88
6
0
257,472
2
L
Pele
5,735
410
24
2
0
103,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role