Player Matchup

Neith
Neith
BigDaddy101Cris
Neith
Level 104
God Stats
11W - 5L
1,523 SR
Queue Stats
180W - 169L
1,488 Elo+
Solo
Loki
Loki
DoggoneCrowd56
Loki
Level 85
God Stats
6W - 5L
1,208 SR
Queue Stats
308W - 306L
1,447 Elo+
Solo
Bacchus
Bacchus
JUNKYARD69
Bacchus
Level 89
God Stats
8W - 3L
1,605 SR
Queue Stats
614W - 637L
1,504 Elo+
Party 1
Geb
Geb
Scr0ggyBman
Geb
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
332W - 339L
1,542 Elo+
Party 1
He Bo
He Bo
ZombieDEATHclow
He Bo
Level 27
God Stats
1W - 1L
1,280 SR
Queue Stats
164W - 196L
1,408 Elo+
Solo
Team Averages
Level 81
1,423 SR
1,478 Elo+

VS

Team Averages
Level 87
1,467 SR
1,324 Elo+
Thor
Thor
AsapYumpz
Thor
Level 102
God Stats
0W - 2L
1,272 SR
Queue Stats
154W - 159L
1,475 Elo+
Solo
Izanami
Izanami
NotMrNiceGuy536
Izanami
Level 94
God Stats
8W - 19L
1,635 SR
Queue Stats
897W - 918L
1,461 Elo+
Solo
Charon
Charon
Obscured362
Charon
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 148L
1,201 Elo+
Party 2
Nu Wa
Nu Wa
caveman12bc
Nu Wa
Level 107
God Stats
5W - 3L
1,772 SR
Queue Stats
202W - 311L
1,253 Elo+
Party 2
Hera
Hera
porknbeanz81010
Hera
Level 106
God Stats
2W - 6L
1,157 SR
Queue Stats
217W - 343L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 11
10,650
1,183
20,175
12,410
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
7 / 2 / 8
8,842
982
7,211
7,887
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Bacchus
JUNKYARD69
Bacchus
16
5 / 2 / 18
9,942
1,105
5,813
12,761
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 2 / 18
9,529
1,059
6,208
16,543
9,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 5
7,612
846
3,556
6,239
2,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
2
0 / 3 / 0
2,476
275
0
1,918
290
12
0 / 7 / 6
6,932
770
2,004
10,335
3,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
13
2 / 6 / 6
7,929
881
7,330
14,208
13,129
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 7 / 4
7,664
852
10,632
8,407
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 8 / 4
8,294
922
8,663
10,161
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
31
Kills
10
11
Deaths
31
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
0
3
0
0
W
14
2
11
9.75
W
7
2
8
5.5
W
Bacchus
JUNKYARD69
Bacchus
5
2
18
7
L
0
7
6
0.43
L
Charon
2
6
6
0.83
W
4
2
18
6.5
W
1
3
5
1.17
L
4
7
4
0.86
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,963
Damage
28,629
55,840
Taken
45,029
34,431
Mitigated
23,414
18,546
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
0
0
0
0
1,918
290
0
786
1,132
0
0
W
20,175
8,022
1,673
4,917
12,410
4,752
2,089
6,095
6,315
0
37,674
W
7,211
1,763
843
1,125
7,887
2,383
2,410
4,935
2,952
0
22,769
W
Bacchus
JUNKYARD69
Bacchus
5,813
462
857
2,430
12,761
15,166
207
5,146
7,615
16,332
2,229
L
2,004
1,442
795
1,007
10,335
3,740
0
2,485
7,850
0
11,648
L
Charon
7,330
1,382
290
879
14,208
13,129
0
5,438
8,770
13,969
1,073
W
6,208
95
70
5,077
16,543
9,786
214
6,175
9,692
14,410
1,164
W
3,556
353
560
994
6,239
2,344
1,297
3,201
3,038
9,196
0
L
10,632
3,597
67
0
8,407
2,851
0
2,670
5,737
15,632
0
L
8,663
2,581
117
175
10,161
3,404
0
3,673
6,488
19,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,575
Gold Earned
33,295
110
Minions Killed
55
0
Camps Cleared
0
985,267
Distance Traveled
553,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
2,476
275
0
0
0
292
0
W
Neith
10,650
1,183
38
4
0
195,864
0
W
Loki
8,842
982
25
3
0
208,583
0
W
Bacchus
9,942
1,105
19
2
0
208,330
0
L
Izanami
6,932
770
17
2
0
115,520
0
L
Charon
7,929
881
7
1
0
148,261
0
W
Geb
9,529
1,059
13
1
0
223,654
0
W
He Bo
7,612
846
15
2
0
148,836
0
L
Nu Wa
7,664
852
10
1
0
144,795
0
L
Hera
8,294
922
21
2
0
144,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role