Player Matchup

Heimdallr
Heimdallr
DrSpacer
Heimdallr
Level 29
God Stats
8W - 17L
1,434 SR
Queue Stats
11W - 22L
1,289 Elo+
Party 3
Kukulkan
Kukulkan
Odinsgaming70
Kukulkan
Level 130
God Stats
1W - 6L
1,137 SR
Queue Stats
34W - 46L
1,410 Elo+
Party 3
Sobek
Sobek
Theadjcentsquid
Sobek
Level 177
God Stats
0W - 3L
1,833 SR
Queue Stats
145W - 168L
1,442 Elo+
Party 3
Hun Batz
Hun Batz
VenomV9
Hun Batz
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 67L
1,472 Elo+
Party 3
Vamana
Vamana
sluicegoose
Vamana
Level 126
God Stats
1W - 3L
1,436 SR
Queue Stats
13W - 30L
1,386 Elo+
Party 3
Team Averages
Level 122
1,468 SR
1,400 Elo+

VS

Team Averages
Level 111
1,566 SR
1,452 Elo+
Lancelot
Lancelot
DOG4207
Lancelot
Level 143
God Stats
15W - 5L
1,792 SR
Queue Stats
55W - 53L
1,521 Elo+
Party 1
Cerberus
Cerberus
Gameboy104
Cerberus
Level 63
God Stats
1W - 4L
1,076 SR
Queue Stats
13W - 21L
1,359 Elo+
Party 2
Hou Yi
Hou Yi
MinusMicrobe3
Hou Yi
Level 156
God Stats
17W - 7L
1,757 SR
Queue Stats
355W - 355L
1,510 Elo+
Party 2
King Arthur
King Arthur
WarnedV
King Arthur
Level 102
God Stats
37W - 27L
1,570 SR
Queue Stats
234W - 205L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
ZeN Bubs
Zhong Kui
Level 89
God Stats
13W - 5L
1,633 SR
Queue Stats
36W - 47L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrSpacer
Heimdallr
9
0 / 4 / 1
4,676
468
2,515
5,590
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Odinsgaming70
Kukulkan
11
1 / 2 / 0
5,896
590
2,786
4,303
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 0
5,403
540
3,533
10,147
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
VenomV9
Hun Batz
10
1 / 4 / 1
5,385
539
3,324
7,411
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
10
0 / 3 / 1
5,434
543
3,533
9,581
7,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DOG4207
Lancelot
11
4 / 1 / 2
6,412
641
2,733
5,924
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
Gameboy104
Cerberus
11
0 / 1 / 7
6,124
612
3,778
7,843
5,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 3
6,667
667
7,507
5,727
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
WarnedV
King Arthur
12
4 / 1 / 1
7,050
705
7,397
8,082
6,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
ZeN Bubs
Zhong Kui
13
2 / 0 / 0
6,653
665
3,057
4,421
3,635
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
16
16
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DOG4207
Lancelot
4
1
2
5
L
Heimdallr
DrSpacer
Heimdallr
0
4
1
0.13
W
Cerberus
Gameboy104
Cerberus
0
1
7
3.5
W
6
0
3
7.5
L
Kukulkan
Odinsgaming70
Kukulkan
1
2
0
0.5
L
1
3
0
0.33
L
Hun Batz
VenomV9
Hun Batz
1
4
1
0.38
W
King Arthur
WarnedV
King Arthur
4
1
1
4.5
W
Zhong Kui
ZeN Bubs
Zhong Kui
2
0
0
2
L
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,691
Damage
24,472
37,032
Taken
31,997
21,725
Mitigated
19,754
6,428
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DOG4207
Lancelot
2,733
518
0
460
5,924
2,642
0
715
5,209
0
49,616
L
Heimdallr
DrSpacer
Heimdallr
2,515
1,009
0
715
5,590
1,904
0
1,173
4,417
0
21,497
W
Cerberus
Gameboy104
Cerberus
3,778
196
164
3,830
7,843
5,110
0
1,362
6,481
20,212
1,497
W
7,507
3,121
0
2,936
5,727
1,849
0
1,776
3,951
0
40,926
L
Kukulkan
Odinsgaming70
Kukulkan
2,786
447
0
375
4,303
1,500
0
2,969
1,334
38,518
52
L
3,533
276
0
3,716
10,147
7,863
0
2,219
7,928
20,010
825
L
Hun Batz
VenomV9
Hun Batz
3,324
895
0
415
7,411
2,553
0
386
7,025
0
37,481
W
King Arthur
WarnedV
King Arthur
7,397
1,497
0
1,600
8,082
6,518
0
0
7,440
288
50,292
W
Zhong Kui
ZeN Bubs
Zhong Kui
3,057
356
0
3,826
4,421
3,635
0
2,114
2,307
46,559
1,057
L
Vamana
3,533
1,811
0
1,207
9,581
7,905
0
160
9,421
0
32,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
32,906
290
Minions Killed
384
0
Camps Cleared
0
1,051,847
Distance Traveled
1,138,332
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,412
641
83
8
0
280,183
0
L
Heimdallr
4,676
468
54
5
0
184,730
0
W
Cerberus
6,124
612
37
4
0
219,710
0
W
Hou Yi
6,667
667
85
9
0
208,483
1
L
Kukulkan
5,896
590
81
8
0
192,473
4
L
Sobek
5,403
540
20
2
0
236,530
3
L
Hun Batz
5,385
539
65
7
0
235,030
0
W
King Arthur
7,050
705
86
9
0
209,017
2
W
Zhong Kui
6,653
665
93
9
0
220,939
0
L
Vamana
5,434
543
70
7
0
203,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role