Player Matchup

Achilles
Achilles
NaNo Mando
Achilles
Level 26
God Stats
0W - 4L
1,338 SR
Queue Stats
0W - 5L
1,112 Elo+
Party 2
Zhong Kui
Zhong Kui
Nexed Jackal
Zhong Kui
Level 124
God Stats
13W - 13L
1,509 SR
Queue Stats
965W - 1,014L
1,459 Elo+
Solo
Surtr
Surtr
RTlachi
Surtr
Level 146
God Stats
0W - 1L
1,633 SR
Queue Stats
57W - 56L
1,532 Elo+
Party 2
Sol
Sol
Ritdly
Sol
Level 151
God Stats
3W - 3L
1,379 SR
Queue Stats
59W - 49L
1,531 Elo+
Party 2
Tsukuyomi
Tsukuyomi
piter074
Tsukuyomi
Level 182
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 53L
1,499 Elo+
Party 2
Team Averages
Level 126
1,472 SR
1,427 Elo+

VS

Team Averages
Level 121
1,733 SR
1,696 Elo+
Zeus
Zeus
BankaiXiphos
Zeus
Level 97
God Stats
31W - 4L
1,803 SR
Queue Stats
35W - 4L
1,894 Elo+
Party 1
Ares
Ares
ChiefRambo
Ares
Level 145
God Stats
14W - 1L
1,781 SR
Queue Stats
167W - 32L
1,705 Elo+
Party 1
Osiris
Osiris
Leeric
Osiris
Level 111
God Stats
17W - 2L
1,719 SR
Queue Stats
40W - 10L
1,712 Elo+
Party 1
Nut
Nut
Pirranaconda
Nut
Level 147
God Stats
3W - 0L
1,710 SR
Queue Stats
197W - 57L
1,709 Elo+
Party 1
Kukulkan
Kukulkan
aasiera117
Kukulkan
Level 107
God Stats
4W - 2L
1,650 SR
Queue Stats
22W - 16L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NaNo Mando
Achilles
13
2 / 4 / 0
8,082
1,155
3,195
10,543
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Nexed Jackal
Zhong Kui
13
0 / 4 / 4
7,484
1,069
5,036
9,363
6,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
RTlachi
Surtr
13
0 / 2 / 3
7,522
1,075
6,030
10,963
9,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sol
Ritdly
Sol
13
1 / 4 / 2
8,391
1,199
5,881
9,932
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
piter074
Tsukuyomi
13
4 / 8 / 2
8,645
1,235
11,618
14,568
5,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

212

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 12
9,433
1,348
10,304
3,755
1,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 0 / 17
9,823
1,403
8,828
8,142
10,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
Leeric
Osiris
14
6 / 1 / 13
9,262
1,323
6,876
10,386
10,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

14
7 / 4 / 12
9,712
1,387
16,815
7,871
2,861
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
aasiera117
Kukulkan
14
0 / 2 / 13
8,419
1,203
7,384
4,446
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
89
7
Kills
22
22
Deaths
7
11
Assists
67
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
W
4
0
17
12.5
W
Osiris
Leeric
Osiris
6
1
13
12.5
L
Achilles
NaNo Mando
Achilles
2
4
0
0.5
L
Zhong Kui
Nexed Jackal
Zhong Kui
0
4
4
0.5
W
7
4
12
3.25
L
Surtr
RTlachi
Surtr
0
2
3
0.75
L
Sol
Ritdly
Sol
1
4
2
0.5
W
Kukulkan
aasiera117
Kukulkan
0
2
13
3.25
L
Tsukuyomi
piter074
Tsukuyomi
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,760
Damage
50,207
55,369
Taken
34,600
35,586
Mitigated
26,093
4,715
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,304
1,308
0
250
3,755
1,346
0
799
2,956
30,692
567
W
8,828
271
0
802
8,142
10,068
0
3,572
4,366
11,833
0
W
Osiris
Leeric
Osiris
6,876
1,147
0
2,961
10,386
10,388
0
4,269
5,815
0
7,788
L
Achilles
NaNo Mando
Achilles
3,195
380
0
474
10,543
10,226
0
5,146
5,148
0
9,632
L
Zhong Kui
Nexed Jackal
Zhong Kui
5,036
428
0
409
9,363
6,838
0
4,685
4,465
7,092
0
W
16,815
10,200
0
1,054
7,871
2,861
0
1,585
6,247
0
26,384
L
Surtr
RTlachi
Surtr
6,030
1,984
0
1,306
10,963
9,422
0
4,242
6,318
320
15,617
L
Sol
Ritdly
Sol
5,881
1,988
0
1,242
9,932
3,238
0
5,682
4,061
29,719
4,714
W
Kukulkan
aasiera117
Kukulkan
7,384
809
134
131
4,446
1,430
0
624
3,822
32,326
123
L
Tsukuyomi
piter074
Tsukuyomi
11,618
1,472
0
1,284
14,568
5,862
0
6,035
8,236
0
30,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,124
Gold Earned
46,649
129
Minions Killed
166
4
Camps Cleared
4
669,945
Distance Traveled
773,564
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,433
1,348
50
7
1
153,643
0
W
Ares
9,823
1,403
8
1
0
176,233
0
W
Osiris
9,262
1,323
4
1
0
155,739
0
L
Achilles
8,082
1,155
5
1
0
140,526
0
L
Zhong Kui
7,484
1,069
2
0
0
110,848
0
W
Nut
9,712
1,387
27
4
1
143,465
0
L
Surtr
7,522
1,075
24
3
0
133,079
0
L
Sol
8,391
1,199
69
10
3
129,120
0
W
Kukulkan
8,419
1,203
77
11
2
144,484
1
L
Tsukuyomi
8,645
1,235
29
4
1
156,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role