Player Matchup

Cernunnos
Cernunnos
DolphinRampage4
Cernunnos
Level 120
God Stats
1W - 1L
1,283 SR
Queue Stats
90W - 79L
1,543 Elo+
Party 1
Hera
Hera
KrogerBrand
Hera
Level 137
God Stats
2W - 0L
1,742 SR
Queue Stats
69W - 64L
1,504 Elo+
Party 1
Zhong Kui
Zhong Kui
Malubb
Zhong Kui
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 85L
1,502 Elo+
Solo
Cthulhu
Cthulhu
SenorChoch
Cthulhu
Level 105
God Stats
1W - 0L
1,660 SR
Queue Stats
15W - 10L
1,506 Elo+
Party 3
Neith
Neith
Yzermanl19l
Neith
Level 121
God Stats
1W - 0L
1,242 SR
Queue Stats
65W - 56L
1,514 Elo+
Party 3
Team Averages
Level 102
1,485 SR
1,514 Elo+

VS

Team Averages
Level 117
1,316 SR
1,476 Elo+
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Aogail
Hachiman
Level 142
God Stats
3W - 8L
1,240 SR
Queue Stats
185W - 195L
1,520 Elo+
Party 2
Cabrakan
Cabrakan
LTenny
Cabrakan
Level 106
God Stats
0W - 7L
1,078 SR
Queue Stats
250W - 231L
1,539 Elo+
Party 2
Merlin
Merlin
Staacks_CWL
Merlin
Level 91
God Stats
2W - 2L
1,505 SR
Queue Stats
44W - 57L
1,269 Elo+
Solo
Maui
Maui
Wazuki
Maui
Level 123
God Stats
2W - 5L
1,259 SR
Queue Stats
295W - 292L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DolphinRampage4
Cernunnos
16
4 / 2 / 8
9,454
945
8,239
8,351
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
1 / 2 / 10
7,968
797
6,569
5,898
2,117
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Malubb
Zhong Kui
15
3 / 2 / 10
8,736
874
8,337
9,405
8,717
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
SenorChoch
Cthulhu
16
7 / 1 / 8
9,199
920
9,602
8,100
8,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 2 / 10
8,100
810
6,825
7,606
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 4 / 4
6,711
671
2,683
5,813
2,209
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Aogail
Hachiman
17
7 / 1 / 2
8,655
866
14,013
8,021
3,248
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cabrakan
LTenny
Cabrakan
12
0 / 4 / 7
7,163
716
2,389
9,837
11,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
13
2 / 5 / 6
7,502
750
9,041
7,514
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
Wazuki
Maui
12
0 / 3 / 7
7,274
727
4,216
11,649
10,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
17
Kills
9
9
Deaths
17
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
4
0.5
L
Hachiman
Aogail
Hachiman
7
1
2
8
W
Cernunnos
DolphinRampage4
Cernunnos
4
2
8
4
W
1
2
10
3
L
Cabrakan
LTenny
Cabrakan
0
4
7
0.88
W
Zhong Kui
Malubb
Zhong Kui
3
2
10
4
W
Cthulhu
SenorChoch
Cthulhu
7
1
8
11
L
Merlin
2
5
6
1
L
Maui
Wazuki
Maui
0
3
7
1.17
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,572
Damage
32,342
39,360
Taken
42,834
25,790
Mitigated
29,909
15,838
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,683
624
458
793
5,813
2,209
0
4,603
1,210
0
12,406
L
Hachiman
Aogail
Hachiman
14,013
4,145
1,019
2,840
8,021
3,248
0
4,446
3,575
0
30,437
W
Cernunnos
DolphinRampage4
Cernunnos
8,239
3,957
901
1,812
8,351
3,402
68
3,555
4,796
0
24,709
W
6,569
962
1,044
591
5,898
2,117
990
2,024
3,874
14,498
0
L
Cabrakan
LTenny
Cabrakan
2,389
163
173
1,163
9,837
11,356
0
5,126
4,711
3,520
0
W
Zhong Kui
Malubb
Zhong Kui
8,337
0
1,084
3,982
9,405
8,717
0
4,215
5,190
20,210
975
W
Cthulhu
SenorChoch
Cthulhu
9,602
399
1,752
1,296
8,100
8,864
0
3,535
4,565
22,500
0
L
Merlin
9,041
138
878
598
7,514
2,746
0
3,818
3,696
23,821
0
L
Maui
Wazuki
Maui
4,216
136
1,575
1,211
11,649
10,350
0
6,017
5,632
7,119
280
W
6,825
368
964
2,412
7,606
2,690
135
2,117
5,489
0
12,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,457
Gold Earned
37,305
137
Minions Killed
96
0
Camps Cleared
0
1,008,490
Distance Traveled
881,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,711
671
11
1
0
169,417
0
L
Hachiman
8,655
866
38
4
0
191,869
0
W
Cernunnos
9,454
945
30
3
0
202,427
0
W
Hera
7,968
797
26
3
0
196,906
0
L
Cabrakan
7,163
716
2
0
0
174,625
0
W
Zhong Kui
8,736
874
41
4
0
189,427
0
W
Cthulhu
9,199
920
26
3
0
217,209
0
L
Merlin
7,502
750
38
4
0
175,571
0
L
Maui
7,274
727
7
1
0
169,610
0
W
Neith
8,100
810
14
1
0
202,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role