Player Matchup

He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
MAD DEATH G0D
Vamana
Level 277
God Stats
3W - 5L
1,179 SR
Queue Stats
234W - 244L
1,395 Elo+
Party 1
Nut
Nut
OrangutanLips
Nut
Level 26
God Stats
6W - 7L
1,495 SR
Queue Stats
56W - 66L
1,469 Elo+
Party 3
Ymir
Ymir
SonOfBlazeFB
Ymir
Level 83
God Stats
3W - 3L
1,466 SR
Queue Stats
132W - 121L
1,506 Elo+
Party 3
Yu Huang
Yu Huang
robnasty001
Yu Huang
Level 156
God Stats
2W - 5L
1,233 SR
Queue Stats
234W - 244L
1,390 Elo+
Party 1
Team Averages
Level 133
1,375 SR
1,452 Elo+

VS

Team Averages
Level 134
1,557 SR
1,503 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DrewHamby24
Loki
Level 76
God Stats
7W - 2L
1,800 SR
Queue Stats
22W - 18L
1,530 Elo+
Party 2
Medusa
Medusa
JuanPérez
Medusa
Level 194
God Stats
29W - 36L
1,484 SR
Queue Stats
163W - 159L
1,460 Elo+
Party 4
Nu Wa
Nu Wa
MannyMarq
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
2 / 0 / 2
4,420
737
1,707
2,869
571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 0
4,662
777
83
2,336
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
5 / 0 / 2
4,867
811
4,044
2,345
617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 1 / 4
4,428
738
2,007
5,152
3,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
robnasty001
Yu Huang
8
0 / 0 / 1
4,305
718
583
1,064
291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 4 / 0
3,233
539
935
5,444
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
 
Janus
1
0 / 0 / 0
1,283
214
0
0
0
7
0 / 1 / 0
3,645
608
588
3,867
934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
JuanPérez
Medusa
7
1 / 3 / 0
3,766
628
4,677
4,899
1,217
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Nu Wa
MannyMarq
Nu Wa
8
0 / 0 / 0
3,987
665
630
1,876
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
8
Kills
1
1
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
0
2
3
L
Guan Yu
 
Guan Yu
0
4
0
0
L
Janus
 
Janus
0
0
0
0
L
0
1
0
0
L
Medusa
JuanPérez
Medusa
1
3
0
0.33
W
0
0
0
0
L
Nu Wa
MannyMarq
Nu Wa
0
0
0
0
W
5
0
2
6
W
1
1
4
3
W
Yu Huang
robnasty001
Yu Huang
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,424
Damage
6,830
13,766
Taken
16,086
5,680
Mitigated
4,568
5,863
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
1,707
374
0
1,907
2,869
571
0
96
2,773
25,451
0
L
Guan Yu
 
Guan Yu
935
271
319
1,548
5,444
1,996
0
919
4,525
0
11,222
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
L
588
67
0
1,946
3,867
934
0
822
3,045
0
23,632
L
Medusa
JuanPérez
Medusa
4,677
2,073
0
750
4,899
1,217
0
2,023
2,876
0
23,792
W
83
0
0
1,642
2,336
763
0
94
2,242
0
28,558
L
Nu Wa
MannyMarq
Nu Wa
630
94
0
500
1,876
421
0
518
1,358
18,347
324
W
4,044
3,001
0
500
2,345
617
0
97
2,248
0
26,180
W
2,007
767
0
1,722
5,152
3,438
0
0
5,152
9,431
724
W
Yu Huang
robnasty001
Yu Huang
583
45
0
92
1,064
291
0
263
801
23,800
1,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,682
Gold Earned
15,914
226
Minions Killed
145
0
Camps Cleared
0
603,983
Distance Traveled
534,340
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,420
737
62
10
0
150,193
0
L
Guan Yu
3,233
539
15
3
0
125,999
0
L
Janus
1,283
214
0
0
0
0
0
L
Loki
3,645
608
49
8
0
152,356
1
L
Medusa
3,766
628
44
7
0
128,255
0
W
Vamana
4,662
777
57
10
0
107,139
0
L
Nu Wa
3,987
665
37
6
0
127,730
0
W
Nut
4,867
811
48
8
0
120,562
0
W
Ymir
4,428
738
10
2
0
112,806
0
W
Yu Huang
4,305
718
49
8
0
113,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role