Player Matchup

Discordia
Discordia
Fardeenie
Discordia
Level 156
God Stats
0W - 1L
1,254 SR
Queue Stats
288W - 288L
1,543 Elo+
Party 3
Neith
Neith
StrongRelic41
Neith
Level 124
God Stats
0W - 2L
1,523 SR
Queue Stats
86W - 113L
1,495 Elo+
Party 3
King Arthur
King Arthur
StudentloansXD
King Arthur
Level 127
God Stats
4W - 6L
1,698 SR
Queue Stats
48W - 58L
1,527 Elo+
Party 3
Charon
Charon
sheira94
Charon
Level 109
God Stats
0W - 1L
1,152 SR
Queue Stats
73W - 103L
1,464 Elo+
Party 3
Chaac
Chaac
stonezz44
Chaac
Level 146
God Stats
1W - 2L
1,773 SR
Queue Stats
96W - 91L
1,572 Elo+
Party 3
Team Averages
Level 132
1,480 SR
1,520 Elo+

VS

Team Averages
Level 121
1,552 SR
1,560 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
SageModeDave
Athena
Level 60
God Stats
13W - 11L
1,534 SR
Queue Stats
88W - 101L
1,480 Elo+
Party 2
Skadi
Skadi
ShadowPossession
Skadi
Level 145
God Stats
4W - 2L
1,825 SR
Queue Stats
20W - 8L
1,736 Elo+
Party 1
Gilgamesh
Gilgamesh
Twlvgage
Gilgamesh
Level 124
God Stats
2W - 1L
1,403 SR
Queue Stats
131W - 121L
1,522 Elo+
Party 2
Cliodhna
Cliodhna
theeominous1
Cliodhna
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 144L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fardeenie
Discordia
11
1 / 5 / 1
5,721
572
2,445
5,961
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
4,928
493
2,623
5,408
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
StudentloansXD
King Arthur
11
1 / 1 / 0
6,094
609
4,206
9,864
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charon
sheira94
Charon
6
0 / 7 / 0
4,233
423
1,451
10,466
3,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
stonezz44
Chaac
10
1 / 3 / 2
5,570
557
3,902
8,289
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
7 / 2 / 4
7,130
713
8,327
6,102
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
1 / 0 / 5
6,185
619
2,457
4,957
4,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
8 / 0 / 3
7,065
707
6,552
4,941
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
Twlvgage
Gilgamesh
10
1 / 1 / 0
5,965
597
5,308
8,885
5,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
theeominous1
Cliodhna
10
3 / 0 / 3
5,726
573
3,605
5,672
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
20
20
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
2
4
4.5
L
Discordia
Fardeenie
Discordia
1
5
1
0.3
W
Athena
1
0
5
3.5
W
8
0
3
9.5
L
0
4
0
0
L
King Arthur
StudentloansXD
King Arthur
1
1
0
1
W
Gilgamesh
Twlvgage
Gilgamesh
1
1
0
1
L
Charon
sheira94
Charon
0
7
0
0
L
Chaac
stonezz44
Chaac
1
3
2
0.67
W
Cliodhna
theeominous1
Cliodhna
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,627
Damage
26,249
39,988
Taken
30,557
17,305
Mitigated
14,607
6,367
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,327
2,621
0
1,374
6,102
1,666
243
2,094
3,682
42,028
684
L
Discordia
Fardeenie
Discordia
2,445
42
0
923
5,961
1,388
0
3,522
2,439
38,769
0
W
Athena
2,457
1,018
0
1,867
4,957
4,034
281
795
4,162
11,234
2,366
W
6,552
2,914
0
1,978
4,941
1,604
33
277
4,664
0
54,291
L
2,623
402
0
954
5,408
1,396
0
1,024
4,384
0
30,845
L
King Arthur
StudentloansXD
King Arthur
4,206
507
0
2,428
9,864
6,739
0
545
9,319
0
43,221
W
Gilgamesh
Twlvgage
Gilgamesh
5,308
2,309
0
3,266
8,885
5,613
0
0
8,885
0
39,607
L
Charon
sheira94
Charon
1,451
376
0
244
10,466
3,900
0
3,280
7,186
10,667
957
L
Chaac
stonezz44
Chaac
3,902
1,132
0
1,818
8,289
3,882
0
2,246
6,043
0
42,308
W
Cliodhna
theeominous1
Cliodhna
3,605
608
0
4,269
5,672
1,690
0
261
5,297
0
36,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,546
Gold Earned
32,071
306
Minions Killed
324
0
Camps Cleared
0
1,015,379
Distance Traveled
1,082,082
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,130
713
64
6
0
194,343
0
L
Discordia
5,721
572
83
8
0
201,164
1
W
Athena
6,185
619
22
2
0
227,297
7
W
Skadi
7,065
707
94
9
0
204,256
0
L
Neith
4,928
493
57
6
0
201,118
0
L
King Arthur
6,094
609
85
9
0
184,105
2
W
Gilgamesh
5,965
597
65
7
0
206,689
1
L
Charon
4,233
423
16
2
0
192,798
0
L
Chaac
5,570
557
65
7
0
236,194
2
W
Cliodhna
5,726
573
79
8
0
249,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role