Player Matchup

Surtr
Surtr
BrutishSix40402
Surtr
Level 86
God Stats
2W - 2L
1,649 SR
Queue Stats
8W - 9L
1,465 Elo+
Solo
Hel
Hel
HeikoXI
Hel
Level 127
God Stats
4W - 5L
1,357 SR
Queue Stats
256W - 236L
1,459 Elo+
Solo
Fenrir
Fenrir
Izukanee
Fenrir
Level 42
God Stats
54W - 58L
1,535 SR
Queue Stats
65W - 77L
1,433 Elo+
Party 2
Ymir
Ymir
LER1C1085-_-
Ymir
Level 63
God Stats
0W - 4L
1,107 SR
Queue Stats
117W - 124L
1,479 Elo+
Party 2
Charybdis
Charybdis
three21
Charybdis
Level 58
God Stats
31W - 23L
1,591 SR
Queue Stats
403W - 396L
1,381 Elo+
Solo
Team Averages
Level 75
1,448 SR
1,443 Elo+

VS

Team Averages
Level 86
1,437 SR
1,398 Elo+
Pele
Pele
Druj
Pele
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
149W - 166L
1,463 Elo+
Party 1
Achilles
Achilles
Dräkora
Achilles
Level 69
God Stats
2W - 4L
1,133 SR
Queue Stats
401W - 443L
1,442 Elo+
Party 1
Scylla
Scylla
FeinNiX
Scylla
Level 107
God Stats
16W - 17L
1,500 SR
Queue Stats
51W - 54L
1,374 Elo+
Party 3
Ares
Ares
Vali_XXI
Ares
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,307 Elo+
Party 3
Artemis
Artemis
tensa9669
Artemis
Level 61
God Stats
13W - 7L
1,553 SR
Queue Stats
126W - 136L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 0
8,068
504
8,379
13,625
9,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
12
2 / 6 / 2
7,463
466
6,117
11,134
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Izukanee
Fenrir
13
5 / 4 / 2
7,657
479
9,708
14,243
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 3
7,918
495
7,183
16,795
14,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
three21
Charybdis
12
1 / 7 / 3
7,238
452
12,684
15,729
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Druj
Pele
16
11 / 2 / 7
9,565
598
16,896
18,460
7,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Dräkora
Achilles
16
7 / 2 / 7
9,969
623
11,877
19,343
20,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
FeinNiX
Scylla
14
3 / 3 / 7
7,969
498
5,403
7,350
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
0 / 6 / 8
7,225
452
4,934
15,495
10,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
tensa9669
Artemis
12
5 / 2 / 4
7,587
474
12,893
8,930
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
15
Kills
26
26
Deaths
15
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
Pele
Druj
Pele
11
2
7
7.25
W
Achilles
Dräkora
Achilles
7
2
7
5.25
W
Scylla
FeinNiX
Scylla
3
3
7
2.17
L
Hel
2
6
2
0.5
L
Fenrir
Izukanee
Fenrir
5
4
2
1.5
L
3
3
3
1.5
W
Ares
0
6
8
0.67
W
Artemis
tensa9669
Artemis
5
2
4
3.5
L
Charybdis
three21
Charybdis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,071
Damage
52,003
71,526
Taken
69,578
39,839
Mitigated
43,889
17,446
Healing
28,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,379
3,085
0
2,073
13,625
9,891
0
1,185
11,782
834
40,580
W
Pele
Druj
Pele
16,896
4,008
0
11,893
18,460
7,040
174
1,362
16,931
0
82,967
W
Achilles
Dräkora
Achilles
11,877
2,410
0
7,352
19,343
20,367
561
2,741
16,098
0
68,852
W
Scylla
FeinNiX
Scylla
5,403
271
0
1,900
7,350
2,247
0
4,371
2,979
30,068
402
L
Hel
6,117
113
1,259
2,998
11,134
3,084
0
3,088
7,950
39,565
1,953
L
Fenrir
Izukanee
Fenrir
9,708
2,698
0
1,480
14,243
6,522
0
1,906
12,244
0
48,481
L
7,183
1,171
0
3,474
16,795
14,700
0
2,191
14,261
29,266
1,424
W
Ares
4,934
310
0
2,261
15,495
10,962
133
2,364
13,029
19,635
0
W
Artemis
tensa9669
Artemis
12,893
5,099
0
4,637
8,930
3,273
296
2,439
6,491
0
49,145
L
Charybdis
three21
Charybdis
12,684
6,134
0
6,162
15,729
5,642
0
1,855
13,772
0
62,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,344
Gold Earned
42,315
360
Minions Killed
386
0
Camps Cleared
0
1,436,166
Distance Traveled
1,540,076
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,068
504
84
5
0
303,800
0
W
Pele
9,565
598
111
7
0
347,432
0
W
Achilles
9,969
623
124
8
0
289,043
0
W
Scylla
7,969
498
56
4
0
291,061
7
L
Hel
7,463
466
70
4
0
247,330
3
L
Fenrir
7,657
479
64
4
0
337,981
0
L
Ymir
7,918
495
50
3
0
294,853
1
W
Ares
7,225
452
23
1
0
322,657
2
W
Artemis
7,587
474
72
5
0
289,883
1
L
Charybdis
7,238
452
92
6
0
252,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role