Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze II
AlphaTrion7
Morgan Le Fay
Bronze II
Level 83
God Stats
17W - 9L
1,498 SR
Queue Stats
101W - 149L
395 MMR
Solo
Ares
Ares
Bronze I
Burn_Herbs_420
Ares
Bronze I
Level 107
God Stats
50W - 60L
1,411 SR
Queue Stats
687W - 1,098L
515 MMR
Party 1
Nemesis
Nemesis
Bronze II
naoki-kosaka
Nemesis
Bronze II
Level 97
God Stats
79W - 100L
1,498 SR
Queue Stats
983W - 1,404L
342 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,469 SR
418 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 84
1,361 SR
859 MMR
Bellona
Bellona
Bronze V
BussDwnBaddi
Bellona
Bronze V
Level 84
God Stats
1W - 14L
1,343 SR
Queue Stats
2W - 28L
414 MMR
Party 2
Artio
Artio
Bronze V
ChickenFir70475
Artio
Bronze V
Level 102
God Stats
0W - 3L
1,124 SR
Queue Stats
4W - 20L
837 MMR
Party 2
Sol
Sol
Bronze IV
NaomiCanibal
Sol
Bronze IV
Level 66
God Stats
0W - 1L
1,615 SR
Queue Stats
0W - 8L
1,324 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlphaTrion7
Morgan Le Fay
13
5 / 0 / 6
8,628
863
9,585
3,328
1,305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 8
7,662
766
3,953
7,802
6,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
naoki-kosaka
Nemesis
12
4 / 1 / 7
7,616
762
8,052
8,391
8,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
DiscordiaSurtrVulcanCthulhuShiva

VS

Bans
PoseidonDanzaburouThorMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BussDwnBaddi
Bellona
9
1 / 5 / 2
6,144
614
4,763
9,188
4,531
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 5 / 3
6,196
620
3,082
9,507
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 1
6,916
692
7,540
7,689
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
3
3
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlphaTrion7
Morgan Le Fay
5
0
6
8
W
3
2
8
3.5
L
Bellona
BussDwnBaddi
Bellona
1
5
2
0.4
L
0
5
3
0.3
L
2
2
1
1.25
W
Nemesis
naoki-kosaka
Nemesis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,590
Damage
15,385
19,521
Taken
26,384
15,934
Mitigated
13,063
5,311
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlphaTrion7
Morgan Le Fay
9,585
1,589
0
620
3,328
1,305
586
1,384
1,822
36,098
985
W
3,953
376
280
2,543
7,802
6,621
392
4,280
3,238
10,410
1,908
L
Bellona
BussDwnBaddi
Bellona
4,763
1,395
0
492
9,188
4,531
0
3,769
5,419
0
16,607
L
3,082
342
156
1,264
9,507
6,610
0
4,376
5,131
9,818
402
L
7,540
2,671
0
1,565
7,689
1,922
0
4,690
2,999
30,323
0
W
Nemesis
naoki-kosaka
Nemesis
8,052
3,270
0
1,868
8,391
8,008
107
4,074
4,083
0
16,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,906
Gold Earned
19,256
103
Minions Killed
89
0
Camps Cleared
0
570,112
Distance Traveled
474,412
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,628
863
62
6
0
192,154
0
W
Ares
7,662
766
20
2
0
177,682
0
L
Bellona
6,144
614
24
2
0
160,939
1
L
Artio
6,196
620
11
1
0
147,165
0
L
Sol
6,916
692
54
5
0
166,308
1
W
Nemesis
7,616
762
21
2
0
200,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role