Player Matchup

Surtr
Surtr
 
Surtr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aranthur
Charybdis
Level 147
God Stats
287W - 61L
1,885 SR
Queue Stats
360W - 90L
1,768 Elo+
Solo
Fenrir
Fenrir
BiGGpoppaD
Fenrir
Level 141
God Stats
4W - 1L
1,749 SR
Queue Stats
104W - 36L
1,687 Elo+
Party 1
Baron Samedi
Baron Samedi
iTzMoFin
Baron Samedi
Level 152
God Stats
5W - 6L
1,515 SR
Queue Stats
33W - 53L
1,360 Elo+
Solo
Team Averages
Level 126
1,630 SR
1,563 Elo+

VS

Team Averages
Level 144
1,428 SR
1,502 Elo+
Nemesis
Nemesis
 
Nemesis
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BlazingTunic
Ra
Level 87
God Stats
44W - 31L
1,679 SR
Queue Stats
68W - 55L
1,511 Elo+
Party 2
Erlang Shen
Erlang Shen
CPTBeery
Erlang Shen
Level 107
God Stats
0W - 2L
1,264 SR
Queue Stats
19W - 17L
1,535 Elo+
Party 2
Apollo
Apollo
XxNERODAxX
Apollo
Level 136
God Stats
1W - 3L
1,197 SR
Queue Stats
17W - 10L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 1 / 7
5,626
1,125
3,716
3,332
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
 
Anubis
10
2 / 1 / 6
5,163
1,033
4,116
3,047
1,216
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charybdis
Aranthur
Charybdis
11
5 / 0 / 6
5,884
1,177
4,001
2,648
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
BiGGpoppaD
Fenrir
10
4 / 1 / 10
5,948
1,190
4,732
5,484
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
iTzMoFin
Baron Samedi
10
2 / 0 / 6
5,740
1,148
1,486
1,517
751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 4 / 1
4,819
964
3,110
5,672
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
 
Surtr
7
0 / 1 / 2
4,467
893
773
1,595
460
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 3 / 2
4,726
945
3,645
3,700
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
CPTBeery
Erlang Shen
9
1 / 5 / 1
4,888
978
1,297
6,719
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
XxNERODAxX
Apollo
10
2 / 2 / 1
5,114
1,023
1,837
3,730
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
15
Kills
3
3
Deaths
15
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
1
7
5.5
W
Anubis
 
Anubis
2
1
6
5
L
Nemesis
 
Nemesis
0
4
1
0.13
L
Surtr
 
Surtr
0
1
2
1
W
Charybdis
Aranthur
Charybdis
5
0
6
8
W
Fenrir
BiGGpoppaD
Fenrir
4
1
10
9
L
0
3
2
0.33
L
Erlang Shen
CPTBeery
Erlang Shen
1
5
1
0.3
L
Apollo
XxNERODAxX
Apollo
2
2
1
1.25
W
Baron Samedi
iTzMoFin
Baron Samedi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,051
Damage
10,662
16,028
Taken
21,416
6,945
Mitigated
7,423
4,946
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,716
1,292
0
776
3,332
1,954
176
605
2,727
419
10,629
W
Anubis
 
Anubis
4,116
168
0
1,477
3,047
1,216
182
1,085
1,912
10,933
353
L
Nemesis
 
Nemesis
3,110
496
0
1,157
5,672
1,745
0
1,690
3,982
0
9,724
L
Surtr
 
Surtr
773
212
0
264
1,595
460
0
598
997
46
1,841
W
Charybdis
Aranthur
Charybdis
4,001
1,930
0
917
2,648
824
1,067
82
2,566
0
17,404
W
Fenrir
BiGGpoppaD
Fenrir
4,732
751
0
642
5,484
2,200
160
1,134
4,350
0
8,834
L
3,645
84
84
504
3,700
951
0
980
2,720
13,221
0
L
Erlang Shen
CPTBeery
Erlang Shen
1,297
436
0
600
6,719
3,204
0
1,534
5,185
0
4,301
L
Apollo
XxNERODAxX
Apollo
1,837
616
0
641
3,730
1,063
0
941
2,789
0
7,758
W
Baron Samedi
iTzMoFin
Baron Samedi
1,486
222
194
940
1,517
751
111
682
782
3,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
24,014
86
Minions Killed
72
0
Camps Cleared
0
548,036
Distance Traveled
457,117
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,626
1,125
16
3
0
117,669
0
W
Anubis
5,163
1,033
16
3
0
116,116
0
L
Nemesis
4,819
964
21
4
0
103,781
0
L
Surtr
4,467
893
3
1
0
44,885
0
W
Charybdis
5,884
1,177
41
8
0
96,058
0
W
Fenrir
5,948
1,190
9
2
0
126,823
0
L
Ra
4,726
945
24
5
0
114,113
0
L
Erlang Shen
4,888
978
7
1
0
98,345
2
L
Apollo
5,114
1,023
17
3
0
95,993
0
W
Baron Samedi
5,740
1,148
4
1
0
91,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role