Player Matchup

Awilix
Awilix
Platinum IV
DuckingDanny
Awilix
Platinum IV
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 46L
1,815 MMR
Party 2
Thoth
Thoth
Platinum IV
Skirbert
Thoth
Platinum IV
Level 100
God Stats
0W - 3L
1,309 SR
Queue Stats
87W - 67L
1,980 MMR
Party 2
Achilles
Achilles
Platinum V
Zezzas
Achilles
Platinum V
Level 45
God Stats
0W - 2L
1,885 SR
Queue Stats
38W - 38L
1,709 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 71
1,565 SR
1,834 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,802 SR
1,753 MMR
Bacchus
Bacchus
Platinum V
FYaLyfe
Bacchus
Platinum V
Level 54
God Stats
43W - 45L
1,739 SR
Queue Stats
89W - 105L
1,781 MMR
Party 1
Medusa
Medusa
Gold I
LilPel
Medusa
Gold I
Level 119
God Stats
6W - 5L
1,798 SR
Queue Stats
33W - 33L
1,817 MMR
Party 1
Aphrodite
Aphrodite
Gold II
WuhanBreathh
Aphrodite
Gold II
Level 169
God Stats
4W - 1L
1,870 SR
Queue Stats
34W - 37L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 6 / 2
8,574
779
9,910
9,814
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Skirbert
Thoth
14
3 / 4 / 6
9,067
824
10,074
7,779
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Zezzas
Achilles
13
2 / 7 / 6
8,597
782
3,910
13,148
11,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Ix ChelGebMulanVulcanNe Zha

VS

Bans
AgniRatatoskrAthenaHou YiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FYaLyfe
Bacchus
14
3 / 4 / 14
8,989
817
8,840
15,206
17,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
LilPel
Medusa
16
8 / 5 / 9
10,425
948
6,502
10,794
2,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
WuhanBreathh
Aphrodite
15
5 / 1 / 10
9,438
858
7,501
9,751
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
10
Kills
16
17
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Awilix
5
6
2
1
W
Bacchus
FYaLyfe
Bacchus
3
4
14
2.5
W
Medusa
LilPel
Medusa
8
5
9
2.5
L
Thoth
Skirbert
Thoth
3
4
6
1.5
W
Aphrodite
WuhanBreathh
Aphrodite
5
1
10
10
L
Achilles
Zezzas
Achilles
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,894
Damage
22,843
30,741
Taken
35,751
18,667
Mitigated
23,978
1,545
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
9,910
2,310
0
655
9,814
4,236
0
5,323
4,190
0
24,307
W
Bacchus
FYaLyfe
Bacchus
8,840
862
18
2,090
15,206
17,520
0
2,873
11,395
15,499
751
W
Medusa
LilPel
Medusa
6,502
3,022
0
735
10,794
2,702
1,804
3,782
6,223
0
37,543
L
Thoth
Skirbert
Thoth
10,074
285
0
491
7,779
2,647
226
5,029
2,325
36,814
541
W
Aphrodite
WuhanBreathh
Aphrodite
7,501
1,109
5,463
6,617
9,751
3,756
797
2,471
6,655
38,051
0
L
Achilles
Zezzas
Achilles
3,910
956
0
399
13,148
11,784
23
4,704
8,057
0
15,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,238
Gold Earned
28,852
128
Minions Killed
134
0
Camps Cleared
0
594,568
Distance Traveled
642,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,574
779
28
3
0
199,996
0
W
Bacchus
8,989
817
9
1
0
217,156
0
W
Medusa
10,425
948
57
5
0
216,675
0
L
Thoth
9,067
824
73
7
0
199,267
0
W
Aphrodite
9,438
858
68
6
0
209,062
0
L
Achilles
8,597
782
27
2
0
195,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role