Player Matchup

Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Nasdrin
Nu Wa
Level 72
God Stats
48W - 35L
1,671 SR
Queue Stats
323W - 314L
1,503 Elo+
Party 2
Thor
Thor
TheHooliest
Thor
Level 62
God Stats
4W - 4L
1,585 SR
Queue Stats
56W - 54L
1,548 Elo+
Solo
Medusa
Medusa
booteemonster
Medusa
Level 69
God Stats
112W - 103L
1,461 SR
Queue Stats
347W - 361L
1,453 Elo+
Party 2
Surtr
Surtr
gravytrain6323
Surtr
Level 64
God Stats
0W - 1L
1,702 SR
Queue Stats
18W - 15L
1,639 Elo+
Solo
Team Averages
Level 67
1,584 SR
1,529 Elo+

VS

Team Averages
Level 96
1,538 SR
1,452 Elo+
Maman Brigitte
Maman Brigitte
Blerples
Maman Brigitte
Level 103
God Stats
76W - 78L
1,519 SR
Queue Stats
900W - 877L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ronim6276
Cu Chulainn
Level 73
God Stats
4W - 2L
1,621 SR
Queue Stats
263W - 244L
1,452 Elo+
Solo
Medusa
Medusa
TepidBassoon411
Medusa
Level 68
God Stats
3W - 3L
1,372 SR
Queue Stats
242W - 257L
1,465 Elo+
Solo
Hercules
Hercules
deathrtopper
Hercules
Level 87
God Stats
3W - 1L
1,616 SR
Queue Stats
483W - 455L
1,434 Elo+
Party 1
Chang'e
Chang'e
temp-60302117
Chang'e
Level 149
God Stats
9W - 6L
1,565 SR
Queue Stats
143W - 134L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 2 / 1
5,683
474
2,749
8,706
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
Nasdrin
Nu Wa
13
0 / 2 / 1
6,555
546
7,840
4,824
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 5 / 0
5,311
443
4,124
9,949
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
5,214
435
5,688
9,197
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
1 / 4 / 0
4,974
415
3,412
6,697
3,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Blerples
Maman Brigitte
12
5 / 0 / 4
6,793
566
6,618
7,437
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cu Chulainn
Ronim6276
Cu Chulainn
12
6 / 1 / 1
7,835
653
5,882
7,843
5,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 1 / 2
6,433
536
8,196
6,329
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
deathrtopper
Hercules
11
2 / 1 / 4
6,655
555
3,399
11,252
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
13
0 / 1 / 3
6,536
545
2,379
7,693
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
17
17
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
1
0.75
W
Maman Brigitte
Blerples
Maman Brigitte
5
0
4
7
L
Nu Wa
Nasdrin
Nu Wa
0
2
1
0.25
W
Cu Chulainn
Ronim6276
Cu Chulainn
6
1
1
6.5
W
4
1
2
5
L
1
5
0
0.2
L
1
4
1
0.38
W
Hercules
deathrtopper
Hercules
2
1
4
4
L
1
4
0
0.25
W
Chang'e
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,813
Damage
26,474
39,373
Taken
40,554
15,649
Mitigated
17,391
10,639
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,749
1,368
200
2,329
8,706
5,483
0
1,062
7,644
0
9,335
W
Maman Brigitte
Blerples
Maman Brigitte
6,618
715
0
3,817
7,437
2,186
0
618
6,773
37,148
0
L
Nu Wa
Nasdrin
Nu Wa
7,840
3,392
0
750
4,824
1,361
0
2,916
1,908
46,653
1,077
W
Cu Chulainn
Ronim6276
Cu Chulainn
5,882
1,640
0
832
7,843
5,529
229
342
7,085
215
47,950
W
8,196
2,957
0
1,082
6,329
1,727
188
260
6,041
0
40,168
L
4,124
796
0
3,698
9,949
2,941
0
2,891
7,058
0
35,572
L
5,688
1,472
0
1,885
9,197
2,642
0
1,940
7,257
0
38,360
W
Hercules
deathrtopper
Hercules
3,399
826
0
4,454
11,252
6,154
327
1,926
9,188
0
25,324
L
3,412
1,731
0
1,777
6,697
3,222
0
372
6,325
382
15,824
W
Chang'e
2,379
233
326
4,080
7,693
1,795
0
4,251
3,130
54,731
761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,737
Gold Earned
34,252
232
Minions Killed
364
0
Camps Cleared
0
1,043,134
Distance Traveled
1,178,689
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,683
474
13
1
0
257,385
0
W
Maman Brigitte
6,793
566
57
5
0
266,178
7
L
Nu Wa
6,555
546
83
7
0
210,444
0
W
Cu Chulainn
7,835
653
91
8
0
229,257
0
W
Medusa
6,433
536
60
5
0
243,070
0
L
Thor
5,311
443
61
5
0
232,644
0
L
Medusa
5,214
435
49
4
0
213,396
2
W
Hercules
6,655
555
47
4
0
225,717
5
L
Surtr
4,974
415
26
2
0
129,265
0
W
Chang'e
6,536
545
109
9
0
214,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role