Player Matchup

Nox
Nox
Gold III
SebasFroger
Nox
Gold III
Level 109
God Stats
15W - 22L
1,509 SR
Queue Stats
85W - 92L
1,311 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Seouljaaa
Danzaburou
Bronze III
Level 124
God Stats
3W - 5L
1,643 SR
Queue Stats
3W - 7L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
SwaggyCash
Ne Zha
Gold III
Level 132
God Stats
19W - 25L
1,447 SR
Queue Stats
305W - 334L
1,387 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,533 SR
1,399 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,514 SR
1,420 MMR
Thanatos
Thanatos
Silver I
BlueLionDimitri
Thanatos
Silver I
Level 127
God Stats
13W - 26L
1,539 SR
Queue Stats
68W - 84L
1,286 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
JekillnHyde
Morgan Le Fay
Gold II
Level 170
God Stats
13W - 11L
1,568 SR
Queue Stats
23W - 17L
1,499 MMR
Solo
Sylvanus
Sylvanus
Gold IV
SweetBunsBrah
Sylvanus
Gold IV
Level 184
God Stats
5W - 8L
1,436 SR
Queue Stats
170W - 201L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
5,626
511
0
1,252
84
Danzaburou
Seouljaaa
Danzaburou
14
5 / 4 / 5
9,404
855
6,841
9,987
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
SwaggyCash
Ne Zha
13
6 / 7 / 3
8,901
809
8,975
12,203
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Yu HuangGilgameshYmirVulcanMedusa

VS

Bans
AchillesCamazotzEsetThorBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 4 / 7
9,452
859
3,694
8,250
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
JekillnHyde
Morgan Le Fay
15
6 / 4 / 7
9,701
882
10,349
8,308
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
SweetBunsBrah
Sylvanus
13
3 / 3 / 4
8,961
815
5,866
9,745
8,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
11
Kills
13
13
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
4
7
1.88
W
Morgan Le Fay
JekillnHyde
Morgan Le Fay
6
4
7
2.38
L
0
2
0
0
L
Danzaburou
Seouljaaa
Danzaburou
5
4
5
1.88
L
Ne Zha
SwaggyCash
Ne Zha
6
7
3
1.07
W
Sylvanus
SweetBunsBrah
Sylvanus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,816
Damage
19,909
23,442
Taken
26,303
7,003
Mitigated
13,588
5,126
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
3,694
93
0
4,935
8,250
2,266
1,131
108
7,619
0
37,696
W
Morgan Le Fay
JekillnHyde
Morgan Le Fay
10,349
227
0
899
8,308
2,975
506
24
8,275
40,446
0
L
0
0
0
0
1,252
84
0
610
642
0
0
L
Danzaburou
Seouljaaa
Danzaburou
6,841
1,812
0
2,464
9,987
3,393
0
7,447
2,538
0
30,503
L
Ne Zha
SwaggyCash
Ne Zha
8,975
1,929
0
2,662
12,203
3,526
0
7,388
4,809
0
24,168
W
Sylvanus
SweetBunsBrah
Sylvanus
5,866
603
965
2,963
9,745
8,347
749
0
9,727
14,139
4,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,931
Gold Earned
28,114
92
Minions Killed
151
0
Camps Cleared
0
364,679
Distance Traveled
576,339
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,452
859
53
5
0
209,146
3
W
Morgan Le Fay
9,701
882
65
6
0
199,274
0
L
Nox
5,626
511
0
0
0
0
0
L
Danzaburou
9,404
855
75
7
0
188,941
3
L
Ne Zha
8,901
809
17
2
0
175,738
0
W
Sylvanus
8,961
815
33
3
0
167,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role