Player Matchup

Sobek
Sobek
RULO8198
Sobek
Level 155
God Stats
1W - 1L
1,821 SR
Queue Stats
39W - 41L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
meye
Kukulkan
Level 176
God Stats
1W - 2L
1,484 SR
Queue Stats
15W - 25L
1,551 Elo+
Party 1
Loki
Loki
xtedis
Loki
Level 122
God Stats
9W - 7L
1,620 SR
Queue Stats
247W - 247L
1,531 Elo+
Party 1
Team Averages
Level 151
1,642 SR
1,551 Elo+

VS

Team Averages
Level 141
1,665 SR
1,538 Elo+
Mulan
Mulan
Mr_Legendary92
Mulan
Level 146
God Stats
29W - 21L
1,658 SR
Queue Stats
237W - 232L
1,596 Elo+
Solo
Zhong Kui
Zhong Kui
dederc
Zhong Kui
Level 134
God Stats
3W - 1L
1,439 SR
Queue Stats
15W - 19L
1,509 Elo+
Solo
Ullr
Ullr
βlackΩaugth
Ullr
Level 143
God Stats
2W - 1L
1,897 SR
Queue Stats
51W - 53L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
RULO8198
Sobek
11
0 / 2 / 1
6,213
621
3,355
11,170
10,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
meye
Kukulkan
13
1 / 0 / 0
7,233
723
7,722
4,124
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
xtedis
Loki
10
0 / 4 / 1
6,238
624
3,690
6,763
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
6,931
693
6,471
8,745
7,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
dederc
Zhong Kui
12
1 / 0 / 4
7,137
714
6,525
6,481
5,393
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 2
7,355
736
5,078
5,823
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Sobek
RULO8198
Sobek
0
2
1
0.25
W
Zhong Kui
dederc
Zhong Kui
1
0
4
3
L
Kukulkan
meye
Kukulkan
1
0
0
1
L
Loki
xtedis
Loki
0
4
1
0.13
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,767
Damage
18,074
22,057
Taken
21,049
14,260
Mitigated
14,967
4,067
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,471
946
0
3,496
8,745
7,565
0
4,341
4,387
0
17,280
L
Sobek
RULO8198
Sobek
3,355
318
210
2,830
11,170
10,533
0
3,728
7,025
9,844
2,568
W
Zhong Kui
dederc
Zhong Kui
6,525
954
0
2,852
6,481
5,393
270
3,241
3,183
25,904
1,192
L
Kukulkan
meye
Kukulkan
7,722
111
0
610
4,124
1,569
0
1,255
2,747
38,569
0
L
Loki
xtedis
Loki
3,690
175
0
417
6,763
2,158
0
1,434
5,160
0
17,616
W
5,078
963
0
521
5,823
2,009
0
2,946
2,834
0
30,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,684
Gold Earned
21,423
132
Minions Killed
123
0
Camps Cleared
0
547,435
Distance Traveled
571,716
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,931
693
26
3
0
198,877
0
L
Sobek
6,213
621
14
1
0
180,718
0
W
Zhong Kui
7,137
714
56
6
0
171,490
0
L
Kukulkan
7,233
723
96
10
0
197,376
0
L
Loki
6,238
624
22
2
0
169,341
2
W
Ullr
7,355
736
41
4
0
201,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role