Player Matchup

Anhur
Anhur
FalcioValMond
Anhur
Level 186
God Stats
5W - 4L
1,634 SR
Queue Stats
117W - 111L
1,568 Elo+
Party 1
Cabrakan
Cabrakan
MegaMeatStick
Cabrakan
Level 51
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 82L
1,537 Elo+
Party 1
Pele
Pele
Moonfinne
Pele
Level 155
God Stats
3W - 4L
1,851 SR
Queue Stats
248W - 316L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
Shiпobi
Nu Wa
Level 176
God Stats
2W - 5L
1,272 SR
Queue Stats
421W - 474L
1,577 Elo+
Party 1
Mulan
Mulan
trogolodit3
Mulan
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 21L
1,527 Elo+
Party 1
Team Averages
Level 117
1,551 SR
1,555 Elo+

VS

Team Averages
Level 129
1,682 SR
1,586 Elo+
Persephone
Persephone
Juliunne
Persephone
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 215L
1,568 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Legal Assassins
Cu Chulainn
Level 166
God Stats
8W - 9L
1,475 SR
Queue Stats
133W - 176L
1,512 Elo+
Party 3
Set
Set
Livelyyy Alt
Set
Level 22
God Stats
6W - 1L
2,008 SR
Queue Stats
52W - 18L
1,789 Elo+
Party 2
Medusa
Medusa
TheCapsGuy
Medusa
Level 149
God Stats
25W - 23L
1,682 SR
Queue Stats
141W - 213L
1,482 Elo+
Party 3
Geb
Geb
motleytofu
Geb
Level 144
God Stats
4W - 4L
1,745 SR
Queue Stats
198W - 185L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
7,985
614
9,061
11,185
3,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cabrakan
MegaMeatStick
Cabrakan
13
2 / 1 / 2
7,204
554
6,122
9,821
6,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
13
3 / 5 / 4
6,982
537
6,981
12,475
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Shiпobi
Nu Wa
13
3 / 3 / 6
7,609
585
11,916
6,955
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 5
7,292
561
8,687
14,619
9,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Juliunne
Persephone
14
8 / 3 / 1
8,388
645
7,477
8,475
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Legal Assassins
Cu Chulainn
11
0 / 1 / 3
6,804
523
6,845
11,605
6,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 3 / 6
7,119
548
9,987
13,384
5,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
TheCapsGuy
Medusa
11
1 / 3 / 0
6,603
508
6,862
9,401
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 5 / 4
5,889
453
3,022
12,481
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
15
Kills
12
14
Deaths
15
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Persephone
Juliunne
Persephone
8
3
1
2.83
L
Cu Chulainn
Legal Assassins
Cu Chulainn
0
1
3
1.5
L
3
3
6
2
W
Cabrakan
MegaMeatStick
Cabrakan
2
1
2
3
W
Pele
3
5
4
1
W
Nu Wa
Shiпobi
Nu Wa
3
3
6
2
L
Medusa
TheCapsGuy
Medusa
1
3
0
0.33
L
0
5
4
0.4
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,767
Damage
34,193
55,055
Taken
55,346
24,926
Mitigated
23,881
17,885
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,061
5,519
0
5,709
11,185
3,563
271
531
10,654
0
65,023
L
Persephone
Juliunne
Persephone
7,477
592
0
2,527
8,475
2,561
0
3,235
4,949
55,675
572
L
Cu Chulainn
Legal Assassins
Cu Chulainn
6,845
755
0
1,695
11,605
6,829
0
5,863
5,593
0
46,847
L
9,987
4,666
0
2,048
13,384
5,958
0
3,379
9,708
0
61,305
W
Cabrakan
MegaMeatStick
Cabrakan
6,122
794
0
2,988
9,821
6,064
0
579
9,238
51,508
0
W
Pele
6,981
1,711
0
4,514
12,475
3,627
0
2,377
9,984
0
45,796
W
Nu Wa
Shiпobi
Nu Wa
11,916
1,189
0
1,429
6,955
1,737
353
2,644
4,119
50,761
232
L
Medusa
TheCapsGuy
Medusa
6,862
2,976
0
3,165
9,401
1,537
0
1,084
8,163
0
45,428
L
3,022
481
152
3,123
12,481
6,996
0
3,263
8,963
9,961
0
W
8,687
876
243
3,002
14,619
9,935
0
3,714
10,679
0
34,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,072
Gold Earned
34,803
393
Minions Killed
373
0
Camps Cleared
0
1,280,015
Distance Traveled
1,312,959
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,985
614
115
9
0
239,676
0
L
Persephone
8,388
645
116
9
0
260,694
0
L
Cu Chulainn
6,804
523
79
6
0
241,163
0
L
Set
7,119
548
92
7
0
280,657
0
W
Cabrakan
7,204
554
81
6
0
254,202
0
W
Pele
6,982
537
78
6
0
290,034
2
W
Nu Wa
7,609
585
74
6
0
247,355
7
L
Medusa
6,603
508
75
6
0
256,289
0
L
Geb
5,889
453
11
1
0
274,156
0
W
Mulan
7,292
561
45
3
0
248,748
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role