Player Matchup

Janus
Janus
Jaysic
Janus
Level 63
God Stats
7W - 7L
1,656 SR
Queue Stats
164W - 159L
1,544 Elo+
Party 1
Rama
Rama
PreachBigD_
Rama
Level 157
God Stats
167W - 132L
1,618 SR
Queue Stats
171W - 135L
1,568 Elo+
Solo
Jormungandr
Jormungandr
lostkui
Jormungandr
Level 91
God Stats
3W - 5L
1,655 SR
Queue Stats
362W - 367L
1,556 Elo+
Party 1
Team Averages
Level 104
1,643 SR
1,556 Elo+

VS

Team Averages
Level 104
1,552 SR
1,574 Elo+
Scylla
Scylla
Shermendo
Scylla
Level 62
God Stats
29W - 41L
1,545 SR
Queue Stats
264W - 278L
1,521 Elo+
Solo
Pele
Pele
cLuBy PaNdA
Pele
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,597 Elo+
Party 2
Jormungandr
Jormungandr
cogcrusher
Jormungandr
Level 109
God Stats
8W - 3L
1,610 SR
Queue Stats
31W - 24L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jaysic
Janus
14
4 / 5 / 4
9,228
769
5,509
8,375
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 4 / 4
9,628
802
9,583
10,362
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
lostkui
Jormungandr
13
3 / 5 / 5
8,387
699
7,916
12,757
7,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Shermendo
Scylla
15
5 / 3 / 5
10,184
849
9,381
8,214
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 8 / 4
9,658
805
11,344
13,128
3,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
cogcrusher
Jormungandr
14
2 / 2 / 5
9,078
757
6,710
10,125
8,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
13
Kills
14
14
Deaths
13
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
Jaysic
Janus
4
5
4
1.2
L
6
4
4
2
W
Scylla
Shermendo
Scylla
5
3
5
2.5
W
7
8
4
1.13
W
Jormungandr
cogcrusher
Jormungandr
2
2
5
2.25
L
Jormungandr
lostkui
Jormungandr
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,008
Damage
27,435
31,494
Taken
31,467
12,352
Mitigated
14,821
4,738
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Jaysic
Janus
5,509
547
0
1,576
8,375
2,084
69
4,300
3,801
30,339
0
L
9,583
7,207
0
2,778
10,362
3,108
0
5,863
4,315
0
32,171
W
Scylla
Shermendo
Scylla
9,381
87
0
760
8,214
2,276
0
3,100
4,684
39,710
0
W
11,344
2,001
0
2,218
13,128
3,667
60
5,331
6,974
0
29,214
W
Jormungandr
cogcrusher
Jormungandr
6,710
1,449
0
359
10,125
8,878
734
2,934
6,663
28,457
923
L
Jormungandr
lostkui
Jormungandr
7,916
1,034
0
384
12,757
7,160
0
4,821
7,630
17,348
1,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,243
Gold Earned
28,920
152
Minions Killed
154
0
Camps Cleared
0
601,406
Distance Traveled
617,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,228
769
54
5
0
199,070
0
L
Rama
9,628
802
62
5
0
196,541
0
W
Scylla
10,184
849
67
6
0
213,178
0
W
Pele
9,658
805
41
3
0
192,463
0
W
Jormungandr
9,078
757
46
4
0
212,341
0
L
Jormungandr
8,387
699
36
3
0
205,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role