Player Matchup

Mulan
Mulan
Silver V
FiercestSoup729
Mulan
Silver V
Level 104
God Stats
0W - 4L
1,135 SR
Queue Stats
8W - 16L
1,299 MMR
Party 2
Nu Wa
Nu Wa
Silver V
Qcastor
Nu Wa
Silver V
Level 156
God Stats
108W - 106L
1,428 SR
Queue Stats
613W - 771L
718 MMR
Solo
Yu Huang
Yu Huang
Bronze I
XxCoreyOshinxX
Yu Huang
Bronze I
Level 122
God Stats
6W - 14L
1,460 SR
Queue Stats
22W - 59L
547 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,341 SR
855 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 124
1,385 SR
704 MMR
Discordia
Discordia
Bronze II
DRAGONWILL_41
Discordia
Bronze II
Level 108
God Stats
11W - 9L
1,500 SR
Queue Stats
156W - 250L
434 MMR
Party 1
Horus
Horus
Bronze V
SHARKSHRF
Horus
Bronze V
Level 110
God Stats
28W - 35L
1,355 SR
Queue Stats
115W - 188L
882 MMR
Party 1
Cabrakan
Cabrakan
Silver IV
Zinu Cowboy
Cabrakan
Silver IV
Level 155
God Stats
46W - 59L
1,301 SR
Queue Stats
562W - 745L
797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
9,627
566
8,348
17,554
16,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Qcastor
Nu Wa
16
1 / 3 / 0
10,725
631
17,529
9,225
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
15
0 / 1 / 1
9,835
579
7,534
8,582
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Sun WukongHeraKuzenboAo KuangCthulhu

VS

Bans
AchillesAgniAh Muzen CabVulcanFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DRAGONWILL_41
Discordia
18
5 / 0 / 6
12,356
727
13,647
11,174
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
SHARKSHRF
Horus
16
4 / 0 / 6
11,041
649
11,291
17,024
14,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Zinu Cowboy
Cabrakan
16
2 / 1 / 8
11,354
668
6,127
14,388
14,913
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
DRAGONWILL_41
Discordia
5
0
6
8
L
0
7
1
0.07
L
Nu Wa
Qcastor
Nu Wa
1
3
0
0.33
W
Horus
SHARKSHRF
Horus
4
0
6
7
L
Yu Huang
0
1
1
0.5
W
Cabrakan
Zinu Cowboy
Cabrakan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,411
Damage
31,065
35,361
Taken
42,586
24,398
Mitigated
33,026
6,276
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DRAGONWILL_41
Discordia
13,647
758
79
4,546
11,174
3,888
0
5,876
5,027
69,833
950
L
8,348
1,123
0
2,999
17,554
16,290
0
9,571
7,163
0
29,495
L
Nu Wa
Qcastor
Nu Wa
17,529
8,967
0
2,447
9,225
2,165
0
3,772
4,974
65,882
0
W
Horus
SHARKSHRF
Horus
11,291
3,914
1,364
5,063
17,024
14,225
252
11,904
4,953
0
32,753
L
Yu Huang
7,534
377
0
830
8,582
5,943
0
3,957
4,019
32,418
0
W
Cabrakan
Zinu Cowboy
Cabrakan
6,127
717
0
536
14,388
14,913
140
7,385
6,736
50,214
5,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,187
Gold Earned
34,751
185
Minions Killed
251
0
Camps Cleared
0
853,888
Distance Traveled
934,702
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,356
727
135
8
0
306,571
0
L
Mulan
9,627
566
37
2
0
250,302
0
L
Nu Wa
10,725
631
88
5
0
284,843
4
W
Horus
11,041
649
39
2
0
328,445
0
L
Yu Huang
9,835
579
60
4
0
318,743
1
W
Cabrakan
11,354
668
77
5
0
299,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role