Player Matchup

Hades
Hades
ChokeMyLobster
Hades
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,513 Elo+
Solo
Danzaburou
Danzaburou
GreenDragonKilla
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,282 Elo+
Party 1
Xing Tian
Xing Tian
Moemanrules
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,302 Elo+
Party 1
Horus
Horus
PhionnaGamer
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,152 Elo+
Party 1
Odin
Odin
slippysmalls
Odin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,387 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,327 Elo+

VS

Team Averages
Level 91
1,503 SR
1,475 Elo+
Bakasura
Bakasura
ImIvanToo
Bakasura
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 175L
1,446 Elo+
Party 2
Ymir
Ymir
LimitLessLuX420
Ymir
Level 92
God Stats
2W - 3L
1,802 SR
Queue Stats
67W - 76L
1,492 Elo+
Solo
Ra
Ra
NicJackson187
Ra
Level 153
God Stats
1W - 3L
1,254 SR
Queue Stats
155W - 166L
1,518 Elo+
Solo
Cabrakan
Cabrakan
ProFormaBox
Cabrakan
Level 113
God Stats
21W - 12L
1,606 SR
Queue Stats
448W - 452L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
loniye
Nu Wa
Level 33
God Stats
9W - 2L
1,353 SR
Queue Stats
122W - 128L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,609
768
1,397
2,185
1,101
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Danzaburou
GreenDragonKilla
Danzaburou
12
2 / 2 / 4
5,711
952
6,009
4,640
2,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Moemanrules
Xing Tian
12
2 / 3 / 4
6,612
1,102
3,514
8,865
7,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 3
5,743
957
2,655
6,537
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
2 / 2 / 4
5,877
980
6,241
7,613
6,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ImIvanToo
Bakasura
11
2 / 1 / 8
6,413
1,069
2,919
5,839
3,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 6
6,940
1,157
4,557
7,804
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 1 / 6
7,279
1,213
6,530
5,023
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
ProFormaBox
Cabrakan
9
1 / 2 / 5
5,748
958
3,912
5,893
7,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
loniye
Nu Wa
11
1 / 1 / 9
6,346
1,058
8,374
2,861
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
7
Kills
10
10
Deaths
7
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Danzaburou
GreenDragonKilla
Danzaburou
2
2
4
2
W
Bakasura
ImIvanToo
Bakasura
2
1
8
6
W
2
2
6
2.5
L
Xing Tian
Moemanrules
Xing Tian
2
3
4
1.33
W
4
1
6
7
L
1
1
3
2.5
W
Cabrakan
ProFormaBox
Cabrakan
1
2
5
1.75
W
Nu Wa
loniye
Nu Wa
1
1
9
5.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,816
Damage
26,292
29,840
Taken
27,420
24,503
Mitigated
21,700
10,025
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,397
0
0
147
2,185
1,101
0
1,541
458
2,665
0
L
Danzaburou
GreenDragonKilla
Danzaburou
6,009
1,472
97
1,168
4,640
2,415
0
4,039
447
0
17,046
W
Bakasura
ImIvanToo
Bakasura
2,919
1,725
263
890
5,839
3,987
720
1,096
4,743
0
3,454
W
4,557
684
577
1,049
7,804
6,646
145
1,711
6,093
6,412
484
L
Xing Tian
Moemanrules
Xing Tian
3,514
207
1,310
1,255
8,865
7,805
0
6,240
1,945
6,823
0
W
6,530
536
4,170
3,024
5,023
2,490
225
1,596
3,427
22,761
0
L
2,655
1,714
1,348
3,059
6,537
6,614
0
4,277
1,946
0
5,785
W
Cabrakan
ProFormaBox
Cabrakan
3,912
318
360
1,197
5,893
7,350
0
1,705
4,188
3,682
977
W
Nu Wa
loniye
Nu Wa
8,374
2,228
0
604
2,861
1,227
0
788
2,073
14,817
0
L
6,241
696
185
1,456
7,613
6,568
0
5,333
1,624
3,295
11,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,552
Gold Earned
32,726
44
Minions Killed
80
0
Camps Cleared
0
478,229
Distance Traveled
562,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,609
768
4
1
0
42,846
0
L
Danzaburou
5,711
952
18
3
0
109,694
0
W
Bakasura
6,413
1,069
6
1
0
122,893
0
W
Ymir
6,940
1,157
11
2
0
111,248
0
L
Xing Tian
6,612
1,102
6
1
0
100,035
0
W
Ra
7,279
1,213
44
7
0
101,723
0
L
Horus
5,743
957
5
1
0
118,139
0
W
Cabrakan
5,748
958
5
1
0
104,923
0
W
Nu Wa
6,346
1,058
14
2
0
121,733
0
L
Odin
5,877
980
11
2
0
107,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role