Player Matchup

Bacchus
Bacchus
BLACKEE98
Bacchus
Level 57
God Stats
8W - 1L
1,648 SR
Queue Stats
34W - 28L
1,426 Elo+
Party 1
Ah Puch
Ah Puch
PostLight9361
Ah Puch
Level 61
God Stats
1W - 2L
1,322 SR
Queue Stats
96W - 108L
1,447 Elo+
Solo
Danzaburou
Danzaburou
gambino1724
Danzaburou
Level 28
God Stats
20W - 12L
1,575 SR
Queue Stats
32W - 26L
1,426 Elo+
Party 1
Team Averages
Level 49
1,515 SR
1,433 Elo+

VS

Team Averages
Level 67
1,244 SR
1,275 Elo+
Geb
Geb
BurntPen
Geb
Level 80
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Neith
Neith
Chris4690
Neith
Level 33
God Stats
0W - 10L
1,034 SR
Queue Stats
1W - 12L
1,196 Elo+
Solo
Hel
Hel
PatyJacobsen
Hel
Level 87
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 3L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BLACKEE98
Bacchus
15
1 / 0 / 8
9,190
707
7,447
13,301
18,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
15
3 / 2 / 5
9,868
759
11,173
8,606
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
gambino1724
Danzaburou
16
6 / 0 / 4
10,784
830
12,082
9,292
3,979
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,648
588
5,474
14,589
13,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Neith
Chris4690
Neith
13
1 / 4 / 0
8,548
658
10,116
11,369
4,839
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

12
1 / 4 / 0
7,941
611
7,872
10,066
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
2
2
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BLACKEE98
Bacchus
1
0
8
5
L
0
2
1
0.25
L
Neith
Chris4690
Neith
1
4
0
0.25
L
1
4
0
0.25
W
Ah Puch
3
2
5
2.75
W
Danzaburou
gambino1724
Danzaburou
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,702
Damage
23,462
31,199
Taken
36,024
25,372
Mitigated
21,988
5,665
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BLACKEE98
Bacchus
7,447
391
0
910
13,301
18,287
257
3,803
9,498
16,749
0
L
5,474
121
0
374
14,589
13,224
0
7,519
6,916
15,460
526
L
Neith
Chris4690
Neith
10,116
3,670
32
1,322
11,369
4,839
0
5,878
5,395
0
40,900
L
7,872
348
3,036
4,734
10,066
3,925
0
4,837
5,130
30,619
0
W
Ah Puch
11,173
96
0
1,708
8,606
3,106
93
3,352
5,254
42,986
1,250
W
Danzaburou
gambino1724
Danzaburou
12,082
3,278
0
3,047
9,292
3,979
1,883
5,684
3,608
0
50,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,842
Gold Earned
24,137
156
Minions Killed
143
0
Camps Cleared
0
740,171
Distance Traveled
653,838
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,190
707
16
1
0
271,377
0
L
Geb
7,648
588
16
1
0
216,314
3
L
Neith
8,548
658
77
6
0
211,624
0
L
Hel
7,941
611
50
4
0
225,900
5
W
Ah Puch
9,868
759
62
5
0
237,537
0
W
Danzaburou
10,784
830
78
6
0
231,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role