Player Matchup

Jing Wei
Jing Wei
Certified_BusT
Jing Wei
Level 104
God Stats
4W - 3L
1,288 SR
Queue Stats
173W - 157L
1,508 Elo+
Solo
Martichoras
Martichoras
DeadLEEmeawGEE
Martichoras
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,225 Elo+
Party 1
Janus
Janus
ETatted
Janus
Level 145
God Stats
7W - 4L
1,553 SR
Queue Stats
50W - 51L
1,450 Elo+
Solo
Geb
Geb
MannyMercs
Geb
Level 154
God Stats
1W - 0L
1,145 SR
Queue Stats
75W - 67L
1,461 Elo+
Party 1
Surtr
Surtr
tinglypiano69
Surtr
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 82L
1,369 Elo+
Solo
Team Averages
Level 122
1,397 SR
1,403 Elo+

VS

Team Averages
Level 132
1,508 SR
1,480 Elo+
Osiris
Osiris
Sandpitboii
Osiris
Level 180
God Stats
6W - 5L
1,765 SR
Queue Stats
176W - 181L
1,407 Elo+
Solo
Medusa
Medusa
SloBaru
Medusa
Level 104
God Stats
2W - 2L
1,639 SR
Queue Stats
12W - 7L
1,622 Elo+
Solo
Neith
Neith
aggreser
Neith
Level 108
God Stats
6W - 16L
1,476 SR
Queue Stats
417W - 401L
1,434 Elo+
Solo
Fafnir
Fafnir
tamsuu
Fafnir
Level 122
God Stats
10W - 10L
1,205 SR
Queue Stats
438W - 410L
1,504 Elo+
Solo
Ix Chel
Ix Chel
youzakilla
Ix Chel
Level 144
God Stats
31W - 26L
1,456 SR
Queue Stats
186W - 181L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
7
0 / 1 / 5
4,318
617
2,705
3,727
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
DeadLEEmeawGEE
Martichoras
7
1 / 2 / 1
3,939
563
1,526
3,408
917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
ETatted
Janus
9
6 / 1 / 1
5,583
798
3,052
3,231
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
4,078
583
1,235
5,119
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 2 / 0
4,815
688
3,159
6,659
4,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
1 / 2 / 1
4,326
618
1,965
5,210
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
SloBaru
Medusa
8
3 / 1 / 0
4,678
668
4,159
3,338
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
aggreser
Neith
7
3 / 3 / 0
4,674
668
4,089
5,337
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
tamsuu
Fafnir
5
0 / 0 / 1
3,941
563
463
2,146
1,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
youzakilla
Ix Chel
8
0 / 3 / 0
4,429
633
192
2,994
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
7
7
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
1
5
2.5
W
Martichoras
DeadLEEmeawGEE
Martichoras
1
2
1
0.75
W
Janus
ETatted
Janus
6
1
1
6.5
W
0
1
0
0
L
Osiris
1
2
1
0.75
L
Medusa
SloBaru
Medusa
3
1
0
3
L
Neith
aggreser
Neith
3
3
0
1
L
Fafnir
tamsuu
Fafnir
0
0
1
0.5
W
2
2
0
1
L
Ix Chel
youzakilla
Ix Chel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,677
Damage
10,868
22,144
Taken
19,025
9,971
Mitigated
6,961
4,311
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
2,705
2,102
0
0
3,727
947
0
109
3,618
0
19,557
W
Martichoras
DeadLEEmeawGEE
Martichoras
1,526
306
0
13
3,408
917
0
315
3,093
0
16,483
W
Janus
ETatted
Janus
3,052
147
0
695
3,231
825
0
0
3,231
28,311
569
W
1,235
266
0
1,860
5,119
2,859
0
148
4,971
12,261
0
L
Osiris
1,965
601
0
2,057
5,210
2,309
0
1,467
3,574
0
21,437
L
Medusa
SloBaru
Medusa
4,159
1,297
0
1,366
3,338
905
120
1,300
2,008
0
31,882
L
Neith
aggreser
Neith
4,089
1,676
0
1,243
5,337
1,453
0
326
4,729
0
19,549
L
Fafnir
tamsuu
Fafnir
463
92
0
1,183
2,146
1,440
0
216
1,930
4,920
0
W
3,159
1,039
0
1,743
6,659
4,423
0
0
6,659
620
23,617
L
Ix Chel
youzakilla
Ix Chel
192
42
50
330
2,994
854
0
768
2,130
24,150
83

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,733
Gold Earned
22,048
168
Minions Killed
177
0
Camps Cleared
0
735,060
Distance Traveled
653,276
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,318
617
25
4
0
164,590
4
W
Martichoras
3,939
563
21
3
0
132,530
0
W
Janus
5,583
798
64
9
0
166,442
0
W
Geb
4,078
583
18
3
0
145,970
0
L
Osiris
4,326
618
40
6
0
176,451
0
L
Medusa
4,678
668
43
6
0
142,011
0
L
Neith
4,674
668
30
4
0
125,320
0
L
Fafnir
3,941
563
14
2
0
77,770
0
W
Surtr
4,815
688
40
6
0
125,528
0
L
Ix Chel
4,429
633
50
7
0
131,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role