Player Matchup

Rama
Rama
Harrysaab
Rama
Level 66
God Stats
4W - 9L
1,320 SR
Queue Stats
526W - 555L
1,306 Elo+
Solo
Chaac
Chaac
Holden-Hiscok999
Chaac
Level 66
God Stats
37W - 36L
1,479 SR
Queue Stats
314W - 339L
1,386 Elo+
Solo
Merlin
Merlin
SpideyCap8899
Merlin
Level 72
God Stats
87W - 92L
1,504 SR
Queue Stats
283W - 302L
1,378 Elo+
Solo
Team Averages
Level 68
1,434 SR
1,357 Elo+

VS

Team Averages
Level 51
1,611 SR
1,357 Elo+
Cliodhna
Cliodhna
FMmateo_1264
Cliodhna
Level 43
God Stats
146W - 153L
1,465 SR
Queue Stats
146W - 153L
1,322 Elo+
Solo
Agni
Agni
KittyJoeJackson
Agni
Level 53
God Stats
3W - 1L
1,659 SR
Queue Stats
157W - 139L
1,356 Elo+
Solo
Surtr
Surtr
Madoandator
Surtr
Level 57
God Stats
5W - 1L
1,709 SR
Queue Stats
14W - 12L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 2 / 0
6,192
619
3,512
6,038
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 1 / 0
6,377
638
2,673
4,367
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 4 / 1
6,683
668
2,417
7,086
2,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FMmateo_1264
Cliodhna
13
4 / 0 / 3
7,638
764
6,575
5,561
1,796
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 3
7,551
755
3,977
5,188
1,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 5
7,013
701
3,006
5,130
3,530
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
FMmateo_1264
Cliodhna
4
0
3
5.5
L
Rama
0
2
0
0
L
1
1
0
1
W
3
1
3
4.5
W
0
0
5
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,602
Damage
13,558
17,491
Taken
15,879
5,396
Mitigated
6,763
3,183
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
FMmateo_1264
Cliodhna
6,575
886
0
3,166
5,561
1,796
328
884
4,677
0
21,867
L
Rama
3,512
3,270
0
1,399
6,038
1,513
0
1,881
4,097
0
17,147
L
2,673
0
0
874
4,367
1,873
36
813
3,534
0
15,399
W
3,977
142
0
1,832
5,188
1,437
654
894
4,294
25,718
97
W
3,006
846
159
1,052
5,130
3,530
788
707
4,423
6,575
17,781
L
2,417
379
0
910
7,086
2,010
0
1,888
5,142
20,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,252
Gold Earned
22,202
109
Minions Killed
120
0
Camps Cleared
0
450,855
Distance Traveled
560,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,638
764
35
4
0
200,469
0
L
Rama
6,192
619
38
4
0
146,475
0
L
Chaac
6,377
638
18
2
0
139,523
0
W
Agni
7,551
755
41
4
0
188,697
0
W
Surtr
7,013
701
44
4
0
170,964
0
L
Merlin
6,683
668
53
5
0
164,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role