Player Matchup

Ravana
Ravana
Gorillalui
Ravana
Level 147
God Stats
32W - 29L
1,596 SR
Queue Stats
169W - 154L
1,518 Elo+
Solo
Sylvanus
Sylvanus
KilledMyslf
Sylvanus
Level 104
God Stats
18W - 10L
1,835 SR
Queue Stats
300W - 205L
1,632 Elo+
Party 3
Persephone
Persephone
NotFiery
Persephone
Level 122
God Stats
3W - 6L
1,425 SR
Queue Stats
320W - 230L
1,631 Elo+
Party 3
Gilgamesh
Gilgamesh
poseidon510x
Gilgamesh
Level 186
God Stats
43W - 25L
1,828 SR
Queue Stats
459W - 422L
1,609 Elo+
Solo
Cupid
Cupid
wheezor
Cupid
Level 57
God Stats
4W - 9L
1,371 SR
Queue Stats
6W - 10L
1,417 Elo+
Solo
Team Averages
Level 123
1,611 SR
1,561 Elo+

VS

Team Averages
Level 156
1,710 SR
1,650 Elo+
Ix Chel
Ix Chel
ChewChii
Ix Chel
Level 148
God Stats
5W - 1L
1,533 SR
Queue Stats
245W - 217L
1,582 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gnollwarlock
Tsukuyomi
Level 129
God Stats
6W - 4L
1,699 SR
Queue Stats
114W - 98L
1,565 Elo+
Party 2
Eset
Eset
Indelmaen
Eset
Level 182
God Stats
4W - 0L
1,986 SR
Queue Stats
83W - 21L
1,796 Elo+
Party 1
Surtr
Surtr
Phöbic
Surtr
Level 158
God Stats
2W - 1L
1,623 SR
Queue Stats
30W - 27L
1,564 Elo+
Solo
Sobek
Sobek
TYjelly69
Sobek
Level 163
God Stats
1W - 1L
1,708 SR
Queue Stats
109W - 33L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gorillalui
Ravana
16
0 / 7 / 2
9,941
904
5,550
11,699
4,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
KilledMyslf
Sylvanus
15
2 / 3 / 5
10,084
917
8,933
17,822
15,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
NotFiery
Persephone
16
2 / 1 / 6
10,372
943
17,286
11,233
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
poseidon510x
Gilgamesh
17
6 / 3 / 3
11,155
1,014
10,433
20,154
22,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
wheezor
Cupid
15
1 / 8 / 3
9,677
880
7,043
15,756
5,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ChewChii
Ix Chel
18
7 / 1 / 12
11,413
1,038
13,240
6,125
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Gnollwarlock
Tsukuyomi
17
4 / 4 / 7
10,914
992
11,192
12,166
4,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
17
6 / 3 / 14
10,549
959
18,997
10,576
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
Phöbic
Surtr
14
1 / 0 / 17
9,357
851
11,296
14,326
12,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sobek
TYjelly69
Sobek
16
4 / 3 / 18
10,335
940
12,234
20,934
24,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
11
Kills
22
22
Deaths
11
19
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ChewChii
Ix Chel
7
1
12
13
W
Tsukuyomi
Gnollwarlock
Tsukuyomi
4
4
7
1.88
L
Ravana
Gorillalui
Ravana
0
7
2
0.14
W
Eset
6
3
14
4.33
L
Sylvanus
KilledMyslf
Sylvanus
2
3
5
1.5
L
Persephone
NotFiery
Persephone
2
1
6
5
W
Surtr
Phöbic
Surtr
1
0
17
9.5
W
Sobek
TYjelly69
Sobek
4
3
18
4.33
L
Gilgamesh
poseidon510x
Gilgamesh
6
3
3
2.5
L
Cupid
wheezor
Cupid
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,245
Damage
66,959
76,664
Taken
64,127
53,194
Mitigated
49,317
21,185
Healing
16,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ChewChii
Ix Chel
13,240
1,191
4,654
1,737
6,125
2,396
495
2,540
3,585
39,028
0
W
Tsukuyomi
Gnollwarlock
Tsukuyomi
11,192
1,918
0
1,557
12,166
4,881
0
3,539
8,627
0
40,310
L
Ravana
Gorillalui
Ravana
5,550
440
0
1,047
11,699
4,864
1,069
7,157
4,165
0
33,053
W
Eset
18,997
1,428
1,342
1,404
10,576
4,502
473
5,820
4,756
40,787
0
L
Sylvanus
KilledMyslf
Sylvanus
8,933
1,459
5,279
7,157
17,822
15,541
0
10,173
6,956
16,602
0
L
Persephone
NotFiery
Persephone
17,286
1,200
0
2,786
11,233
4,339
0
6,023
4,699
38,635
0
W
Surtr
Phöbic
Surtr
11,296
3,344
0
1,244
14,326
12,720
56
7,630
6,696
763
14,220
W
Sobek
TYjelly69
Sobek
12,234
963
0
4,929
20,934
24,818
70
7,113
13,821
22,346
681
L
Gilgamesh
poseidon510x
Gilgamesh
10,433
1,118
0
644
20,154
22,852
0
9,665
9,612
423
22,729
L
Cupid
wheezor
Cupid
7,043
2,534
1,252
3,020
15,756
5,598
236
8,972
6,587
0
32,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,229
Gold Earned
52,568
229
Minions Killed
255
0
Camps Cleared
0
1,143,389
Distance Traveled
1,290,582
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,413
1,038
81
7
0
276,422
0
W
Tsukuyomi
10,914
992
75
7
0
270,422
0
L
Ravana
9,941
904
77
7
0
229,535
0
W
Eset
10,549
959
61
6
0
225,214
0
L
Sylvanus
10,084
917
11
1
0
227,743
0
L
Persephone
10,372
943
57
5
0
238,275
0
W
Surtr
9,357
851
9
1
0
267,416
2
W
Sobek
10,335
940
29
3
0
251,108
0
L
Gilgamesh
11,155
1,014
26
2
0
253,046
0
L
Cupid
9,677
880
58
5
0
194,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role