Player Matchup

Susano
Susano
ESPINBLACK
Susano
Level 198
God Stats
19W - 18L
1,518 SR
Queue Stats
218W - 237L
1,585 Elo+
Solo
Ymir
Ymir
Exotic_Origin_
Ymir
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
208W - 198L
1,459 Elo+
Solo
Anubis
Anubis
Frm707
Anubis
Level 94
God Stats
24W - 13L
1,694 SR
Queue Stats
301W - 286L
1,508 Elo+
Solo
Charybdis
Charybdis
Grizz9220
Charybdis
Level 151
God Stats
3W - 0L
1,834 SR
Queue Stats
114W - 108L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
JsKronos
Cu Chulainn
Level 146
God Stats
18W - 18L
1,485 SR
Queue Stats
562W - 524L
1,508 Elo+
Solo
Team Averages
Level 140
1,606 SR
1,504 Elo+

VS

Team Averages
Level 84
1,359 SR
1,548 Elo+
Ah Puch
Ah Puch
Hydrayzzle
Ah Puch
Level 31
God Stats
0W - 3L
1,471 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
Kickfoo
Medusa
Level 152
God Stats
5W - 7L
1,325 SR
Queue Stats
132W - 127L
1,527 Elo+
Party 2
Kuzenbo
Kuzenbo
SuperCoby78
Kuzenbo
Level 38
God Stats
1W - 3L
1,227 SR
Queue Stats
2W - 4L
1,701 Elo+
Party 1
Horus
Horus
Tech559
Horus
Level 170
God Stats
6W - 4L
1,536 SR
Queue Stats
123W - 121L
1,512 Elo+
Party 2
Fenrir
Fenrir
goopytugboat
Fenrir
Level 27
God Stats
1W - 2L
1,238 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ESPINBLACK
Susano
16
2 / 2 / 8
9,053
503
7,227
13,057
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
6 / 1 / 7
10,066
559
8,447
16,638
18,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
Frm707
Anubis
17
7 / 2 / 3
10,776
599
10,893
9,742
4,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Grizz9220
Charybdis
16
3 / 4 / 5
9,749
542
10,305
12,612
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
JsKronos
Cu Chulainn
17
1 / 1 / 0
10,383
577
12,534
14,610
10,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hydrayzzle
Ah Puch
13
3 / 8 / 1
8,177
454
11,190
11,930
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Kickfoo
Medusa
18
4 / 3 / 2
9,748
542
14,705
14,481
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
SuperCoby78
Kuzenbo
11
2 / 5 / 0
7,696
428
4,449
15,434
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Tech559
Horus
15
1 / 1 / 0
8,769
487
8,339
18,882
22,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
11
0 / 2 / 1
6,812
378
2,144
9,603
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
19
Kills
10
10
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
ESPINBLACK
Susano
2
2
8
3
W
6
1
7
9.5
W
Anubis
Frm707
Anubis
7
2
3
4.25
W
Charybdis
Grizz9220
Charybdis
3
4
5
1.38
L
Ah Puch
Hydrayzzle
Ah Puch
3
8
1
0.44
W
Cu Chulainn
JsKronos
Cu Chulainn
1
1
0
1
L
Medusa
Kickfoo
Medusa
4
3
2
1.67
L
Kuzenbo
SuperCoby78
Kuzenbo
2
5
0
0.4
L
Horus
Tech559
Horus
1
1
0
1
L
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,406
Damage
40,827
66,659
Taken
70,330
41,785
Mitigated
47,058
26,534
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
ESPINBLACK
Susano
7,227
1,597
0
6,096
13,057
4,753
87
4,186
8,871
0
84,494
W
8,447
1,067
0
3,632
16,638
18,253
0
5,266
11,372
40,746
286
W
Anubis
Frm707
Anubis
10,893
232
0
6,440
9,742
4,607
528
5,634
4,108
76,927
32
W
Charybdis
Grizz9220
Charybdis
10,305
4,901
0
5,430
12,612
4,045
443
805
11,807
0
91,238
L
Ah Puch
Hydrayzzle
Ah Puch
11,190
490
0
1,318
11,930
3,327
18
4,962
6,968
43,529
0
W
Cu Chulainn
JsKronos
Cu Chulainn
12,534
2,835
0
4,936
14,610
10,127
178
0
13,650
184
82,941
L
Medusa
Kickfoo
Medusa
14,705
5,224
0
4,693
14,481
4,617
539
3,609
10,872
0
95,143
L
Kuzenbo
SuperCoby78
Kuzenbo
4,449
1,862
0
1,804
15,434
13,595
185
6,661
8,773
20,178
0
L
Horus
Tech559
Horus
8,339
3,450
130
8,518
18,882
22,626
0
179
18,703
0
63,042
L
Fenrir
2,144
628
0
3,333
9,603
2,893
0
3,834
5,769
0
32,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,027
Gold Earned
41,202
603
Minions Killed
412
0
Camps Cleared
0
1,682,399
Distance Traveled
1,724,503
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,053
503
126
7
0
357,374
0
W
Ymir
10,066
559
67
4
0
349,182
0
W
Anubis
10,776
599
142
8
0
338,828
0
W
Charybdis
9,749
542
135
8
0
306,337
3
L
Ah Puch
8,177
454
77
4
0
306,808
0
W
Cu Chulainn
10,383
577
133
7
0
330,678
4
L
Medusa
9,748
542
144
8
0
349,301
6
L
Kuzenbo
7,696
428
30
2
0
363,326
0
L
Horus
8,769
487
104
6
0
336,450
0
L
Fenrir
6,812
378
57
3
0
368,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role