Player Matchup

Charybdis
Charybdis
ArchGhoulKen
Charybdis
Level 147
God Stats
7W - 6L
1,151 SR
Queue Stats
208W - 217L
1,411 Elo+
Party 2
Eset
Eset
HA1ku
Eset
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 150L
1,500 Elo+
Solo
Fenrir
Fenrir
Reeves3334
Fenrir
Level 139
God Stats
5W - 5L
1,387 SR
Queue Stats
211W - 207L
1,435 Elo+
Party 2
Cerberus
Cerberus
Vohelgar
Cerberus
Level 128
God Stats
14W - 18L
1,381 SR
Queue Stats
294W - 292L
1,470 Elo+
Party 2
Sun Wukong
Sun Wukong
wolverine2223
Sun Wukong
Level 127
God Stats
4W - 3L
1,527 SR
Queue Stats
292W - 299L
1,443 Elo+
Party 2
Team Averages
Level 137
1,389 SR
1,452 Elo+

VS

Team Averages
Level 148
1,414 SR
1,467 Elo+
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Candieee
Nox
Level 148
God Stats
6W - 12L
1,274 SR
Queue Stats
228W - 224L
1,471 Elo+
Solo
Vamana
Vamana
I-Fitz-l
Vamana
Level 121
God Stats
1W - 5L
1,177 SR
Queue Stats
197W - 199L
1,481 Elo+
Solo
Terra
Terra
LinearPudding
Terra
Level 187
God Stats
3W - 5L
1,596 SR
Queue Stats
70W - 75L
1,441 Elo+
Party 1
Awilix
Awilix
xSilenSyhTx
Awilix
Level 157
God Stats
53W - 46L
1,522 SR
Queue Stats
147W - 145L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArchGhoulKen
Charybdis
14
1 / 2 / 2
7,952
497
4,088
8,158
2,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
HA1ku
Eset
15
8 / 4 / 7
9,637
602
16,258
11,384
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Reeves3334
Fenrir
16
9 / 5 / 3
9,310
582
9,292
15,153
6,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Vohelgar
Cerberus
13
1 / 2 / 7
7,373
461
7,991
14,070
12,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
wolverine2223
Sun Wukong
16
3 / 0 / 4
9,690
606
8,137
13,755
11,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 5 / 1
7,539
471
8,011
10,587
3,208
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 7 / 4
7,883
493
4,524
9,493
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
I-Fitz-l
Vamana
15
1 / 3 / 3
8,547
534
7,207
14,061
15,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 4
6,802
425
2,792
13,109
10,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
14
5 / 7 / 1
8,480
530
6,848
15,262
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
22
Kills
11
13
Deaths
23
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
1
0.3
W
Charybdis
ArchGhoulKen
Charybdis
1
2
2
1
L
3
7
4
0.71
W
Eset
HA1ku
Eset
8
4
7
2.88
L
Vamana
I-Fitz-l
Vamana
1
3
3
0.83
L
1
1
4
3
W
Fenrir
Reeves3334
Fenrir
9
5
3
2.1
W
Cerberus
Vohelgar
Cerberus
1
2
7
2.25
W
Sun Wukong
wolverine2223
Sun Wukong
3
0
4
5
L
Awilix
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,766
Damage
29,382
62,520
Taken
62,512
37,573
Mitigated
37,481
19,413
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,011
3,816
87
2,337
10,587
3,208
0
2,743
7,828
0
61,196
W
Charybdis
ArchGhoulKen
Charybdis
4,088
1,139
0
3,154
8,158
2,774
1,878
746
7,412
0
65,907
L
4,524
597
0
461
9,493
3,483
0
5,437
3,929
40,795
326
W
Eset
HA1ku
Eset
16,258
835
312
3,412
11,384
3,583
231
2,156
9,062
60,980
0
L
Vamana
I-Fitz-l
Vamana
7,207
1,780
0
3,365
14,061
15,448
0
3,083
10,857
0
67,761
L
2,792
231
1,918
3,264
13,109
10,427
0
6,312
6,618
18,397
1,982
W
Fenrir
Reeves3334
Fenrir
9,292
2,192
0
4,305
15,153
6,907
1,088
618
14,348
0
60,970
W
Cerberus
Vohelgar
Cerberus
7,991
262
0
3,831
14,070
12,551
157
2,511
11,286
30,992
0
W
Sun Wukong
wolverine2223
Sun Wukong
8,137
588
0
4,399
13,755
11,758
7
523
12,335
0
72,442
L
Awilix
6,848
2,524
0
3,190
15,262
4,915
0
6,209
9,031
0
40,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
39,251
510
Minions Killed
394
0
Camps Cleared
0
1,549,515
Distance Traveled
1,546,099
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,539
471
96
6
0
279,292
2
W
Charybdis
7,952
497
115
7
0
279,563
1
L
Nox
7,883
493
86
5
0
282,398
9
W
Eset
9,637
602
108
7
0
311,833
3
L
Vamana
8,547
534
111
7
0
312,344
4
L
Terra
6,802
425
34
2
0
340,530
0
W
Fenrir
9,310
582
87
5
0
354,702
0
W
Cerberus
7,373
461
67
4
0
295,142
0
W
Sun Wukong
9,690
606
133
8
0
308,275
3
L
Awilix
8,480
530
67
4
0
331,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role