Player Matchup

Neith
Neith
Akrasia88
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,692 Elo+
Party 2
Anubis
Anubis
PeneHipster
Anubis
Level 157
God Stats
20W - 9L
1,579 SR
Queue Stats
547W - 298L
1,728 Elo+
Party 2
Bacchus
Bacchus
Törtuga
Bacchus
Level 5
God Stats
9W - 1L
1,692 SR
Queue Stats
74W - 8L
1,692 Elo+
Party 2
Team Averages
Level 56
1,590 SR
1,704 Elo+

VS

Team Averages
Level 87
1,373 SR
1,431 Elo+
Fenrir
Fenrir
 
Fenrir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Lêgìøn
Atlas
Level 69
God Stats
0W - 2L
1,252 SR
Queue Stats
38W - 54L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
patatajarcor
Baron Samedi
Level 116
God Stats
0W - 1L
1,368 SR
Queue Stats
41W - 54L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akrasia88
Neith
13
7 / 0 / 7
8,304
1,038
9,218
6,802
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
8 / 1 / 7
8,290
1,036
9,060
6,337
2,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Törtuga
Bacchus
12
1 / 1 / 14
7,247
906
6,693
6,477
7,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 7 / 1
5,420
678
2,349
7,922
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Lêgìøn
Atlas
10
1 / 4 / 1
5,864
733
5,494
12,822
8,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
patatajarcor
Baron Samedi
10
1 / 5 / 1
6,268
784
3,968
8,250
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
1
0.07
W
Neith
Akrasia88
Neith
7
0
7
10.5
L
Atlas
Lêgìøn
Atlas
1
4
1
0.38
W
Anubis
8
1
7
11.5
W
Bacchus
Törtuga
Bacchus
1
1
14
8
L
Baron Samedi
patatajarcor
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,971
Damage
11,811
19,616
Taken
28,994
12,055
Mitigated
12,894
8,627
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,349
678
0
392
7,922
1,921
0
4,477
3,430
0
4,783
W
Neith
Akrasia88
Neith
9,218
2,837
0
3,826
6,802
2,217
977
3,721
2,771
0
42,249
L
Atlas
Lêgìøn
Atlas
5,494
1,656
247
2,058
12,822
8,012
0
6,188
6,583
13,712
0
W
Anubis
9,060
469
0
3,287
6,337
2,800
701
3,132
3,009
33,754
0
W
Bacchus
Törtuga
Bacchus
6,693
627
0
1,514
6,477
7,038
259
2,055
4,344
12,803
2,918
L
Baron Samedi
patatajarcor
Baron Samedi
3,968
157
225
1,551
8,250
2,961
0
4,128
4,093
19,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,841
Gold Earned
17,552
122
Minions Killed
60
0
Camps Cleared
0
505,108
Distance Traveled
447,934
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,420
678
6
1
0
156,659
0
W
Neith
8,304
1,038
65
8
0
172,116
0
L
Atlas
5,864
733
11
1
0
154,810
1
W
Anubis
8,290
1,036
41
5
0
151,323
0
W
Bacchus
7,247
906
16
2
0
181,669
0
L
Baron Samedi
6,268
784
43
5
0
136,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role