Player Matchup

Surtr
Surtr
Da_Drag0n82
Surtr
Level 155
God Stats
22W - 26L
1,312 SR
Queue Stats
86W - 82L
1,368 Elo+
Solo
Hun Batz
Hun Batz
Dman111493
Hun Batz
Level 119
God Stats
1W - 1L
1,420 SR
Queue Stats
6W - 7L
1,481 Elo+
Party 1
Nox
Nox
WhyNot_Soul
Nox
Level 126
God Stats
0W - 1L
1,724 SR
Queue Stats
6W - 7L
1,481 Elo+
Party 1
Team Averages
Level 133
1,486 SR
1,443 Elo+

VS

Team Averages
Level 119
1,410 SR
1,462 Elo+
Ra
Ra
Jug-ger-knot
Ra
Level 95
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 18L
1,727 Elo+
Solo
Mulan
Mulan
OGButtBandit
Mulan
Level 158
God Stats
10W - 8L
1,359 SR
Queue Stats
27W - 31L
1,308 Elo+
Party 2
Medusa
Medusa
OGPantSlinger1
Medusa
Level 105
God Stats
2W - 1L
1,371 SR
Queue Stats
23W - 25L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 3
7,933
721
7,936
13,275
13,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
Dman111493
Hun Batz
12
1 / 4 / 4
7,608
692
5,727
8,529
3,779
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 4
8,024
729
4,613
7,139
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 5
9,541
867
6,882
5,171
1,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
5 / 3 / 6
9,006
819
9,716
12,050
8,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 9
8,102
737
3,939
7,260
2,210
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
13
13
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
L
Hun Batz
Dman111493
Hun Batz
1
4
4
0.75
W
7
0
5
9.5
W
5
3
6
2.67
W
1
5
9
1.1
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,276
Damage
20,537
28,943
Taken
24,481
19,931
Mitigated
12,625
2,785
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,936
2,086
71
1,569
13,275
13,466
0
3,351
9,837
1,517
17,636
L
Hun Batz
Dman111493
Hun Batz
5,727
830
0
597
8,529
3,779
0
1,235
7,294
0
28,088
W
6,882
527
782
3,124
5,171
1,909
86
1,518
3,644
39,399
0
W
9,716
696
0
1,932
12,050
8,506
0
2,372
9,606
0
26,794
W
3,939
1,823
0
408
7,260
2,210
612
2,048
5,189
0
16,159
L
4,613
164
295
253
7,139
2,686
0
2,119
4,898
19,664
782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,565
Gold Earned
26,649
108
Minions Killed
150
0
Camps Cleared
0
568,692
Distance Traveled
607,567
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,933
721
21
2
0
162,550
0
L
Hun Batz
7,608
692
39
4
0
199,958
4
W
Ra
9,541
867
76
7
0
205,745
1
W
Mulan
9,006
819
49
4
0
206,213
1
W
Medusa
8,102
737
25
2
0
195,609
0
L
Nox
8,024
729
48
4
0
206,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role