Player Matchup

Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
MouseKeeper12
Nut
Level 149
God Stats
23W - 20L
1,522 SR
Queue Stats
192W - 176L
1,535 Elo+
Solo
Ishtar
Ishtar
Wet Hairline
Ishtar
Level 169
God Stats
8W - 7L
1,688 SR
Queue Stats
840W - 795L
1,538 Elo+
Party 3
Amaterasu
Amaterasu
snyper murderer
Amaterasu
Level 153
God Stats
162W - 135L
1,529 SR
Queue Stats
809W - 815L
1,527 Elo+
Solo
Bacchus
Bacchus
treebranch1
Bacchus
Level 137
God Stats
36W - 40L
1,586 SR
Queue Stats
845W - 796L
1,607 Elo+
Solo
Team Averages
Level 153
1,565 SR
1,541 Elo+

VS

Team Averages
Level 150
1,569 SR
1,534 Elo+
Chang'e
Chang'e
BussyMaster9673
Chang'e
Level 138
God Stats
10W - 7L
1,516 SR
Queue Stats
384W - 363L
1,525 Elo+
Party 1
Artemis
Artemis
Ghoul-39
Artemis
Level 153
God Stats
3W - 1L
1,595 SR
Queue Stats
197W - 170L
1,562 Elo+
Party 2
Sylvanus
Sylvanus
SkyOtiz
Sylvanus
Level 151
God Stats
9W - 6L
1,654 SR
Queue Stats
214W - 197L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
YoungM___
Erlang Shen
Level 164
God Stats
7W - 9L
1,543 SR
Queue Stats
128W - 109L
1,538 Elo+
Party 2
Ymir
Ymir
thecvmboss
Ymir
Level 143
God Stats
11W - 9L
1,538 SR
Queue Stats
979W - 932L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 4 / 3
7,264
559
3,943
8,003
2,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 5 / 3
7,384
568
9,988
9,463
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
14
6 / 3 / 2
7,682
591
7,786
10,730
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
snyper murderer
Amaterasu
11
1 / 6 / 3
6,281
483
5,223
14,642
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
treebranch1
Bacchus
10
2 / 2 / 6
6,811
524
6,485
11,640
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 2
8,777
675
12,464
8,357
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
Ghoul-39
Artemis
11
0 / 2 / 3
6,502
500
3,407
7,449
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
SkyOtiz
Sylvanus
12
1 / 4 / 9
6,339
488
4,606
11,729
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
YoungM___
Erlang Shen
14
7 / 5 / 5
8,080
622
8,510
12,717
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 4 / 3
8,619
663
10,864
11,894
8,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
17
Kills
20
20
Deaths
17
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
3
0.63
W
8
2
2
4.5
W
Artemis
Ghoul-39
Artemis
0
2
3
0.75
L
7
5
3
1.7
W
Sylvanus
SkyOtiz
Sylvanus
1
4
9
1.38
L
Ishtar
6
3
2
2.33
W
Erlang Shen
YoungM___
Erlang Shen
7
5
5
1.9
L
Amaterasu
snyper murderer
Amaterasu
1
6
3
0.42
W
4
4
3
1.38
L
Bacchus
treebranch1
Bacchus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,425
Damage
39,851
54,478
Taken
52,146
25,838
Mitigated
25,899
15,123
Healing
18,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,943
309
0
1,847
8,003
2,286
0
3,870
3,747
46,353
0
W
12,464
251
1,084
3,053
8,357
2,584
0
2,213
6,144
53,017
1,964
W
Artemis
Ghoul-39
Artemis
3,407
1,787
0
2,659
7,449
1,903
212
1,386
6,063
0
41,541
L
9,988
5,952
0
1,705
9,463
2,566
762
4,927
4,296
0
44,024
W
Sylvanus
SkyOtiz
Sylvanus
4,606
1,316
1,226
3,722
11,729
7,535
0
3,105
8,624
19,931
7,647
L
Ishtar
7,786
4,097
0
2,910
10,730
3,413
0
3,135
7,397
0
63,137
W
Erlang Shen
YoungM___
Erlang Shen
8,510
4,005
0
4,622
12,717
5,630
671
3,036
9,681
0
50,677
L
Amaterasu
snyper murderer
Amaterasu
5,223
2,401
0
5,359
14,642
7,168
0
9,288
4,687
0
27,448
W
10,864
3,620
0
2,460
11,894
8,247
39
324
11,570
54,823
2,732
L
Bacchus
treebranch1
Bacchus
6,485
745
0
3,302
11,640
10,405
0
4,616
6,841
19,409
994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,422
Gold Earned
38,317
318
Minions Killed
405
0
Camps Cleared
0
1,238,024
Distance Traveled
1,192,851
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,264
559
87
7
0
265,894
2
W
Chang'e
8,777
675
107
8
0
260,331
0
W
Artemis
6,502
500
74
6
0
240,118
2
L
Nut
7,384
568
69
5
0
219,462
0
W
Sylvanus
6,339
488
38
3
0
234,057
2
L
Ishtar
7,682
591
98
8
0
263,232
0
W
Erlang Shen
8,080
622
71
5
0
263,900
2
L
Amaterasu
6,281
483
40
3
0
219,318
0
W
Ymir
8,619
663
115
9
0
194,445
0
L
Bacchus
6,811
524
24
2
0
270,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role