Player Matchup

Sylvanus
Sylvanus
Enforced26
Sylvanus
Level 126
God Stats
1W - 1L
1,294 SR
Queue Stats
172W - 201L
1,480 Elo+
Party 2
Fenrir
Fenrir
MrGIXY
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,525 Elo+
Party 2
Medusa
Medusa
XkBrIaN1930
Medusa
Level 102
God Stats
4W - 2L
1,585 SR
Queue Stats
122W - 145L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
bobbyjack15
Danzaburou
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 189L
1,457 Elo+
Solo
Chang'e
Chang'e
overpower123
Chang'e
Level 64
God Stats
5W - 2L
1,686 SR
Queue Stats
156W - 132L
1,515 Elo+
Solo
Team Averages
Level 85
1,513 SR
1,491 Elo+

VS

Team Averages
Level 99
1,522 SR
1,511 Elo+
Odin
Odin
ChicknNoodlSoop
Odin
Level 80
God Stats
2W - 2L
1,255 SR
Queue Stats
97W - 93L
1,504 Elo+
Solo
Sylvanus
Sylvanus
Jefestone
Sylvanus
Level 102
God Stats
10W - 9L
1,580 SR
Queue Stats
231W - 206L
1,527 Elo+
Party 1
Agni
Agni
Knihaoo
Agni
Level 120
God Stats
2W - 2L
1,414 SR
Queue Stats
186W - 165L
1,506 Elo+
Party 1
Fenrir
Fenrir
itsnotzachh
Fenrir
Level 121
God Stats
5W - 3L
1,792 SR
Queue Stats
155W - 129L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
shemoansnatee
Danzaburou
Level 74
God Stats
9W - 5L
1,569 SR
Queue Stats
32W - 22L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Enforced26
Sylvanus
10
7 / 1 / 4
6,388
639
4,689
8,990
4,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
MrGIXY
Fenrir
13
10 / 0 / 3
7,084
708
5,921
8,316
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
10
2 / 1 / 5
5,511
551
6,206
5,468
1,786
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
bobbyjack15
Danzaburou
10
0 / 2 / 2
5,619
562
4,669
5,868
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
overpower123
Chang'e
10
1 / 2 / 7
5,601
560
4,560
5,609
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,508
551
2,740
8,042
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Jefestone
Sylvanus
8
1 / 3 / 1
4,956
496
4,640
7,698
5,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Agni
Knihaoo
Agni
9
1 / 6 / 0
5,266
527
3,991
6,145
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
1 / 4 / 3
4,977
498
2,969
7,747
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
shemoansnatee
Danzaburou
8
1 / 4 / 1
4,950
495
2,797
6,088
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
6
6
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Sylvanus
Enforced26
Sylvanus
7
1
4
9
L
Sylvanus
Jefestone
Sylvanus
1
3
1
0.5
L
Agni
Knihaoo
Agni
1
6
0
0.17
W
Fenrir
MrGIXY
Fenrir
10
0
3
11.5
W
Medusa
2
1
5
4.5
W
Danzaburou
bobbyjack15
Danzaburou
0
2
2
0.5
L
Fenrir
1
4
3
0.63
W
Chang'e
overpower123
Chang'e
1
2
7
2.25
L
Danzaburou
shemoansnatee
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,045
Damage
17,137
34,251
Taken
35,720
12,905
Mitigated
16,038
17,715
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,740
809
0
2,521
8,042
5,271
0
0
8,042
0
25,729
W
Sylvanus
Enforced26
Sylvanus
4,689
1,230
2,726
4,590
8,990
4,781
0
2,119
6,837
19,548
0
L
Sylvanus
Jefestone
Sylvanus
4,640
1,484
270
2,107
7,698
5,391
0
2,190
5,508
15,794
1,303
L
Agni
Knihaoo
Agni
3,991
174
0
638
6,145
1,446
0
3,374
2,487
23,349
848
W
Fenrir
MrGIXY
Fenrir
5,921
1,818
0
4,318
8,316
2,993
0
1,200
6,917
0
44,729
W
Medusa
6,206
2,551
0
1,266
5,468
1,786
0
2,570
2,898
0
37,205
W
Danzaburou
bobbyjack15
Danzaburou
4,669
1,997
0
2,096
5,868
1,867
0
0
5,562
0
33,266
L
Fenrir
2,969
749
0
2,798
7,747
2,343
0
1,961
5,622
0
27,729
W
Chang'e
overpower123
Chang'e
4,560
302
291
2,428
5,609
1,478
74
2,117
3,155
25,610
1,273
L
Danzaburou
shemoansnatee
Danzaburou
2,797
823
50
1,316
6,088
1,587
0
1,388
4,700
0
28,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,203
Gold Earned
25,657
287
Minions Killed
226
0
Camps Cleared
0
982,465
Distance Traveled
932,553
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,508
551
48
5
0
177,583
0
W
Sylvanus
6,388
639
34
3
0
167,249
0
L
Sylvanus
4,956
496
36
4
0
187,115
0
L
Agni
5,266
527
53
5
0
184,038
5
W
Fenrir
7,084
708
77
8
0
260,060
0
W
Medusa
5,511
551
62
6
0
183,875
0
W
Danzaburou
5,619
562
55
6
0
172,841
0
L
Fenrir
4,977
498
48
5
0
204,131
6
W
Chang'e
5,601
560
59
6
0
198,440
0
L
Danzaburou
4,950
495
41
4
0
179,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role