Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CuteArmenian
Sun Wukong
Level 159
God Stats
1W - 2L
1,425 SR
Queue Stats
88W - 80L
1,501 Elo+
Solo
Ganesha
Ganesha
MisterDjpooki
Ganesha
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,419 Elo+
Solo
Cthulhu
Cthulhu
longlivedaking
Cthulhu
Level 157
God Stats
11W - 5L
1,633 SR
Queue Stats
600W - 396L
1,559 Elo+
Solo
Team Averages
Level 158
1,512 SR
1,496 Elo+

VS

Team Averages
Level 164
1,508 SR
1,560 Elo+
Rama
Rama
ViceADC
Rama
Level 225
God Stats
8W - 11L
1,645 SR
Queue Stats
621W - 552L
1,503 Elo+
Solo
Kali
Kali
lopezeliasfam
Kali
Level 123
God Stats
1W - 1L
1,708 SR
Queue Stats
157W - 159L
1,543 Elo+
Solo
Cabrakan
Cabrakan
sweatyretina
Cabrakan
Level 159
God Stats
1W - 3L
1,496 SR
Queue Stats
125W - 115L
1,580 Elo+
Solo
Bake Kujira
Bake Kujira
xNazarian
Bake Kujira
Level 152
God Stats
0W - 1L
1,241 SR
Queue Stats
103W - 45L
1,619 Elo+
Solo
Guan Yu
Guan Yu
yetm96
Guan Yu
Level 159
God Stats
2W - 3L
1,451 SR
Queue Stats
193W - 213L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 0 / 6
6,505
1,301
3,708
5,453
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yu Huang
 
Yu Huang
11
0 / 0 / 6
6,454
1,291
3,955
2,380
970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
CuteArmenian
Sun Wukong
11
6 / 2 / 3
6,715
1,343
6,579
5,906
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
11
0 / 1 / 9
6,501
1,300
2,163
6,384
7,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

12
4 / 2 / 6
7,241
1,448
5,024
8,695
9,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ViceADC
Rama
12
3 / 1 / 1
6,202
1,240
6,621
3,898
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 3
5,298
1,060
2,111
4,623
1,646
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
sweatyretina
Cabrakan
9
0 / 4 / 2
5,229
1,046
2,543
7,599
8,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bake Kujira
xNazarian
Bake Kujira
11
1 / 4 / 3
5,694
1,139
4,176
7,742
10,981
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Guan Yu
yetm96
Guan Yu
1
0 / 0 / 0
1,420
284
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
12
Kills
5
5
Deaths
12
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
6
5
W
Yu Huang
 
Yu Huang
0
0
6
3
W
Sun Wukong
CuteArmenian
Sun Wukong
6
2
3
3.75
W
Ganesha
0
1
9
4.5
L
Rama
ViceADC
Rama
3
1
1
3.5
W
4
2
6
3.5
L
1
3
3
0.83
L
Cabrakan
sweatyretina
Cabrakan
0
4
2
0.25
L
Bake Kujira
xNazarian
Bake Kujira
1
4
3
0.63
L
Guan Yu
yetm96
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,429
Damage
15,451
28,818
Taken
23,862
24,987
Mitigated
22,223
11,054
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,708
329
3,373
2,879
5,453
3,165
526
1,589
3,761
10,058
0
W
Yu Huang
 
Yu Huang
3,955
862
276
1,110
2,380
970
1,261
806
1,527
16,155
518
W
Sun Wukong
CuteArmenian
Sun Wukong
6,579
253
271
907
5,906
3,917
0
1,025
4,860
0
7,364
W
Ganesha
2,163
276
250
703
6,384
7,405
464
1,363
5,000
6,487
909
L
Rama
ViceADC
Rama
6,621
4,404
177
1,559
3,898
1,521
0
2,581
1,317
0
16,699
W
5,024
482
339
946
8,695
9,530
191
1,172
7,427
11,487
0
L
2,111
358
296
616
4,623
1,646
0
1,560
3,063
0
4,991
L
Cabrakan
sweatyretina
Cabrakan
2,543
225
567
1,324
7,599
8,075
0
4,578
3,021
3,805
641
L
Bake Kujira
xNazarian
Bake Kujira
4,176
2,234
0
781
7,742
10,981
0
5,689
2,053
9,834
97
L
Guan Yu
yetm96
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,416
Gold Earned
23,843
73
Minions Killed
43
0
Camps Cleared
0
572,841
Distance Traveled
399,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,505
1,301
17
3
0
122,298
0
W
Yu Huang
6,454
1,291
34
7
0
107,172
0
W
Sun Wukong
6,715
1,343
5
1
0
111,131
0
W
Ganesha
6,501
1,300
0
0
0
115,476
0
L
Rama
6,202
1,240
30
6
0
97,632
0
W
Cthulhu
7,241
1,448
17
3
0
116,764
0
L
Kali
5,298
1,060
2
0
0
115,842
0
L
Cabrakan
5,229
1,046
2
0
0
99,938
0
L
Bake Kujira
5,694
1,139
9
2
0
85,935
0
L
Guan Yu
1,420
284
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role