Player Matchup

Rama
Rama
Platinum I
 
Rama
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum I
 
Odin
Platinum I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Diamond V
 
Cliodhna
Diamond V
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond IV
McDish
Thoth
Diamond IV
Level 106
God Stats
8W - 10L
1,499 SR
Queue Stats
337W - 325L
1,904 MMR
Solo
Nox
Nox
Diamond V
PaulElectric
Nox
Diamond V
Level 156
God Stats
28W - 20L
1,748 SR
Queue Stats
82W - 54L
1,982 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,549 SR
1,677 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 169
1,537 SR
1,946 MMR
Skadi
Skadi
Platinum II
 
Skadi
Platinum II
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum II
Creefus
Loki
Platinum II
Level 231
God Stats
2W - 5L
1,549 SR
Queue Stats
293W - 275L
1,989 MMR
Solo
Khepri
Khepri
Platinum II
NatalCrazyninja
Khepri
Platinum II
Level 225
God Stats
28W - 26L
1,630 SR
Queue Stats
231W - 210L
1,949 MMR
Solo
Anubis
Anubis
Diamond V
PINExLOWRY
Anubis
Diamond V
Level 67
God Stats
0W - 2L
1,298 SR
Queue Stats
113W - 96L
1,987 MMR
Solo
Apollo
Apollo
Platinum II
mοntez
Apollo
Platinum II
Level 127
God Stats
2W - 1L
1,708 SR
Queue Stats
27W - 4L
2,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
1 / 1 / 4
4,349
870
3,927
3,643
923
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odin
 
Odin
7
2 / 0 / 0
4,248
850
1,967
3,622
2,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
 
Cliodhna
7
1 / 1 / 2
4,115
823
1,983
4,548
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thoth
McDish
Thoth
8
0 / 0 / 0
4,191
838
595
929
151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
4 / 1 / 3
4,804
961
2,422
3,150
1,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
MedusaKuzenboThanatosAchilles

VS

Bans
MulanCu ChulainnThorBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 2 / 1
3,212
642
1,767
3,037
757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Loki
Creefus
Loki
8
2 / 1 / 0
4,000
800
1,514
4,287
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 1
3,330
666
975
4,464
1,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
PINExLOWRY
Anubis
1
0 / 0 / 0
2,568
514
0
0
0
Apollo
mοntez
Apollo
7
1 / 2 / 0
3,975
795
1,776
4,325
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
3
3
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
4
3
W
Odin
 
Odin
2
0
0
2
W
Cliodhna
 
Cliodhna
1
1
2
2
L
Skadi
 
Skadi
0
2
1
0.25
L
Loki
Creefus
Loki
2
1
0
2
W
Thoth
McDish
Thoth
0
0
0
0
L
0
3
1
0.17
L
Anubis
PINExLOWRY
Anubis
0
0
0
0
W
4
1
3
5.5
L
Apollo
mοntez
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,894
Damage
6,032
15,892
Taken
16,113
5,751
Mitigated
4,817
8,346
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,927
3,169
0
1,798
3,643
923
0
756
2,887
0
28,744
W
Odin
 
Odin
1,967
641
0
2,040
3,622
2,246
0
0
3,622
0
20,821
W
Cliodhna
 
Cliodhna
1,983
417
0
2,426
4,548
1,069
0
0
4,548
0
21,175
L
Skadi
 
Skadi
1,767
887
0
694
3,037
757
0
826
2,211
0
17,645
L
Loki
Creefus
Loki
1,514
213
0
1,714
4,287
1,116
0
578
3,554
0
20,914
W
Thoth
McDish
Thoth
595
82
0
565
929
151
0
0
929
24,107
0
L
975
133
0
866
4,464
1,912
0
1,259
3,205
5,169
0
L
Anubis
PINExLOWRY
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
2,422
782
0
1,517
3,150
1,362
0
219
2,931
9,585
1,007
L
Apollo
mοntez
Apollo
1,776
1,121
0
1,583
4,325
1,032
0
197
3,875
0
16,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,707
Gold Earned
17,085
197
Minions Killed
123
0
Camps Cleared
0
589,966
Distance Traveled
421,254
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,349
870
55
11
0
103,341
0
W
Odin
4,248
850
45
9
0
125,707
1
W
Cliodhna
4,115
823
43
9
0
136,056
0
L
Skadi
3,212
642
31
6
0
90,543
0
L
Loki
4,000
800
40
8
0
127,866
0
W
Thoth
4,191
838
44
9
0
111,258
0
L
Khepri
3,330
666
14
3
0
91,537
2
L
Anubis
2,568
514
0
0
0
0
0
W
Nox
4,804
961
10
2
0
113,604
2
L
Apollo
3,975
795
38
8
0
111,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role