Player Matchup

Artemis
Artemis
PlebePunisher
Artemis
Level 18
God Stats
0W - 1L
1,705 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
fluffynutt
Chang'e
Level 74
God Stats
0W - 1L
1,774 SR
Queue Stats
3W - 2L
1,478 Elo+
Party 1
He Bo
He Bo
jonhysejugar
He Bo
Level 127
God Stats
18W - 16L
1,659 SR
Queue Stats
470W - 456L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
mackattack53
Sun Wukong
Level 139
God Stats
0W - 2L
1,292 SR
Queue Stats
157W - 160L
1,629 Elo+
Solo
Jormungandr
Jormungandr
mcmerschman
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Team Averages
Level 93
1,586 SR
1,567 Elo+

VS

Team Averages
Level 108
1,457 SR
1,523 Elo+
Achilles
Achilles
Co1or1ess
Achilles
Level 89
God Stats
2W - 1L
1,396 SR
Queue Stats
122W - 91L
1,518 Elo+
Party 2
Ymir
Ymir
Mõth
Ymir
Level 148
God Stats
4W - 5L
1,467 SR
Queue Stats
78W - 69L
1,550 Elo+
Solo
Ra
Ra
Stormageddon413
Ra
Level 98
God Stats
1W - 2L
1,219 SR
Queue Stats
62W - 53L
1,570 Elo+
Solo
Medusa
Medusa
Tabetic48
Medusa
Level 76
God Stats
20W - 12L
1,633 SR
Queue Stats
189W - 177L
1,487 Elo+
Party 2
Thor
Thor
geekyhero2018
Thor
Level 129
God Stats
271W - 201L
1,568 SR
Queue Stats
456W - 435L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
7
0 / 4 / 0
4,346
435
1,756
4,227
886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
fluffynutt
Chang'e
8
1 / 3 / 0
4,565
457
1,611
5,085
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 0
5,893
589
2,985
5,950
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
mackattack53
Sun Wukong
9
1 / 0 / 1
5,414
541
5,159
6,370
3,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
mcmerschman
Jormungandr
7
0 / 4 / 0
4,676
468
567
7,349
3,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Co1or1ess
Achilles
10
0 / 3 / 1
5,833
583
3,604
8,606
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Mõth
Ymir
9
1 / 0 / 6
6,120
612
2,670
5,662
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 0
6,758
676
4,131
3,251
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Tabetic48
Medusa
12
6 / 0 / 2
7,164
716
5,796
4,081
1,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 5
6,146
615
3,024
5,678
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
12
12
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
Co1or1ess
Achilles
0
3
1
0.17
W
Ymir
Mõth
Ymir
1
0
6
4
L
Artemis
0
4
0
0
W
4
0
0
4
W
Medusa
Tabetic48
Medusa
6
0
2
7
L
Chang'e
fluffynutt
Chang'e
1
3
0
0.33
W
1
0
5
3.5
L
1
1
0
1
L
Sun Wukong
mackattack53
Sun Wukong
1
0
1
1.5
L
Jormungandr
mcmerschman
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,078
Damage
19,225
28,981
Taken
27,278
11,245
Mitigated
12,985
6,266
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Co1or1ess
Achilles
3,604
610
0
3,038
8,606
5,416
0
903
7,703
0
31,316
W
Ymir
Mõth
Ymir
2,670
773
0
1,759
5,662
3,423
0
1,749
3,913
13,732
2,070
L
Artemis
1,756
838
0
392
4,227
886
289
470
3,757
0
16,920
W
4,131
444
375
1,211
3,251
1,180
200
848
2,403
51,513
300
W
Medusa
Tabetic48
Medusa
5,796
1,582
0
963
4,081
1,192
768
177
3,904
0
47,537
L
Chang'e
fluffynutt
Chang'e
1,611
86
80
1,260
5,085
1,505
0
3,454
1,631
13,900
535
W
3,024
645
0
2,396
5,678
1,774
0
1,245
4,433
0
41,814
L
2,985
94
0
3,052
5,950
1,581
0
2,008
3,878
50,875
0
L
Sun Wukong
mackattack53
Sun Wukong
5,159
480
0
941
6,370
3,407
0
22
5,680
0
28,235
L
Jormungandr
mcmerschman
Jormungandr
567
361
0
541
7,349
3,866
120
643
6,706
11,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,894
Gold Earned
32,021
220
Minions Killed
348
0
Camps Cleared
0
991,932
Distance Traveled
1,031,175
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,833
583
65
7
0
190,877
2
W
Ymir
6,120
612
29
3
0
222,141
2
L
Artemis
4,346
435
30
3
0
166,533
0
W
Ra
6,758
676
94
9
0
208,636
1
W
Medusa
7,164
716
86
9
0
182,636
0
L
Chang'e
4,565
457
31
3
0
216,946
1
W
Thor
6,146
615
74
7
0
226,885
0
L
He Bo
5,893
589
99
10
0
213,526
0
L
Sun Wukong
5,414
541
44
4
0
204,247
0
L
Jormungandr
4,676
468
16
2
0
190,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role