Player Matchup

Charybdis
Charybdis
CurtBarley05
Charybdis
Level 96
God Stats
5W - 1L
1,715 SR
Queue Stats
348W - 326L
1,440 Elo+
Solo
Bacchus
Bacchus
Hides_Hrt_
Bacchus
Level 87
God Stats
7W - 3L
1,498 SR
Queue Stats
185W - 172L
1,492 Elo+
Party 2
Surtr
Surtr
Im_Her_Kaneki
Surtr
Level 108
God Stats
25W - 16L
1,655 SR
Queue Stats
488W - 459L
1,488 Elo+
Party 2
Ravana
Ravana
ItzNewKiller
Ravana
Level 107
God Stats
3W - 2L
1,437 SR
Queue Stats
218W - 239L
1,351 Elo+
Solo
Horus
Horus
SheLovTov
Horus
Level 128
God Stats
9W - 11L
1,613 SR
Queue Stats
62W - 56L
1,521 Elo+
Solo
Team Averages
Level 105
1,583 SR
1,458 Elo+

VS

Team Averages
Level 128
1,452 SR
1,461 Elo+
Fenrir
Fenrir
Jshab
Fenrir
Level 137
God Stats
15W - 23L
1,441 SR
Queue Stats
82W - 78L
1,461 Elo+
Solo
Fafnir
Fafnir
Relax_YourDone74
Fafnir
Level 126
God Stats
15W - 14L
1,708 SR
Queue Stats
299W - 289L
1,534 Elo+
Solo
Ix Chel
Ix Chel
Returbi1055
Ix Chel
Level 123
God Stats
5W - 6L
1,414 SR
Queue Stats
313W - 298L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
Saxboytroi
Sun Wukong
Level 127
God Stats
4W - 7L
1,446 SR
Queue Stats
120W - 114L
1,514 Elo+
Party 1
Medusa
Medusa
kawaiidj0831
Medusa
Level 129
God Stats
0W - 2L
1,249 SR
Queue Stats
38W - 52L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CurtBarley05
Charybdis
13
3 / 1 / 2
7,628
587
7,121
7,038
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Hides_Hrt_
Bacchus
11
1 / 1 / 2
6,987
537
2,229
6,404
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 1
8,591
661
8,299
10,594
7,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
11
1 / 4 / 1
6,769
521
2,696
8,285
3,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
SheLovTov
Horus
12
5 / 1 / 2
7,646
588
4,450
7,150
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jshab
Fenrir
9
1 / 2 / 0
5,762
443
1,999
8,839
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
2 / 1 / 0
6,567
505
2,740
9,135
7,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Returbi1055
Ix Chel
14
4 / 3 / 2
7,933
610
8,668
6,711
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Saxboytroi
Sun Wukong
13
0 / 3 / 0
6,931
533
5,424
11,213
7,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
12
0 / 4 / 0
6,342
488
2,960
7,016
2,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
7
7
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CurtBarley05
Charybdis
3
1
2
4
W
Bacchus
Hides_Hrt_
Bacchus
1
1
2
2
W
3
0
1
3.5
W
Ravana
1
4
1
0.38
L
Fenrir
Jshab
Fenrir
1
2
0
0.5
L
2
1
0
2
L
Ix Chel
Returbi1055
Ix Chel
4
3
2
1.67
L
Sun Wukong
Saxboytroi
Sun Wukong
0
3
0
0
W
Horus
SheLovTov
Horus
5
1
2
6
L
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,795
Damage
21,791
39,471
Taken
42,914
22,501
Mitigated
21,978
12,441
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CurtBarley05
Charybdis
7,121
4,299
0
4,011
7,038
2,440
884
1,045
5,993
0
64,329
W
Bacchus
Hides_Hrt_
Bacchus
2,229
203
0
1,906
6,404
5,572
0
3,179
3,225
11,978
1,537
W
8,299
3,226
0
3,976
10,594
7,349
191
475
10,119
9,078
51,049
W
Ravana
2,696
757
0
1,689
8,285
3,925
0
5,427
2,858
0
39,375
L
Fenrir
Jshab
Fenrir
1,999
566
0
1,846
8,839
3,149
0
78
8,721
0
33,108
L
2,740
871
172
4,580
9,135
7,791
0
726
8,311
12,629
0
L
Ix Chel
Returbi1055
Ix Chel
8,668
1,959
154
2,600
6,711
1,913
481
342
6,010
54,347
892
L
Sun Wukong
Saxboytroi
Sun Wukong
5,424
197
0
2,624
11,213
7,110
0
1,125
9,283
0
55,276
W
Horus
SheLovTov
Horus
4,450
1,863
280
579
7,150
3,215
120
1,314
5,836
0
43,125
L
Medusa
2,960
883
0
607
7,016
2,015
0
1,200
5,816
0
47,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,621
Gold Earned
33,535
377
Minions Killed
344
0
Camps Cleared
0
1,275,287
Distance Traveled
1,241,759
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,628
587
105
8
0
243,919
0
W
Bacchus
6,987
537
20
2
0
268,270
4
W
Surtr
8,591
661
108
8
0
256,937
0
W
Ravana
6,769
521
78
6
0
237,965
0
L
Fenrir
5,762
443
57
4
0
196,440
0
L
Fafnir
6,567
505
20
2
0
269,508
4
L
Ix Chel
7,933
610
77
6
0
247,321
7
L
Sun Wukong
6,931
533
101
8
0
264,967
2
W
Horus
7,646
588
66
5
0
268,196
0
L
Medusa
6,342
488
89
7
0
263,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role