Player Matchup

Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
BigCorpse
Loki
Gold V
Level 50
God Stats
13W - 15L
1,532 SR
Queue Stats
34W - 39L
1,437 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Fearbutter
Hou Yi
Gold IV
Level 152
God Stats
3W - 3L
1,643 SR
Queue Stats
145W - 154L
1,433 MMR
Solo
Bastet
Bastet
Gold IV
Jayydesignz
Bastet
Gold IV
Level 69
God Stats
0W - 1L
1,558 SR
Queue Stats
76W - 74L
1,435 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
fe11ony
Morgan Le Fay
Gold V
Level 86
God Stats
5W - 1L
1,933 SR
Queue Stats
105W - 118L
1,446 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,633 SR
1,450 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,542 SR
1,448 MMR
Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Gdomm
Anhur
Gold V
Level 108
God Stats
7W - 4L
1,457 SR
Queue Stats
28W - 23L
1,427 MMR
Solo
Ra
Ra
Bronze III
PistolaSucia
Ra
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,408 MMR
Party 1
Surtr
Surtr
Bronze III
SlappinCheekz
Surtr
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,453 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
jteipo
Hun Batz
Gold IV
Level 150
God Stats
11W - 7L
1,753 SR
Queue Stats
155W - 156L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 2 / 0
5,179
518
3,722
6,427
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Loki
11
3 / 0 / 1
5,816
582
3,074
5,593
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Fearbutter
Hou Yi
6
0 / 2 / 1
4,104
410
1,917
4,804
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
11
2 / 1 / 2
6,187
619
6,786
8,181
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
fe11ony
Morgan Le Fay
11
1 / 2 / 0
5,952
595
2,833
5,131
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MedusaArachneSusanoMulan

VS

Bans
FenrirGaneshaAgniCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 0 / 3
6,225
623
1,496
6,009
3,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Gdomm
Anhur
11
2 / 1 / 2
6,268
627
4,907
5,973
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 1
6,352
635
3,198
5,228
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 4 / 0
5,725
573
4,614
10,220
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
jteipo
Hun Batz
11
4 / 0 / 0
6,486
649
5,568
6,124
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
7
Kills
7
7
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
0
0.5
W
Baron Samedi
 
Baron Samedi
0
0
3
1.5
L
Loki
3
0
1
3.5
L
Hou Yi
Fearbutter
Hou Yi
0
2
1
0.25
W
Anhur
Gdomm
Anhur
2
1
2
3
L
Bastet
2
1
2
3
W
1
2
1
0.75
W
0
4
0
0
L
Morgan Le Fay
fe11ony
Morgan Le Fay
1
2
0
0.5
W
Hun Batz
jteipo
Hun Batz
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,332
Damage
19,783
30,136
Taken
33,554
8,012
Mitigated
13,949
10,582
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,722
999
0
1,793
6,427
1,587
0
746
5,681
27,365
546
W
Baron Samedi
 
Baron Samedi
1,496
203
145
2,577
6,009
3,327
0
2,052
3,957
17,134
0
L
Loki
3,074
236
0
3,109
5,593
1,635
0
1,128
4,465
0
38,489
L
Hou Yi
Fearbutter
Hou Yi
1,917
1,329
0
609
4,804
718
0
86
4,718
0
10,709
W
Anhur
Gdomm
Anhur
4,907
3,596
0
3,554
5,973
1,894
739
2,378
3,595
0
48,712
L
Bastet
6,786
1,098
0
3,785
8,181
2,310
0
108
7,442
0
40,123
W
3,198
192
689
2,379
5,228
1,701
0
1,512
3,716
56,447
616
W
4,614
1,682
0
3,081
10,220
5,095
0
0
10,220
264
24,289
L
Morgan Le Fay
fe11ony
Morgan Le Fay
2,833
118
0
1,286
5,131
1,762
0
2,658
2,473
40,491
973
W
Hun Batz
jteipo
Hun Batz
5,568
1,347
0
4,553
6,124
1,932
0
849
5,275
0
43,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,238
Gold Earned
31,056
311
Minions Killed
356
0
Camps Cleared
0
974,499
Distance Traveled
1,042,723
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,179
518
55
6
0
166,917
0
W
Baron Samedi
6,225
623
24
2
0
211,135
2
L
Loki
5,816
582
68
7
0
253,105
1
L
Hou Yi
4,104
410
13
1
0
132,575
0
W
Anhur
6,268
627
89
9
0
167,269
2
L
Bastet
6,187
619
79
8
0
223,561
0
W
Ra
6,352
635
111
11
0
210,121
0
W
Surtr
5,725
573
55
6
0
203,387
0
L
Morgan Le Fay
5,952
595
96
10
0
198,341
0
W
Hun Batz
6,486
649
77
8
0
250,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role