Player Matchup

Chang'e
Chang'e
CLEM_DAD420
Chang'e
Level 104
God Stats
20W - 18L
1,471 SR
Queue Stats
385W - 326L
1,523 Elo+
Solo
Cernunnos
Cernunnos
Goldmace
Cernunnos
Level 109
God Stats
2W - 4L
1,497 SR
Queue Stats
59W - 59L
1,491 Elo+
Party 1
Thoth
Thoth
atyckoski
Thoth
Level 108
God Stats
1W - 2L
1,509 SR
Queue Stats
114W - 121L
1,498 Elo+
Party 1
He Bo
He Bo
delanra
He Bo
Level 83
God Stats
3W - 10L
1,329 SR
Queue Stats
316W - 292L
1,500 Elo+
Solo
Artio
Artio
kexsii
Artio
Level 105
God Stats
11W - 12L
1,613 SR
Queue Stats
358W - 329L
1,523 Elo+
Solo
Team Averages
Level 102
1,484 SR
1,507 Elo+

VS

Team Averages
Level 128
1,577 SR
1,543 Elo+
Nut
Nut
BillTheKrill011
Nut
Level 109
God Stats
19W - 12L
1,623 SR
Queue Stats
234W - 227L
1,567 Elo+
Solo
Loki
Loki
Clutch-_BoiiTy
Loki
Level 109
God Stats
12W - 8L
1,717 SR
Queue Stats
380W - 399L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
DatboiPrim
Tsukuyomi
Level 136
God Stats
16W - 18L
1,666 SR
Queue Stats
645W - 605L
1,505 Elo+
Solo
Bacchus
Bacchus
LaPulgà
Bacchus
Level 140
God Stats
2W - 2L
1,384 SR
Queue Stats
167W - 167L
1,493 Elo+
Solo
Janus
Janus
PeenGobbler
Janus
Level 147
God Stats
5W - 3L
1,496 SR
Queue Stats
34W - 24L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CLEM_DAD420
Chang'e
15
0 / 3 / 0
8,348
464
4,113
15,135
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Goldmace
Cernunnos
14
2 / 5 / 2
8,143
452
14,399
13,352
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
atyckoski
Thoth
14
1 / 3 / 1
8,656
481
2,968
7,623
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

He Bo
delanra
He Bo
15
0 / 1 / 1
7,926
440
6,266
8,937
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
kexsii
Artio
13
3 / 3 / 2
8,525
474
6,296
17,781
15,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
9,375
521
7,788
10,489
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 4
8,643
480
6,654
14,205
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
DatboiPrim
Tsukuyomi
19
4 / 0 / 3
11,656
648
13,240
11,997
7,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
LaPulgà
Bacchus
14
1 / 3 / 8
8,725
485
6,025
16,656
15,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
5 / 1 / 3
10,507
584
10,098
6,919
2,308
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
15
15
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Chang'e
CLEM_DAD420
Chang'e
0
3
0
0
W
3
2
4
2.5
W
Tsukuyomi
DatboiPrim
Tsukuyomi
4
0
3
5.5
L
Cernunnos
Goldmace
Cernunnos
2
5
2
0.6
W
Bacchus
LaPulgà
Bacchus
1
3
8
1.67
W
5
1
3
6.5
L
Thoth
atyckoski
Thoth
1
3
1
0.5
L
He Bo
delanra
He Bo
0
1
1
0.5
L
Artio
kexsii
Artio
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,042
Damage
43,805
62,828
Taken
60,266
29,419
Mitigated
32,609
23,452
Healing
22,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,788
5,240
0
4,668
10,489
3,308
492
2,169
8,320
0
68,736
L
Chang'e
CLEM_DAD420
Chang'e
4,113
227
680
6,127
15,135
4,685
0
1,083
14,014
61,399
906
W
6,654
1,406
0
6,394
14,205
3,848
0
5,923
8,111
0
55,540
W
Tsukuyomi
DatboiPrim
Tsukuyomi
13,240
2,506
0
5,987
11,997
7,842
0
5,343
6,654
0
106,986
L
Cernunnos
Goldmace
Cernunnos
14,399
8,031
0
4,418
13,352
4,461
0
5,392
7,828
0
63,243
W
Bacchus
LaPulgà
Bacchus
6,025
1,133
0
4,415
16,656
15,303
0
4,003
12,621
28,064
0
W
10,098
313
0
1,040
6,919
2,308
248
1,503
5,280
93,464
596
L
Thoth
atyckoski
Thoth
2,968
222
0
875
7,623
2,563
0
1,993
5,544
60,962
389
L
He Bo
delanra
He Bo
6,266
686
0
5,094
8,937
2,507
0
1,050
7,847
72,650
0
L
Artio
kexsii
Artio
6,296
902
749
5,509
17,781
15,203
0
6,727
10,884
25,631
3,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
48,906
492
Minions Killed
585
0
Camps Cleared
0
1,712,573
Distance Traveled
1,919,814
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,375
521
120
7
0
342,170
3
L
Chang'e
8,348
464
111
6
0
336,836
4
W
Loki
8,643
480
81
5
0
410,613
4
W
Tsukuyomi
11,656
648
173
10
0
349,955
1
L
Cernunnos
8,143
452
108
6
0
315,112
2
W
Bacchus
8,725
485
37
2
0
367,980
1
W
Janus
10,507
584
174
10
0
449,096
6
L
Thoth
8,656
481
130
7
0
316,197
0
L
He Bo
7,926
440
109
6
0
400,066
3
L
Artio
8,525
474
34
2
0
344,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role