Player Matchup

Bacchus
Bacchus
Jaysic
Bacchus
Level 63
God Stats
1W - 0L
1,800 SR
Queue Stats
164W - 159L
1,549 Elo+
Party 1
Susano
Susano
LonGDddddddddd0
Susano
Level 45
God Stats
8W - 9L
1,502 SR
Queue Stats
87W - 88L
1,529 Elo+
Solo
Nox
Nox
lostkui
Nox
Level 91
God Stats
3W - 4L
1,481 SR
Queue Stats
362W - 366L
1,562 Elo+
Party 1
Team Averages
Level 66
1,594 SR
1,547 Elo+

VS

Team Averages
Level 49
1,471 SR
1,529 Elo+
Lancelot
Lancelot
HorseF1y
Lancelot
Level 88
God Stats
2W - 4L
1,608 SR
Queue Stats
38W - 39L
1,569 Elo+
Party 2
Zeus
Zeus
KoolAidooYah
Zeus
Level 32
God Stats
0W - 1L
1,305 SR
Queue Stats
128W - 136L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
refiper
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jaysic
Bacchus
12
1 / 0 / 7
7,048
705
2,888
4,374
3,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 0 / 1
8,805
881
7,106
6,234
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nox
13
0 / 0 / 10
7,344
734
2,922
2,063
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HorseF1y
Lancelot
12
0 / 3 / 0
6,700
670
3,032
6,114
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 2 / 0
6,162
616
2,699
4,070
962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
refiper
Cu Chulainn
9
0 / 5 / 0
5,804
580
2,042
6,928
4,189
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
HorseF1y
Lancelot
0
3
0
0
W
Bacchus
Jaysic
Bacchus
1
0
7
4.5
L
0
2
0
0
W
9
0
1
9.5
W
Nox
0
0
10
5
L
Cu Chulainn
refiper
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,916
Damage
7,773
12,671
Taken
17,112
6,809
Mitigated
7,225
2,635
Healing
1,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
HorseF1y
Lancelot
3,032
197
0
480
6,114
2,074
0
2,077
4,037
0
30,038
W
Bacchus
Jaysic
Bacchus
2,888
628
0
1,129
4,374
3,766
442
1,231
3,126
15,150
459
L
2,699
375
0
708
4,070
962
0
1,320
2,750
16,401
0
W
7,106
2,349
0
711
6,234
2,252
357
1,262
4,953
0
32,019
W
Nox
2,922
352
0
795
2,063
791
697
242
1,821
19,912
628
L
Cu Chulainn
refiper
Cu Chulainn
2,042
280
67
93
6,928
4,189
0
2,199
4,718
0
11,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,197
Gold Earned
18,666
125
Minions Killed
119
0
Camps Cleared
0
576,445
Distance Traveled
519,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,700
670
72
7
0
203,992
0
W
Bacchus
7,048
705
21
2
0
190,509
0
L
Zeus
6,162
616
34
3
0
151,117
0
W
Susano
8,805
881
61
6
0
208,297
0
W
Nox
7,344
734
43
4
0
177,639
0
L
Cu Chulainn
5,804
580
13
1
0
164,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role