Player Matchup

Anubis
Anubis
Ambitions4kTTV
Anubis
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 58L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
Sophist357
Danzaburou
Level 67
God Stats
16W - 8L
1,496 SR
Queue Stats
58W - 49L
1,449 Elo+
Solo
Surtr
Surtr
Wetbrain232
Surtr
Level 65
God Stats
50W - 51L
1,484 SR
Queue Stats
350W - 377L
1,427 Elo+
Party 2
Team Averages
Level 64
1,494 SR
1,420 Elo+

VS

Team Averages
Level 65
1,554 SR
1,380 Elo+
Bastet
Bastet
Midnight4524
Bastet
Level 69
God Stats
57W - 50L
1,554 SR
Queue Stats
84W - 94L
1,382 Elo+
Party 1
Sol
Sol
MrKatsupp
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 102L
1,390 Elo+
Solo
Cthulhu
Cthulhu
RapidBlitz3r
Cthulhu
Level 57
God Stats
61W - 41L
1,608 SR
Queue Stats
84W - 97L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 10
8,781
798
7,497
5,572
2,181
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Sophist357
Danzaburou
15
5 / 1 / 8
9,312
847
8,495
9,087
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 1 / 8
8,954
814
5,268
6,093
4,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 6 / 1
7,750
705
6,544
10,687
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
5,821
529
1,045
3,371
407
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
RapidBlitz3r
Cthulhu
13
1 / 6 / 0
7,344
668
3,482
10,215
5,086
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
14
Kills
3
3
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
Bastet
2
6
1
0.42
L
0
2
0
0
L
Cthulhu
RapidBlitz3r
Cthulhu
1
6
0
0.17
W
Danzaburou
Sophist357
Danzaburou
5
1
8
9
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,260
Damage
11,071
20,752
Taken
24,273
9,758
Mitigated
8,307
5,711
Healing
1,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,497
458
0
1,256
5,572
2,181
877
1,599
3,973
26,993
0
L
Bastet
6,544
1,557
0
1,509
10,687
2,814
0
3,211
7,177
0
26,415
L
1,045
151
0
379
3,371
407
0
630
2,699
8,746
0
L
Cthulhu
RapidBlitz3r
Cthulhu
3,482
133
0
0
10,215
5,086
0
4,000
6,018
20,749
0
W
Danzaburou
Sophist357
Danzaburou
8,495
2,495
0
2,623
9,087
2,961
1,228
2,101
6,986
0
42,613
W
5,268
1,312
0
1,832
6,093
4,616
386
856
5,237
683
23,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,047
Gold Earned
20,915
165
Minions Killed
97
0
Camps Cleared
0
594,941
Distance Traveled
427,758
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,781
798
46
4
0
178,965
0
L
Bastet
7,750
705
44
4
0
170,806
0
L
Sol
5,821
529
17
2
0
73,665
0
L
Cthulhu
7,344
668
36
3
0
183,287
0
W
Danzaburou
9,312
847
77
7
0
211,398
2
W
Surtr
8,954
814
42
4
0
204,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role