Player Matchup

Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BlackExtazy
Surtr
Level 89
God Stats
11W - 10L
1,621 SR
Queue Stats
120W - 97L
1,483 Elo+
Solo
Yu Huang
Yu Huang
JesuisDesole
Yu Huang
Level 26
God Stats
0W - 4L
1,202 SR
Queue Stats
48W - 38L
1,544 Elo+
Party 1
Hachiman
Hachiman
pitsS
Hachiman
Level 135
God Stats
12W - 14L
1,517 SR
Queue Stats
198W - 156L
1,542 Elo+
Party 1
Team Averages
Level 110
1,468 SR
1,514 Elo+

VS

Team Averages
Level 119
1,477 SR
1,499 Elo+
Discordia
Discordia
AlmightyAndy
Discordia
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 92L
1,562 Elo+
Party 2
Ne Zha
Ne Zha
ManBearPigMPEG
Ne Zha
Level 158
God Stats
7W - 4L
1,569 SR
Queue Stats
247W - 216L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
Merdof
Danzaburou
Level 61
God Stats
12W - 11L
1,442 SR
Queue Stats
110W - 90L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
Rätze
Gilgamesh
Level 107
God Stats
1W - 3L
1,531 SR
Queue Stats
60W - 55L
1,502 Elo+
Solo
Sylvanus
Sylvanus
nesta95420
Sylvanus
Level 109
God Stats
26W - 40L
1,342 SR
Queue Stats
131W - 142L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 3 / 1
5,385
490
3,217
8,935
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bake Kujira
 
Bake Kujira
8
0 / 4 / 2
4,929
448
4,816
10,550
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
5,392
490
4,942
9,676
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
JesuisDesole
Yu Huang
10
1 / 5 / 0
5,492
499
3,325
5,804
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
pitsS
Hachiman
10
1 / 1 / 2
5,328
484
5,866
6,134
1,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlmightyAndy
Discordia
13
4 / 0 / 2
7,347
668
4,211
4,313
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 4
6,577
598
7,113
11,819
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
Merdof
Danzaburou
11
1 / 2 / 5
5,968
543
6,280
7,625
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Rätze
Gilgamesh
12
4 / 0 / 1
7,455
678
6,240
9,000
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
nesta95420
Sylvanus
11
3 / 1 / 2
5,856
532
3,107
7,108
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
16
16
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
1
0.83
L
Bake Kujira
 
Bake Kujira
0
4
2
0.25
W
Discordia
AlmightyAndy
Discordia
4
0
2
5
L
0
3
0
0
L
Yu Huang
JesuisDesole
Yu Huang
1
5
0
0.2
W
4
1
4
6
W
Danzaburou
Merdof
Danzaburou
1
2
5
1.75
W
Gilgamesh
Rätze
Gilgamesh
4
0
1
4.5
W
Sylvanus
nesta95420
Sylvanus
3
1
2
4
L
Hachiman
pitsS
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,166
Damage
26,951
41,099
Taken
39,865
15,112
Mitigated
15,955
13,169
Healing
18,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,217
624
0
4,079
8,935
2,321
0
716
8,097
0
33,544
L
Bake Kujira
 
Bake Kujira
4,816
2,508
0
2,857
10,550
5,818
0
1,747
8,803
18,160
0
W
Discordia
AlmightyAndy
Discordia
4,211
263
0
1,485
4,313
1,155
0
2,098
2,215
51,017
781
L
4,942
2,414
0
3,146
9,676
3,996
0
0
9,676
542
28,738
L
Yu Huang
JesuisDesole
Yu Huang
3,325
103
0
485
5,804
1,549
0
2,923
2,387
29,514
1,563
W
7,113
3,285
0
7,195
11,819
4,169
0
2,252
9,567
0
45,188
W
Danzaburou
Merdof
Danzaburou
6,280
2,953
0
2,800
7,625
2,552
636
1,980
5,645
0
36,439
W
Gilgamesh
Rätze
Gilgamesh
6,240
2,462
0
2,255
9,000
4,329
0
673
8,327
0
46,083
W
Sylvanus
nesta95420
Sylvanus
3,107
852
1,533
3,015
7,108
3,750
302
1,296
5,812
18,334
8,531
L
Hachiman
pitsS
Hachiman
5,866
3,438
0
2,602
6,134
1,428
0
1,115
5,019
0
35,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,526
Gold Earned
33,203
281
Minions Killed
382
0
Camps Cleared
0
1,019,049
Distance Traveled
1,101,432
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,385
490
58
5
0
214,521
0
L
Bake Kujira
4,929
448
28
3
0
214,451
4
W
Discordia
7,347
668
98
9
0
224,105
4
L
Surtr
5,392
490
67
6
0
188,660
0
L
Yu Huang
5,492
499
62
6
0
189,791
0
W
Ne Zha
6,577
598
78
7
0
248,177
0
W
Danzaburou
5,968
543
53
5
0
210,546
1
W
Gilgamesh
7,455
678
102
9
0
213,051
0
W
Sylvanus
5,856
532
51
5
0
205,553
0
L
Hachiman
5,328
484
66
6
0
211,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role