Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Jamezee
Nu Wa
Level 141
God Stats
2W - 3L
1,525 SR
Queue Stats
100W - 107L
1,433 Elo+
Party 3
Mercury
Mercury
Syndoxy
Mercury
Level 149
God Stats
0W - 3L
1,451 SR
Queue Stats
167W - 158L
1,579 Elo+
Party 4
Aphrodite
Aphrodite
VelenoNex
Aphrodite
Level 111
God Stats
112W - 106L
1,582 SR
Queue Stats
178W - 174L
1,548 Elo+
Party 4
Ra
Ra
gurisp
Ra
Level 212
God Stats
47W - 35L
1,244 SR
Queue Stats
497W - 471L
1,533 Elo+
Solo
Team Averages
Level 152
1,460 SR
1,519 Elo+

VS

Team Averages
Level 132
1,595 SR
1,526 Elo+
Camazotz
Camazotz
 
Camazotz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DaMightyJuu
Horus
Level 200
God Stats
4W - 1L
1,761 SR
Queue Stats
263W - 268L
1,584 Elo+
Party 1
Bastet
Bastet
Mikèal
Bastet
Level 61
God Stats
2W - 3L
1,489 SR
Queue Stats
67W - 68L
1,530 Elo+
Party 1
Sol
Sol
hello30
Sol
Level 64
God Stats
11W - 3L
1,717 SR
Queue Stats
124W - 109L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
ioutdidmyself
Nu Wa
Level 179
God Stats
8W - 5L
1,509 SR
Queue Stats
147W - 142L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 6 / 0
4,882
488
2,395
9,096
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Jamezee
Nu Wa
10
1 / 2 / 1
5,351
535
7,291
5,260
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Syndoxy
Mercury
11
1 / 2 / 2
5,720
572
2,456
7,901
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
VelenoNex
Aphrodite
9
1 / 1 / 1
5,848
585
1,933
7,324
4,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ra
10
1 / 5 / 1
6,008
601
4,026
6,535
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
4 / 1 / 3
6,497
650
3,143
9,084
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 3
6,185
619
5,668
9,634
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Mikèal
Bastet
10
2 / 0 / 6
6,296
630
5,383
10,290
4,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
12
5 / 1 / 1
7,159
716
6,180
3,703
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 2
6,026
603
4,831
4,395
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
16
16
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
6
0
0
W
Camazotz
 
Camazotz
4
1
3
5.5
W
3
2
3
2.25
L
Nu Wa
Jamezee
Nu Wa
1
2
1
0.75
W
Bastet
Mikèal
Bastet
2
0
6
5
L
Mercury
Syndoxy
Mercury
1
2
2
1
L
Aphrodite
VelenoNex
Aphrodite
1
1
1
1.5
L
Ra
1
5
1
0.3
W
Sol
5
1
1
5.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,101
Damage
25,205
36,116
Taken
37,106
12,154
Mitigated
14,462
10,132
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,395
1,188
0
1,739
9,096
2,608
0
3,973
5,078
0
31,340
W
Camazotz
 
Camazotz
3,143
616
0
3,456
9,084
3,057
702
984
7,981
0
41,967
W
5,668
1,873
120
3,327
9,634
4,893
0
4,491
4,895
0
30,021
L
Nu Wa
Jamezee
Nu Wa
7,291
1,446
0
426
5,260
1,594
0
1,056
3,955
40,146
0
W
Bastet
Mikèal
Bastet
5,383
950
0
1,630
10,290
4,581
0
3,420
6,725
0
31,182
L
Mercury
Syndoxy
Mercury
2,456
396
0
396
7,901
2,721
0
1,694
5,869
0
36,808
L
Aphrodite
VelenoNex
Aphrodite
1,933
240
2,253
3,535
7,324
4,260
0
2,906
4,162
13,394
783
L
Ra
4,026
214
0
1,783
6,535
971
0
431
5,592
36,429
0
W
Sol
6,180
3,046
0
1,397
3,703
942
70
1,623
1,994
47,135
3,772
W
4,831
556
0
1,061
4,395
989
173
2,145
2,118
39,983
913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
32,163
297
Minions Killed
332
0
Camps Cleared
0
1,108,193
Distance Traveled
1,097,645
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,882
488
63
6
0
213,016
0
W
Camazotz
6,497
650
64
6
0
242,911
0
W
Horus
6,185
619
48
5
0
222,555
4
L
Nu Wa
5,351
535
71
7
0
216,839
2
W
Bastet
6,296
630
54
5
0
229,524
1
L
Mercury
5,720
572
72
7
0
267,531
2
L
Aphrodite
5,848
585
31
3
0
213,380
0
L
Ra
6,008
601
60
6
0
197,427
4
W
Sol
7,159
716
93
9
0
217,617
2
W
Nu Wa
6,026
603
73
7
0
185,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role