Player Matchup

Artemis
Artemis
LemonyBobcat7
Artemis
Level 15
God Stats
7W - 0L
1,959 SR
Queue Stats
11W - 4L
1,537 Elo+
Party 1
Fenrir
Fenrir
Salazjavssj
Fenrir
Level 88
God Stats
1W - 0L
1,602 SR
Queue Stats
17W - 7L
1,642 Elo+
Party 1
Nox
Nox
TTVVangola_XX
Nox
Level 47
God Stats
15W - 10L
1,605 SR
Queue Stats
57W - 57L
1,392 Elo+
Solo
Team Averages
Level 50
1,722 SR
1,524 Elo+

VS

Team Averages
Level 58
1,482 SR
1,424 Elo+
Scylla
Scylla
LightningX13243
Scylla
Level 66
God Stats
1W - 4L
1,557 SR
Queue Stats
63W - 52L
1,501 Elo+
Solo
Shiva
Shiva
Warnurv
Shiva
Level 48
God Stats
18W - 29L
1,496 SR
Queue Stats
53W - 71L
1,372 Elo+
Solo
Vulcan
Vulcan
zonwz
Vulcan
Level 60
God Stats
0W - 2L
1,394 SR
Queue Stats
78W - 86L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
5 / 1 / 15
8,265
918
9,622
5,333
1,955
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
13
8 / 1 / 13
8,623
958
6,139
8,526
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
7 / 3 / 12
8,521
947
7,100
4,961
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
6,662
740
2,695
7,278
1,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Warnurv
Shiva
10
3 / 7 / 1
7,272
808
4,925
12,006
5,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Vulcan
zonwz
Vulcan
10
1 / 7 / 3
6,777
753
4,786
7,737
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
20
Kills
4
5
Deaths
21
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
5
1
15
12.5
L
0
7
4
0.29
W
Fenrir
8
1
13
14.5
W
7
3
12
4.33
L
Shiva
Warnurv
Shiva
3
7
1
0.5
L
Vulcan
zonwz
Vulcan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,861
Damage
12,406
18,820
Taken
27,021
10,942
Mitigated
9,974
2,067
Healing
1,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
9,622
4,417
0
681
5,333
1,955
1,440
1,591
3,742
0
29,059
L
2,695
252
0
130
7,278
1,902
68
1,111
5,957
17,018
206
W
Fenrir
6,139
984
0
1,327
8,526
7,175
610
3,899
4,627
0
16,844
W
7,100
1,081
0
59
4,961
1,812
929
1,912
3,049
20,654
0
L
Shiva
Warnurv
Shiva
4,925
1,100
330
730
12,006
5,907
58
4,265
7,545
0
21,170
L
Vulcan
zonwz
Vulcan
4,786
243
0
0
7,737
2,165
227
1,768
5,806
17,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
20,711
98
Minions Killed
89
0
Camps Cleared
0
471,052
Distance Traveled
423,767
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,265
918
53
6
0
147,896
0
L
Scylla
6,662
740
26
3
0
132,198
0
W
Fenrir
8,623
958
18
2
0
176,392
0
W
Nox
8,521
947
27
3
0
146,764
0
L
Shiva
7,272
808
38
4
0
151,639
2
L
Vulcan
6,777
753
25
3
0
139,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role