Player Matchup

Nox
Nox
BRSk Statue844
Nox
Level 99
God Stats
6W - 20L
1,350 SR
Queue Stats
51W - 62L
1,416 Elo+
Solo
Sol
Sol
BigGatoLola
Sol
Level 126
God Stats
3W - 8L
1,545 SR
Queue Stats
74W - 81L
1,426 Elo+
Solo
Loki
Loki
Interledger
Loki
Level 81
God Stats
5W - 7L
1,372 SR
Queue Stats
152W - 141L
1,437 Elo+
Solo
Xing Tian
Xing Tian
RufusTheDoofus
Xing Tian
Level 106
God Stats
22W - 23L
1,503 SR
Queue Stats
206W - 195L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
bigPapa90
Zhong Kui
Level 114
God Stats
5W - 7L
1,185 SR
Queue Stats
16W - 26L
1,235 Elo+
Solo
Team Averages
Level 105
1,391 SR
1,394 Elo+

VS

Team Averages
Level 95
1,500 SR
1,456 Elo+
Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Fat Flaps3593
Anubis
Level 59
God Stats
51W - 31L
1,624 SR
Queue Stats
110W - 118L
1,537 Elo+
Solo
Medusa
Medusa
MissPaprika
Medusa
Level 87
God Stats
9W - 6L
1,276 SR
Queue Stats
19W - 26L
1,346 Elo+
Party 1
Horus
Horus
TepidBassoon411
Horus
Level 68
God Stats
20W - 10L
1,522 SR
Queue Stats
286W - 293L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
allywaaa
Kuzenbo
Level 157
God Stats
9W - 4L
1,577 SR
Queue Stats
153W - 155L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,226
645
538
2,193
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 1 / 0
2,791
558
461
1,946
333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 1 / 0
3,230
646
485
2,786
528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
RufusTheDoofus
Xing Tian
6
0 / 0 / 0
3,191
638
882
4,242
2,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
bigPapa90
Zhong Kui
4
1 / 2 / 0
3,298
660
1,953
2,349
1,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
2 / 0 / 0
3,551
710
1,060
2,490
723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 0 / 1
3,767
753
1,053
1,166
402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
6
1 / 0 / 0
3,492
698
3,208
1,164
295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,542
708
1,083
2,821
1,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
allywaaa
Kuzenbo
7
1 / 1 / 1
3,692
738
897
3,656
2,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
5
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
0
2
L
0
1
0
0
L
0
1
0
0
W
0
0
1
0.5
L
0
1
0
0
W
Medusa
1
0
0
1
L
Xing Tian
RufusTheDoofus
Xing Tian
0
0
0
0
W
0
0
0
0
W
Kuzenbo
allywaaa
Kuzenbo
1
1
1
1.5
L
Zhong Kui
bigPapa90
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,319
Damage
7,301
13,516
Taken
11,297
4,766
Mitigated
5,488
3,457
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,060
363
0
431
2,490
723
0
366
2,124
0
11,664
L
538
95
0
656
2,193
459
0
1,011
1,182
15,251
0
L
461
175
0
243
1,946
333
0
0
1,946
7,334
2,523
W
1,053
0
0
914
1,166
402
0
172
994
20,450
0
L
485
124
0
750
2,786
528
0
42
2,744
0
14,688
W
Medusa
3,208
728
0
0
1,164
295
0
521
643
0
20,986
L
Xing Tian
RufusTheDoofus
Xing Tian
882
0
0
1,181
4,242
2,162
0
0
4,242
7,253
0
W
1,083
513
120
1,697
2,821
1,378
0
783
2,038
0
8,216
W
Kuzenbo
allywaaa
Kuzenbo
897
281
0
1,152
3,656
2,690
0
1,730
1,926
11,517
2,164
L
Zhong Kui
bigPapa90
Zhong Kui
1,953
945
0
627
2,349
1,284
64
697
1,652
10,093
2,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,736
Gold Earned
18,044
108
Minions Killed
138
0
Camps Cleared
0
444,869
Distance Traveled
485,100
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,551
710
20
4
0
107,964
0
L
Nox
3,226
645
18
4
0
83,984
0
L
Sol
2,791
558
19
4
0
89,404
1
W
Anubis
3,767
753
45
9
0
95,207
1
L
Loki
3,230
646
33
7
0
114,736
0
W
Medusa
3,492
698
37
7
0
92,882
0
L
Xing Tian
3,191
638
11
2
0
104,759
0
W
Horus
3,542
708
11
2
0
113,668
0
W
Kuzenbo
3,692
738
25
5
0
75,379
2
L
Zhong Kui
3,298
660
27
5
0
51,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role