Player Matchup

Sylvanus
Sylvanus
Gold III
PapiChewrro
Sylvanus
Gold III
Level 125
God Stats
2W - 2L
1,552 SR
Queue Stats
174W - 145L
1,422 MMR
Party 1
Rama
Rama
Gold III
Shwifty-0
Rama
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 148L
1,427 MMR
Party 1
Sobek
Sobek
Gold III
TacosdeShrimp
Sobek
Gold III
Level 127
God Stats
9W - 7L
1,542 SR
Queue Stats
176W - 147L
1,504 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,532 SR
1,451 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,573 SR
1,427 MMR
Cthulhu
Cthulhu
Silver II
I Seriously Cry
Cthulhu
Silver II
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 61L
1,396 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Reverser8630
Morgan Le Fay
Gold V
Level 147
God Stats
4W - 5L
1,505 SR
Queue Stats
431W - 409L
1,436 MMR
Solo
Bastet
Bastet
Gold V
vVoidSage_
Bastet
Gold V
Level 143
God Stats
24W - 18L
1,713 SR
Queue Stats
55W - 68L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PapiChewrro
Sylvanus
17
0 / 5 / 3
11,406
600
7,938
22,998
23,116
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Rama
17
1 / 4 / 3
11,600
611
9,058
17,505
7,408
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

19
6 / 3 / 0
13,180
694
15,600
33,178
47,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Ah Muzen CabKuzenboMauiAchillesThoth

VS

Bans
GebBacchusIx ChelAresChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 6
13,662
719
16,004
23,931
29,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
Reverser8630
Morgan Le Fay
19
6 / 2 / 6
13,772
725
29,957
13,113
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
vVoidSage_
Bastet
19
4 / 1 / 8
13,934
733
20,434
21,399
8,432
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
12
12
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
Sylvanus
PapiChewrro
Sylvanus
0
5
3
0.3
W
Morgan Le Fay
Reverser8630
Morgan Le Fay
6
2
6
4.5
L
Rama
1
4
3
0.63
L
6
3
0
2
W
Bastet
vVoidSage_
Bastet
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,596
Damage
66,395
73,681
Taken
58,443
77,746
Mitigated
43,867
20,053
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,004
342
942
2,422
23,931
29,767
371
5,732
17,471
51,645
3,814
L
Sylvanus
PapiChewrro
Sylvanus
7,938
2,360
3,174
5,205
22,998
23,116
0
14,561
8,411
29,677
7,524
W
Morgan Le Fay
Reverser8630
Morgan Le Fay
29,957
1,639
0
2,374
13,113
5,668
573
5,786
7,034
80,838
299
L
Rama
9,058
8,087
0
3,910
17,505
7,408
0
11,643
5,836
0
64,603
L
15,600
618
0
7,764
33,178
47,222
0
17,055
15,735
29,831
3,697
W
Bastet
vVoidSage_
Bastet
20,434
4,146
0
5,064
21,399
8,432
2,027
7,398
13,142
0
87,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
41,368
217
Minions Killed
252
0
Camps Cleared
0
958,509
Distance Traveled
1,127,123
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,662
719
78
4
0
364,265
7
L
Sylvanus
11,406
600
61
3
0
282,524
4
W
Morgan Le Fay
13,772
725
86
5
0
343,184
0
L
Rama
11,600
611
124
7
0
323,562
0
L
Sobek
13,180
694
32
2
0
352,423
0
W
Bastet
13,934
733
88
5
0
419,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role