Player Matchup

Achilles
Achilles
Gold IV
AlphaEagle24
Achilles
Gold IV
Level 82
God Stats
3W - 1L
1,865 SR
Queue Stats
81W - 85L
1,253 MMR
Party 2
Anhur
Anhur
Silver III
DrFreedom24
Anhur
Silver III
Level 159
God Stats
1W - 1L
1,897 SR
Queue Stats
18W - 28L
1,393 MMR
Solo
Vulcan
Vulcan
Gold V
Smooresie
Vulcan
Gold V
Level 125
God Stats
0W - 2L
1,185 SR
Queue Stats
72W - 74L
1,360 MMR
Party 3
Sobek
Sobek
Gold IV
cheifblackychan
Sobek
Gold IV
Level 89
God Stats
0W - 1L
1,812 SR
Queue Stats
118W - 117L
1,535 MMR
Party 2
Ratatoskr
Ratatoskr
Gold IV
somebodyepic24
Ratatoskr
Gold IV
Level 129
God Stats
7W - 8L
1,980 SR
Queue Stats
68W - 63L
1,432 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,748 SR
1,395 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,487 SR
1,417 MMR
Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
CSWesty
Nemesis
Gold IV
Level 96
God Stats
1W - 4L
1,302 SR
Queue Stats
245W - 251L
1,396 MMR
Solo
Ravana
Ravana
Gold V
Da_Best_JD
Ravana
Gold V
Level 109
God Stats
1W - 2L
1,787 SR
Queue Stats
104W - 111L
1,361 MMR
Party 1
Medusa
Medusa
Gold IV
Lil-Chief-GV
Medusa
Gold IV
Level 145
God Stats
30W - 30L
1,513 SR
Queue Stats
223W - 223L
1,437 MMR
Party 1
Ares
Ares
Silver II
big snackums
Ares
Silver II
Level 127
God Stats
1W - 1L
1,333 SR
Queue Stats
12W - 15L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlphaEagle24
Achilles
11
0 / 1 / 0
5,696
518
1,864
7,289
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 1
5,375
489
3,254
6,143
1,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Smooresie
Vulcan
11
0 / 4 / 0
5,859
533
3,558
5,982
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 1
5,538
503
3,233
10,221
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
somebodyepic24
Ratatoskr
11
1 / 2 / 0
5,689
517
2,078
7,465
2,152
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
CthulhuAthenaThorJormungandr

VS

Bans
AwilixThanatosMulanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 0 / 4
7,648
695
3,734
4,317
2,935
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
CSWesty
Nemesis
11
6 / 0 / 2
6,189
563
3,430
6,172
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Da_Best_JD
Ravana
13
1 / 0 / 0
7,073
643
3,906
4,146
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
11
2 / 1 / 5
6,394
581
7,141
6,173
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 1 / 6
7,098
645
3,998
8,042
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
15
15
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
4
5
L
Achilles
AlphaEagle24
Achilles
0
1
0
0
W
Nemesis
CSWesty
Nemesis
6
0
2
7
W
Ravana
Da_Best_JD
Ravana
1
0
0
1
L
0
3
1
0.17
W
Medusa
2
1
5
4.5
L
Vulcan
Smooresie
Vulcan
0
4
0
0
W
3
1
6
6
L
1
5
1
0.3
L
Ratatoskr
somebodyepic24
Ratatoskr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,987
Damage
22,209
37,100
Taken
28,850
17,984
Mitigated
15,333
11,728
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,734
324
0
1,186
4,317
2,935
20
1,316
2,952
49,948
1,335
L
Achilles
AlphaEagle24
Achilles
1,864
280
0
2,928
7,289
4,531
0
0
7,289
0
33,307
W
Nemesis
CSWesty
Nemesis
3,430
1,195
0
1,051
6,172
2,281
0
1,706
4,371
0
33,460
W
Ravana
Da_Best_JD
Ravana
3,906
624
0
1,324
4,146
2,505
0
0
3,825
0
48,311
L
3,254
1,209
0
1,570
6,143
1,729
0
1,263
4,880
0
32,043
W
Medusa
7,141
3,079
0
3,448
6,173
1,730
543
918
5,255
0
57,097
L
Vulcan
Smooresie
Vulcan
3,558
136
0
991
5,982
1,835
0
2,599
3,091
40,662
0
W
3,998
541
0
2,978
8,042
5,882
144
2,652
5,300
18,548
0
L
3,233
359
0
2,831
10,221
7,737
0
3,049
6,960
19,353
0
L
Ratatoskr
somebodyepic24
Ratatoskr
2,078
629
0
3,408
7,465
2,152
0
270
7,148
0
41,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,157
Gold Earned
34,402
340
Minions Killed
377
0
Camps Cleared
0
1,138,607
Distance Traveled
1,194,188
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,648
695
132
12
0
238,615
2
L
Achilles
5,696
518
65
6
0
202,960
0
W
Nemesis
6,189
563
48
4
0
286,244
2
W
Ravana
7,073
643
83
8
0
222,324
0
L
Anhur
5,375
489
69
6
0
205,700
2
W
Medusa
6,394
581
82
7
0
215,899
0
L
Vulcan
5,859
533
98
9
0
220,754
2
W
Ares
7,098
645
32
3
0
231,106
1
L
Sobek
5,538
503
23
2
0
231,201
3
L
Ratatoskr
5,689
517
85
8
0
277,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role