Player Matchup

Hercules
Hercules
Coffve
Hercules
Level 139
God Stats
1W - 3L
1,407 SR
Queue Stats
135W - 114L
1,517 Elo+
Party 3
Ares
Ares
JuanDaLaguna
Ares
Level 125
God Stats
7W - 6L
1,770 SR
Queue Stats
145W - 120L
1,518 Elo+
Party 3
Chronos
Chronos
Rojuos2007
Chronos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,495 Elo+
Party 2
Shiva
Shiva
jronchi81
Shiva
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,467 Elo+
Party 2
Heimdallr
Heimdallr
themasterIAV
Heimdallr
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 112L
1,509 Elo+
Party 3
Team Averages
Level 108
1,535 SR
1,501 Elo+

VS

Team Averages
Level 112
1,509 SR
1,477 Elo+
Ares
Ares
 
Ares
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BlackFlame00
Discordia
Level 130
God Stats
2W - 1L
1,524 SR
Queue Stats
59W - 62L
1,505 Elo+
Party 1
Anhur
Anhur
FeFeCorrea
Anhur
Level 67
God Stats
3W - 1L
1,485 SR
Queue Stats
44W - 45L
1,515 Elo+
Party 1
Fenrir
Fenrir
Lacalecita
Fenrir
Level 149
God Stats
18W - 16L
1,455 SR
Queue Stats
746W - 800L
1,459 Elo+
Solo
Cthulhu
Cthulhu
eduPR780
Cthulhu
Level 145
God Stats
15W - 9L
1,581 SR
Queue Stats
160W - 224L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Coffve
Hercules
6
1 / 0 / 0
3,538
708
2,206
3,777
1,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

5
0 / 2 / 1
3,168
634
1,190
3,960
1,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Rojuos2007
Chronos
1
0 / 0 / 0
2,435
487
0
0
0
Shiva
jronchi81
Shiva
6
0 / 1 / 0
3,299
660
1,050
3,195
1,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
themasterIAV
Heimdallr
6
2 / 2 / 0
3,418
684
3,446
3,603
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
1 / 0 / 3
3,989
798
1,629
3,848
1,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
BlackFlame00
Discordia
7
0 / 0 / 1
3,971
794
493
605
105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
6
2 / 1 / 2
3,757
751
3,020
2,442
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Lacalecita
Fenrir
6
2 / 1 / 1
3,639
728
1,277
3,953
1,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
eduPR780
Cthulhu
5
0 / 1 / 0
3,495
699
1,840
3,426
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
5
5
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
3
2.5
W
Discordia
BlackFlame00
Discordia
0
0
1
0.5
L
Hercules
Coffve
Hercules
1
0
0
1
W
Anhur
2
1
2
3
L
0
2
1
0.25
W
Fenrir
Lacalecita
Fenrir
2
1
1
2.5
L
Chronos
Rojuos2007
Chronos
0
0
0
0
W
Cthulhu
eduPR780
Cthulhu
0
1
0
0
L
Shiva
jronchi81
Shiva
0
1
0
0
L
Heimdallr
themasterIAV
Heimdallr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,892
Damage
8,259
14,535
Taken
14,274
5,170
Mitigated
5,139
4,747
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,629
378
0
1,586
3,848
1,902
0
687
3,161
6,694
0
W
Discordia
BlackFlame00
Discordia
493
193
0
250
605
105
0
0
605
23,498
0
L
Hercules
Coffve
Hercules
2,206
857
0
1,877
3,777
1,520
0
1,511
1,948
0
14,495
W
Anhur
3,020
1,803
0
883
2,442
644
0
372
2,070
0
18,079
L
1,190
258
0
1,055
3,960
1,510
0
634
3,326
6,111
0
W
Fenrir
Lacalecita
Fenrir
1,277
510
0
967
3,953
1,371
0
131
3,822
0
16,758
L
Chronos
Rojuos2007
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
eduPR780
Cthulhu
1,840
188
0
844
3,426
1,117
0
0
3,218
13,687
854
L
Shiva
jronchi81
Shiva
1,050
377
0
315
3,195
1,283
0
493
2,702
0
19,624
L
Heimdallr
themasterIAV
Heimdallr
3,446
2,129
0
1,500
3,603
857
0
995
2,608
0
13,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,858
Gold Earned
18,851
108
Minions Killed
162
0
Camps Cleared
0
428,180
Distance Traveled
551,543
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,989
798
9
2
0
110,011
0
W
Discordia
3,971
794
53
11
0
106,559
3
L
Hercules
3,538
708
29
6
0
116,038
0
W
Anhur
3,757
751
31
6
0
97,697
0
L
Ares
3,168
634
9
2
0
108,204
0
W
Fenrir
3,639
728
30
6
0
136,096
0
L
Chronos
2,435
487
0
0
0
0
0
W
Cthulhu
3,495
699
39
8
0
101,180
0
L
Shiva
3,299
660
41
8
0
118,298
0
L
Heimdallr
3,418
684
29
6
0
85,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role