Player Matchup

Sylvanus
Sylvanus
Bluntz1z
Sylvanus
Level 157
God Stats
2W - 2L
1,770 SR
Queue Stats
59W - 68L
1,469 Elo+
Party 1
Freya
Freya
Bw Hazard
Freya
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,441 Elo+
Party 1
Awilix
Awilix
PhlyHy
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 214L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
Spellman999
Cthulhu
Level 107
God Stats
3W - 4L
1,429 SR
Queue Stats
137W - 140L
1,527 Elo+
Party 2
Raijin
Raijin
x1Kr0niCx
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Party 1
Team Averages
Level 104
1,540 SR
1,526 Elo+

VS

Team Averages
Level 88
1,647 SR
1,478 Elo+
Tsukuyomi
Tsukuyomi
ExBlacktar
Tsukuyomi
Level 68
God Stats
5W - 1L
1,884 SR
Queue Stats
136W - 140L
1,463 Elo+
Solo
Horus
Horus
GetStrouped
Horus
Level 123
God Stats
2W - 0L
1,736 SR
Queue Stats
38W - 34L
1,476 Elo+
Party 3
Hachiman
Hachiman
GlasKnight
Hachiman
Level 64
God Stats
4W - 1L
1,643 SR
Queue Stats
130W - 118L
1,445 Elo+
Solo
Bastet
Bastet
The_Keg2k16
Bastet
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,476 Elo+
Party 3
Kumbhakarna
Kumbhakarna
XevBell
Kumbhakarna
Level 68
God Stats
1W - 0L
1,471 SR
Queue Stats
78W - 49L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bluntz1z
Sylvanus
16
1 / 2 / 7
7,834
783
9,357
15,285
18,381
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Bw Hazard
Freya
13
1 / 5 / 3
7,069
707
7,055
11,055
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
PhlyHy
Awilix
11
1 / 7 / 2
6,643
664
5,508
10,832
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Spellman999
Cthulhu
15
2 / 2 / 3
7,793
779
12,953
13,711
12,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
x1Kr0niCx
Raijin
13
4 / 5 / 1
7,832
783
5,789
8,669
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ExBlacktar
Tsukuyomi
17
7 / 2 / 13
9,634
963
18,918
10,009
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 13
8,960
896
6,487
10,389
10,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
GlasKnight
Hachiman
14
3 / 3 / 9
8,411
841
9,677
9,107
4,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
15
3 / 1 / 13
8,558
856
11,107
7,345
3,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
XevBell
Kumbhakarna
15
4 / 2 / 15
9,357
936
8,717
13,462
11,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
9
Kills
21
21
Deaths
9
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bluntz1z
Sylvanus
1
2
7
2.25
L
Freya
Bw Hazard
Freya
1
5
3
0.5
W
Tsukuyomi
ExBlacktar
Tsukuyomi
7
2
13
6.75
W
4
1
13
10.5
W
Hachiman
GlasKnight
Hachiman
3
3
9
2.5
L
Awilix
PhlyHy
Awilix
1
7
2
0.29
L
Cthulhu
Spellman999
Cthulhu
2
2
3
1.75
W
Bastet
3
1
13
9.5
W
Kumbhakarna
XevBell
Kumbhakarna
4
2
15
5.75
L
Raijin
x1Kr0niCx
Raijin
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,662
Damage
54,906
59,552
Taken
50,312
42,453
Mitigated
34,060
19,622
Healing
24,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bluntz1z
Sylvanus
9,357
1,086
4,960
4,693
15,285
18,381
0
2,567
12,718
14,571
1,211
L
Freya
Bw Hazard
Freya
7,055
2,417
1,214
2,231
11,055
4,288
0
1,443
9,612
13,908
0
W
Tsukuyomi
ExBlacktar
Tsukuyomi
18,918
3,680
598
2,544
10,009
4,322
83
5,623
4,256
0
35,210
W
6,487
2,551
3,622
4,917
10,389
10,450
302
7,504
2,439
0
9,312
W
Hachiman
GlasKnight
Hachiman
9,677
6,326
898
1,911
9,107
4,206
668
5,752
3,115
0
21,482
L
Awilix
PhlyHy
Awilix
5,508
1,386
178
230
10,832
3,981
0
1,830
9,002
0
10,552
L
Cthulhu
Spellman999
Cthulhu
12,953
52
1,622
3,538
13,711
12,569
0
1,930
11,781
24,091
1,627
W
Bastet
11,107
2,303
1,160
1,931
7,345
3,090
241
4,918
2,289
0
19,176
W
Kumbhakarna
XevBell
Kumbhakarna
8,717
643
2,302
4,169
13,462
11,992
0
7,366
5,664
16,053
0
L
Raijin
x1Kr0niCx
Raijin
5,789
991
287
669
8,669
3,234
0
947
7,722
13,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,171
Gold Earned
44,920
98
Minions Killed
99
0
Camps Cleared
0
906,656
Distance Traveled
1,103,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,834
783
16
2
0
172,934
0
L
Freya
7,069
707
20
2
0
183,966
0
W
Tsukuyomi
9,634
963
31
3
0
241,360
0
W
Horus
8,960
896
4
0
0
233,523
0
W
Hachiman
8,411
841
36
4
0
177,891
0
L
Awilix
6,643
664
6
1
0
192,444
0
L
Cthulhu
7,793
779
31
3
0
204,924
0
W
Bastet
8,558
856
18
2
0
240,879
0
W
Kumbhakarna
9,357
936
10
1
0
209,542
0
L
Raijin
7,832
783
25
3
0
152,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role