Player Matchup

Serqet
Serqet
Gold II
 
Serqet
Gold II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold II
GuilFromBrazil
Surtr
Gold II
Level 107
God Stats
3W - 8L
1,392 SR
Queue Stats
528W - 526L
1,574 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum II
chasechubbs
Baron Samedi
Platinum II
Level 129
God Stats
7W - 12L
1,693 SR
Queue Stats
120W - 119L
1,899 MMR
Party 2
Izanami
Izanami
Gold I
imightbeg00000d
Izanami
Gold I
Level 91
God Stats
19W - 22L
1,638 SR
Queue Stats
152W - 158L
1,710 MMR
Solo
Ganesha
Ganesha
Platinum V
jbusyup
Ganesha
Platinum V
Level 107
God Stats
2W - 1L
1,850 SR
Queue Stats
295W - 305L
1,723 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,615 SR
1,681 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,520 SR
1,725 MMR
Rama
Rama
Platinum V
Aj Capalot23
Rama
Platinum V
Level 93
God Stats
8W - 10L
1,596 SR
Queue Stats
239W - 233L
1,701 MMR
Party 1
Thor
Thor
Platinum V
INT3US
Thor
Platinum V
Level 84
God Stats
16W - 15L
1,585 SR
Queue Stats
243W - 237L
1,700 MMR
Solo
Ix Chel
Ix Chel
Platinum III
OMG Alonzoo
Ix Chel
Platinum III
Level 157
God Stats
12W - 7L
1,669 SR
Queue Stats
185W - 177L
1,759 MMR
Party 1
Nox
Nox
Gold I
SHADOWHUNTER2337
Nox
Gold I
Level 158
God Stats
2W - 1L
1,401 SR
Queue Stats
246W - 221L
1,715 MMR
Solo
Cabrakan
Cabrakan
Gold I
Yvny
Cabrakan
Gold I
Level 159
God Stats
4W - 1L
1,349 SR
Queue Stats
37W - 37L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 3 / 1
6,781
522
4,468
9,296
2,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 0
6,033
464
4,167
11,321
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
chasechubbs
Baron Samedi
12
1 / 4 / 2
6,108
470
2,657
7,208
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 6 / 2
6,723
517
7,763
12,427
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
jbusyup
Ganesha
8
0 / 0 / 3
5,864
451
2,675
4,510
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArachneBastetAwilixAgni

VS

Bans
Chang'eKuzenboMedusaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
7,696
592
7,697
9,694
2,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
INT3US
Thor
13
3 / 1 / 5
7,329
564
4,639
9,650
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
OMG Alonzoo
Ix Chel
14
5 / 1 / 3
8,446
650
6,923
4,477
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 7
7,153
550
4,073
8,031
4,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
Yvny
Cabrakan
15
5 / 0 / 1
9,145
703
7,696
8,260
6,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
18
18
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
3
1
1.5
W
4
4
2
1.25
L
0
5
0
0
W
Thor
INT3US
Thor
3
1
5
5.5
W
Ix Chel
OMG Alonzoo
Ix Chel
5
1
3
6.5
W
1
2
7
2.25
W
Cabrakan
Yvny
Cabrakan
5
0
1
5.5
L
Baron Samedi
chasechubbs
Baron Samedi
1
4
2
0.5
L
3
6
2
0.67
L
Ganesha
jbusyup
Ganesha
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,730
Damage
31,028
44,762
Taken
40,112
19,053
Mitigated
17,974
13,259
Healing
17,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,468
962
0
3,464
9,296
2,991
0
1,621
7,561
0
34,581
W
7,697
6,270
0
3,277
9,694
2,786
3,049
1,420
7,859
0
59,226
L
4,167
1,474
0
3,631
11,321
6,594
0
7,451
3,826
665
33,208
W
Thor
INT3US
Thor
4,639
1,047
0
5,062
9,650
2,843
0
1,133
8,271
0
47,160
W
Ix Chel
OMG Alonzoo
Ix Chel
6,923
811
879
1,931
4,477
1,444
0
1,638
2,671
56,797
784
W
4,073
647
0
1,108
8,031
4,447
0
1,715
6,272
21,347
0
W
Cabrakan
Yvny
Cabrakan
7,696
1,169
0
5,132
8,260
6,454
0
159
7,634
66,851
2,866
L
Baron Samedi
chasechubbs
Baron Samedi
2,657
55
0
915
7,208
3,137
0
3,236
3,750
38,953
0
L
7,763
4,430
0
4,113
12,427
3,443
0
3,577
8,804
0
55,222
L
Ganesha
jbusyup
Ganesha
2,675
468
0
1,136
4,510
2,888
0
1,934
2,438
9,081
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
39,769
302
Minions Killed
459
0
Camps Cleared
0
1,224,288
Distance Traveled
1,251,753
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,781
522
60
5
0
306,409
0
W
Rama
7,696
592
93
7
0
230,186
3
L
Surtr
6,033
464
68
5
0
243,402
5
W
Thor
7,329
564
74
6
0
269,798
3
W
Ix Chel
8,446
650
115
9
0
266,215
1
W
Nox
7,153
550
24
2
0
269,845
2
W
Cabrakan
9,145
703
153
12
0
215,709
2
L
Baron Samedi
6,108
470
79
6
0
240,733
1
L
Izanami
6,723
517
95
7
0
226,723
0
L
Ganesha
5,864
451
0
0
0
207,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role