Player Matchup

Neith
Neith
 
Neith
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Romasterius
Chang'e
Level 159
God Stats
15W - 10L
1,778 SR
Queue Stats
89W - 72L
1,614 Elo+
Solo
Cthulhu
Cthulhu
ipolito
Cthulhu
Level 108
God Stats
8W - 18L
1,500 SR
Queue Stats
16W - 54L
974 Elo+
Party 1
Team Averages
Level 93
1,593 SR
1,363 Elo+

VS

Team Averages
Level 63
1,419 SR
1,243 Elo+
Ra
Ra
HeadHunter339
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,242 Elo+
Party 2
Khepri
Khepri
Thorlc
Khepri
Level 78
God Stats
0W - 2L
1,258 SR
Queue Stats
8W - 24L
1,288 Elo+
Party 2
Hercules
Hercules
lancelot_21
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 4
8,080
673
4,692
5,319
1,892
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
Romasterius
Chang'e
14
6 / 0 / 1
9,100
758
5,792
7,189
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
ipolito
Cthulhu
15
0 / 0 / 7
8,173
681
8,356
7,416
5,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,334
611
5,304
5,839
2,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Khepri
Thorlc
Khepri
12
0 / 1 / 0
7,163
597
5,280
8,655
7,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
lancelot_21
Hercules
11
0 / 3 / 0
7,036
586
4,712
7,380
4,673
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
4
3
L
0
3
0
0
W
Chang'e
Romasterius
Chang'e
6
0
1
6.5
L
Khepri
Thorlc
Khepri
0
1
0
0
W
Cthulhu
ipolito
Cthulhu
0
0
7
3.5
L
Hercules
lancelot_21
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,840
Damage
15,296
19,924
Taken
21,874
10,315
Mitigated
14,191
9,408
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,692
1,615
0
1,959
5,319
1,892
650
2,741
2,347
0
26,487
L
5,304
516
1,182
2,001
5,839
2,143
105
4,534
1,270
34,705
0
W
Chang'e
Romasterius
Chang'e
5,792
310
2,808
3,711
7,189
2,487
94
2,641
4,172
36,612
435
L
Khepri
Thorlc
Khepri
5,280
161
88
2,243
8,655
7,375
0
4,391
4,156
18,712
1,290
W
Cthulhu
ipolito
Cthulhu
8,356
525
0
930
7,416
5,936
0
3,993
3,063
31,777
520
L
Hercules
lancelot_21
Hercules
4,712
1,043
139
1,582
7,380
4,673
34
4,578
2,802
0
10,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
21,533
170
Minions Killed
112
0
Camps Cleared
0
715,146
Distance Traveled
685,266
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,080
673
71
6
0
218,477
0
L
Ra
7,334
611
54
5
0
215,501
2
W
Chang'e
9,100
758
59
5
0
243,883
0
L
Khepri
7,163
597
39
3
0
233,356
0
W
Cthulhu
8,173
681
40
3
0
252,786
0
L
Hercules
7,036
586
19
2
0
236,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role