Player Matchup

Gilgamesh
Gilgamesh
Silver II
ThePaulRevere
Gilgamesh
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,272 MMR
Party 1
Agni
Agni
Silver I
likrampusli
Agni
Silver I
Level 85
God Stats
3W - 2L
1,716 SR
Queue Stats
20W - 25L
1,325 MMR
Party 1
Sobek
Sobek
Bronze III
vinfamous7
Sobek
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,401 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,572 SR
1,333 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,471 SR
1,559 MMR
Nu Wa
Nu Wa
Silver II
Meximagetroll
Nu Wa
Silver II
Level 80
God Stats
77W - 88L
1,555 SR
Queue Stats
635W - 861L
1,201 MMR
Solo
Camazotz
Camazotz
Platinum III
WMApache5
Camazotz
Platinum III
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 227L
1,895 MMR
Party 2
Mulan
Mulan
Gold III
YankeeNY20
Mulan
Gold III
Level 175
God Stats
8W - 9L
1,359 SR
Queue Stats
245W - 274L
1,582 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ThePaulRevere
Gilgamesh
13
2 / 4 / 3
8,456
705
5,427
15,745
13,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 7 / 1
7,978
665
6,789
9,457
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
14
2 / 2 / 3
8,826
736
4,057
15,947
15,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesCthulhuKuzenboNe ZhaBacchus

VS

Bans
OdinThothMedusaKukulkanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
9,832
819
13,572
4,791
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Camazotz
WMApache5
Camazotz
14
8 / 1 / 3
10,124
844
8,415
10,990
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mulan
15
0 / 3 / 12
9,629
802
10,405
12,446
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
13
13
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Gilgamesh
ThePaulRevere
Gilgamesh
2
4
3
0.88
W
Camazotz
WMApache5
Camazotz
8
1
3
9.5
W
Mulan
0
3
12
2
L
1
7
1
0.21
L
Sobek
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,273
Damage
32,392
41,149
Taken
28,227
32,148
Mitigated
16,482
2,966
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,572
4,365
0
1,529
4,791
1,444
1,332
1,259
3,245
46,371
0
L
Gilgamesh
ThePaulRevere
Gilgamesh
5,427
748
0
698
15,745
13,484
0
4,343
10,552
0
26,708
W
Camazotz
WMApache5
Camazotz
8,415
1,340
0
4,653
10,990
3,627
911
2,826
7,691
0
36,584
W
Mulan
10,405
1,259
0
2,235
12,446
11,411
461
5,864
5,876
0
38,680
L
6,789
301
0
729
9,457
2,994
0
2,089
6,863
40,364
0
L
Sobek
4,057
236
0
1,539
15,947
15,670
0
5,770
9,184
19,455
389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,260
Gold Earned
29,585
138
Minions Killed
169
0
Camps Cleared
0
652,857
Distance Traveled
705,266
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,832
819
54
5
0
223,259
0
L
Gilgamesh
8,456
705
24
2
0
228,103
6
W
Camazotz
10,124
844
49
4
0
251,684
2
W
Mulan
9,629
802
66
6
0
230,323
0
L
Agni
7,978
665
93
8
0
193,398
1
L
Sobek
8,826
736
21
2
0
231,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role