Player Matchup

Hachiman
Hachiman
Demitti
Hachiman
Level 28
God Stats
1W - 2L
1,467 SR
Queue Stats
4W - 8L
1,169 Elo+
Party 1
Jormungandr
Jormungandr
KO_GNOW
Jormungandr
Level 59
God Stats
32W - 19L
1,545 SR
Queue Stats
123W - 154L
1,368 Elo+
Party 1
Olorun
Olorun
Trein_07
Olorun
Level 80
God Stats
58W - 72L
1,521 SR
Queue Stats
181W - 186L
1,464 Elo+
Solo
Ne Zha
Ne Zha
benjiweeds62910
Ne Zha
Level 106
God Stats
45W - 60L
1,533 SR
Queue Stats
925W - 944L
1,453 Elo+
Solo
Atlas
Atlas
wolf_atlec
Atlas
Level 24
God Stats
18W - 19L
1,276 SR
Queue Stats
73W - 78L
1,341 Elo+
Party 1
Team Averages
Level 59
1,468 SR
1,359 Elo+

VS

Team Averages
Level 67
1,302 SR
1,400 Elo+
Kukulkan
Kukulkan
Blaze200IQ
Kukulkan
Level 88
God Stats
3W - 6L
1,158 SR
Queue Stats
29W - 44L
1,361 Elo+
Party 2
Thanatos
Thanatos
juliancampeon
Thanatos
Level 68
God Stats
3W - 7L
1,205 SR
Queue Stats
97W - 96L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
lord_dorito22
Sun Wukong
Level 48
God Stats
2W - 2L
1,332 SR
Queue Stats
115W - 124L
1,404 Elo+
Party 2
Fenrir
Fenrir
markmuller89
Fenrir
Level 89
God Stats
25W - 24L
1,639 SR
Queue Stats
278W - 258L
1,488 Elo+
Solo
Skadi
Skadi
mizuri16
Skadi
Level 43
God Stats
5W - 5L
1,173 SR
Queue Stats
120W - 125L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Demitti
Hachiman
11
0 / 4 / 2
5,927
456
3,277
6,203
1,652
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
KO_GNOW
Jormungandr
11
0 / 3 / 1
6,251
481
4,342
9,568
5,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Trein_07
Olorun
13
0 / 3 / 1
6,818
524
3,038
8,981
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 2 / 1
6,737
518
4,364
9,292
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
9
2 / 2 / 0
5,533
426
3,256
9,794
8,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blaze200IQ
Kukulkan
14
3 / 0 / 2
7,553
581
7,409
3,488
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
juliancampeon
Thanatos
13
7 / 2 / 1
7,086
545
3,611
9,420
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
lord_dorito22
Sun Wukong
12
1 / 0 / 4
7,011
539
4,575
8,541
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
11
3 / 0 / 5
6,819
525
4,278
7,250
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
mizuri16
Skadi
11
0 / 2 / 6
6,397
492
3,926
5,097
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
14
14
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Blaze200IQ
Kukulkan
3
0
2
4
L
Hachiman
Demitti
Hachiman
0
4
2
0.25
L
Jormungandr
KO_GNOW
Jormungandr
0
3
1
0.17
L
Olorun
Trein_07
Olorun
0
3
1
0.17
L
2
2
1
1.25
W
Thanatos
juliancampeon
Thanatos
7
2
1
3.75
W
Sun Wukong
lord_dorito22
Sun Wukong
1
0
4
3
W
Fenrir
3
0
5
5.5
W
Skadi
mizuri16
Skadi
0
2
6
1.5
L
Atlas
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,277
Damage
23,799
43,838
Taken
33,796
21,672
Mitigated
14,404
11,922
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Blaze200IQ
Kukulkan
7,409
209
0
295
3,488
1,312
0
878
2,610
51,849
0
L
Hachiman
Demitti
Hachiman
3,277
2,524
0
654
6,203
1,652
0
1,239
4,924
0
34,501
L
Jormungandr
KO_GNOW
Jormungandr
4,342
892
0
2,468
9,568
5,105
0
931
8,569
40,684
2,962
L
Olorun
Trein_07
Olorun
3,038
1,199
0
3,208
8,981
3,003
0
3,016
5,695
52,104
988
L
4,364
965
0
5,076
9,292
2,991
0
613
8,553
0
52,222
W
Thanatos
juliancampeon
Thanatos
3,611
464
0
8,317
9,420
3,067
0
1,053
8,367
0
33,048
W
Sun Wukong
lord_dorito22
Sun Wukong
4,575
772
0
3,981
8,541
4,679
0
4,005
4,536
0
45,704
W
Fenrir
4,278
989
0
943
7,250
3,595
0
2,443
4,807
0
28,939
W
Skadi
mizuri16
Skadi
3,926
1,066
0
1,082
5,097
1,751
629
1,898
3,199
0
38,661
L
Atlas
3,256
1,550
0
516
9,794
8,921
0
1,062
8,688
17,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
34,866
357
Minions Killed
328
0
Camps Cleared
0
1,232,561
Distance Traveled
1,282,105
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,553
581
91
7
0
258,154
0
L
Hachiman
5,927
456
67
5
0
237,435
0
L
Jormungandr
6,251
481
75
6
0
238,202
0
L
Olorun
6,818
524
117
9
0
226,777
0
L
Ne Zha
6,737
518
84
6
0
287,751
0
W
Thanatos
7,086
545
56
4
0
289,403
0
W
Sun Wukong
7,011
539
76
6
0
244,406
0
W
Fenrir
6,819
525
46
4
0
249,762
0
W
Skadi
6,397
492
59
5
0
240,380
2
L
Atlas
5,533
426
14
1
0
242,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role