Player Matchup

Hel
Hel
AskingCornet6
Hel
Level 126
God Stats
9W - 6L
1,491 SR
Queue Stats
168W - 172L
1,471 Elo+
Party 1
Chaac
Chaac
Exell
Chaac
Level 145
God Stats
108W - 100L
1,502 SR
Queue Stats
254W - 231L
1,483 Elo+
Solo
Fafnir
Fafnir
GhostNinjaOni
Fafnir
Level 136
God Stats
2W - 0L
1,840 SR
Queue Stats
75W - 69L
1,479 Elo+
Party 1
Chronos
Chronos
PIPENATOR3000
Chronos
Level 124
God Stats
1W - 1L
1,153 SR
Queue Stats
129W - 112L
1,566 Elo+
Party 1
Artemis
Artemis
Pilotcat2003
Artemis
Level 115
God Stats
3W - 0L
1,844 SR
Queue Stats
73W - 74L
1,491 Elo+
Party 1
Team Averages
Level 129
1,566 SR
1,498 Elo+

VS

Team Averages
Level 142
1,466 SR
1,540 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DangerBallon46
Cupid
Level 145
God Stats
2W - 6L
1,611 SR
Queue Stats
81W - 88L
1,488 Elo+
Solo
Athena
Athena
SleepingPuma
Athena
Level 74
God Stats
2W - 2L
1,507 SR
Queue Stats
218W - 198L
1,543 Elo+
Solo
Sol
Sol
plungerpro44
Sol
Level 158
God Stats
1W - 9L
1,353 SR
Queue Stats
101W - 103L
1,555 Elo+
Solo
Tyr
Tyr
sercho
Tyr
Level 149
God Stats
4W - 5L
1,362 SR
Queue Stats
167W - 153L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,491
590
2,402
7,014
2,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
Exell
Chaac
12
7 / 0 / 3
7,316
665
5,621
8,301
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 1 / 7
6,585
599
3,485
8,453
8,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chronos
11
2 / 1 / 4
6,340
576
8,276
5,956
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Pilotcat2003
Artemis
12
3 / 1 / 1
6,820
620
5,942
5,410
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
4 / 2 / 2
6,209
564
6,993
10,366
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 3 / 0
5,706
519
2,368
7,271
1,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
7
0 / 4 / 2
4,453
405
2,968
8,834
5,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 4 / 3
5,532
503
4,092
6,573
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
sercho
Tyr
10
2 / 2 / 1
6,339
576
2,557
8,017
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
6
6
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
4
2
2
2.5
W
1
3
0
0.33
L
0
3
0
0
W
Chaac
Exell
Chaac
7
0
3
8.5
W
2
1
7
5.5
W
Chronos
2
1
4
4
W
Artemis
Pilotcat2003
Artemis
3
1
1
3.5
L
Athena
0
4
2
0.25
L
0
4
3
0.38
L
Tyr
sercho
Tyr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,726
Damage
18,978
35,134
Taken
41,061
17,811
Mitigated
16,875
12,326
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,993
1,534
0
4,386
10,366
5,094
0
3,297
7,069
35,826
0
W
2,402
193
0
3,123
7,014
2,093
0
2,239
4,775
43,259
413
L
2,368
752
28
2,316
7,271
1,901
0
616
6,655
0
44,397
W
Chaac
Exell
Chaac
5,621
991
0
2,966
8,301
3,565
285
3,857
4,444
0
48,761
W
3,485
908
0
2,841
8,453
8,256
56
4,192
4,261
17,033
1,696
W
Chronos
8,276
2,220
0
1,901
5,956
2,002
184
3,337
2,619
52,868
0
W
Artemis
Pilotcat2003
Artemis
5,942
1,827
0
1,495
5,410
1,895
171
290
5,120
0
51,424
L
Athena
2,968
1,082
0
1,887
8,834
5,598
0
4,143
4,691
11,128
0
L
4,092
1,521
0
1,720
6,573
1,470
0
3,305
3,268
33,578
502
L
Tyr
sercho
Tyr
2,557
102
0
2,525
8,017
2,812
0
2,677
5,340
0
33,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,552
Gold Earned
28,239
375
Minions Killed
302
0
Camps Cleared
0
1,086,087
Distance Traveled
1,077,101
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,209
564
62
6
0
220,646
0
W
Hel
6,491
590
104
9
0
186,274
2
L
Cupid
5,706
519
87
8
0
194,156
0
W
Chaac
7,316
665
84
8
0
246,027
0
W
Fafnir
6,585
599
24
2
0
230,675
0
W
Chronos
6,340
576
86
8
0
238,850
2
W
Artemis
6,820
620
77
7
0
184,261
2
L
Athena
4,453
405
8
1
0
221,441
3
L
Sol
5,532
503
75
7
0
213,499
0
L
Tyr
6,339
576
70
6
0
227,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role